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Re: Maniaplanet Server 2017-06-15

Posted: 17 Jun 2017, 08:13
by toffe
Thanks to the Nadeo team for this update. It seems to be very stable and runs very well. Also thanks for the new Script updates for shootmania <3

Re: Maniaplanet Server 2017-06-15

Posted: 17 Jun 2017, 18:00
by fng_thatoneguy
My updated Lagoon, Canyon, Stadium, Valley and Royal servers seem to be doing fine.

Thanks! :thumbsup:

Re: Maniaplanet Server 2017-06-15

Posted: 19 Jun 2017, 10:18
by Xymph
Since Thursday, several title packs were updated:

Code: Select all

SMStormSiege@nadeolabs.Title.Pack.gbx   :  Last-Modified: Fri, 16 Jun 2017 10:08:46 GMT
SMStormRoyal@nadeolabs.Title.Pack.gbx   :  Last-Modified: Fri, 16 Jun 2017 10:08:30 GMT
SMStormJoust@nadeolabs.Title.Pack.gbx   :  Last-Modified: Fri, 16 Jun 2017 10:08:05 GMT

Re: Maniaplanet Server 2017-06-15

Posted: 19 Jun 2017, 17:03
by Eole
They only contain updated lightmaps for the built-in maps. So if you dont use them, it's not necessary to update.

Re: Maniaplanet Server 2017-06-15

Posted: 22 Jun 2017, 09:37
by soehest
Working on a web page with info on the current map i realized that GetCurrentRanking from methods does not return the info it did in legacy mode:

GetCurrentRanking (from tmnf)

Code: Select all

array(1) {
  [0]=>
  array(9) {
    ["Login"]=>
    string(9) "xxxxx"
    ["NickName"]=>
    string(9) "xxxxx"
    ["PlayerId"]=>
    int(249)
    ["Rank"]=>
    int(1)
    ["BestTime"]=>
    int(32560)
    ["BestCheckpoints"]=>
    array(8) {
      [0]=>
      int(5740)
      [1]=>
      int(10640)
      [2]=>
      int(14380)
      [3]=>
      int(17350)
      [4]=>
      int(21980)
      [5]=>
      int(25530)
      [6]=>
      int(31830)
      [7]=>
      int(32560)
    }
    ["Score"]=>
    int(0)
    ["NbrLapsFinished"]=>
    int(0)
    ["LadderScore"]=>
    float(0)
  }
}
GetCurrentRanking (from tm2)

Code: Select all

array(1) {
  [0]=>
  array(4) {
    ["Login"]=>
    string(7) "xxxxx"
    ["NickName"]=>
    string(19) "xxxxx"
    ["PlayerId"]=>
    int(236)
    ["Rank"]=>
    int(0)
  }
}
So why isn't the extended info included in scripted mode (ie timeattack) and is it possible to get info (ranking, times etc. on current map) using rpc calls?

Re: Maniaplanet Server 2017-06-15

Posted: 29 Jun 2017, 13:47
by Eole
soehest wrote: 22 Jun 2017, 09:37 So why isn't the extended info included in scripted mode (ie timeattack) and is it possible to get info (ranking, times etc. on current map) using rpc calls?
You need to use the TriggerModeScriptEventArray method to get info from the scripted modes.
You can check this and this for more info.