OwenJ wrote: ↑27 May 2017, 18:24
I know there were "promises" made but can we just accept the facts and move on.
I think we all are accepting the facts.
I know I am, which is why I'm not buying Lagoon.
iamajellydonut wrote: ↑27 May 2017, 17:34
Oh, and you should maybe check out some of the recent reviews for TM2 Stadium on Steam. "Friendly" and "productive" aren't words I would use to describe how they feel about this relationship at the moment.
To give Nadeo credit, most of the reviews on Steam seem to be about people who can no longer run the game, because they were using a setup that isn't DX11 compatible/becomes too weak under the new features brought by the improved renderer.
Which.. is a legitimate complaint, maybe Nadeo should have kept the old DX9 renderer in for these people. But I don't think this should be a big problem as by now a large majority of consumer PCs on the market are running on hardware that should handle the new renderer with no problems. Time for an upgrade, I guess. Also, some negative reviewers are complaining that they can't get the game to run anymore because they're still running on xp... which is just lol, I can't sympathize with anyone still running xp.
meuh21 wrote: ↑27 May 2017, 20:55
If people don't wan't to buy Nadeo games even if they spend hundred of hours it will be difficult for Nadeo to pay for a PR team
I'd argue that it makes it much harder for people to want to buy Nadeo's games if they don't have a PR team. The PR team is responsible for marketing the game, setting up events with the community, explaining Nadeo's rationale for certain business decisions, and preventing PR disasters (like the one that happened earlier this week) from happening.
It is of my understanding that Hylis is currently handling both PR for the company and running it as a CEO. It is also of my understanding that English is not his first language, and although his sentences are very coherent and understandable, I feel like I'm going to need a dictionary at hand every time I read any of his posts in the future because of his use of words hanging solely on their definition, and not what they usually mean when in certain contexts. I probably wouldn't feel this way if Nadeo had a dedicated PR team.
On the "If people don't want to buy Nadeo games" part, it's hard to sell this game in it's current form. From what I've read in articles online
like this, the reason for splitting up the environments was to make it possible so that each one could be massive in their limited scope - a sound idea that has yet to be seen in the games. I searched on Google to the best of my abilities and found that Canyon has received 3 major updates (I'm defining a major update that has added content to the game that can change gameplay. Updates that are just bug fixes, or updates that add new car skins/models don't count) since its release
5 years ago. How am I supposed to encourage my friends to pay $20 for Canyon using the argument that "It's $20 so that they can pay for significant updates to the game"? They're seeing an expensive game that doesn't have a community or a dev team to justify the price. What can I do in this situation? What can Nadeo do in this situation?
I love Trackmania and want to see it succeed. It's a series that easily has the potential to be recognized worldwide on the same level as say, Mario Kart or Forza. The future of this series starts not with people buying these games, but by Nadeo giving a good reason for players to want to buy the games - and that is something that requires a PR team to properly advertise and market the game, and Nadeo altering their business strategy to one that doesn't sound terrible the moment you try explaining it to a customer.