TMarc is far more experienced in reading these MP log files, so I hope he will forgive my presumption. I agree with the last post but would also suggest a further step:
Evidence - two things caught my eye.
1. * Problem with Lagoon blocks while opening map "very cool mappe"? :
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[Game] init challenge 'very cool mappe', 'DU91aiLMZNsTxHvGIsIo6HV8Hj1', env= Lagoon, deco= Day48
[Net] Purged manialinks media cache: 0
[UGC](Warning) ":shared:\PacksCache\TMLagoon.pak", file "Mood.MoodSetting.xml": <Mood><Atmo>Can not find xml attribute <FogUseLighting>
... Followed by the series of French warnings... then:
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Assert Failed in c:\codebase\nadeo\engines\plug\source\plugmodelshading.cpp Line 1778
=> '-1==_Mesh->Materials.FindPtr(FxMaterial)' failed.
2. * Just before the crash, maybe caused by failure to manage graphics resources/ process request to render? :
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[Hms] LightMap: Computing shadows: Quality=Very fast, cMapperTexelX=2 048, Bump=None
[Hms] UpdateMapping with TexelCountX=2 048 from compute
[Console](Info) [LM] 1.01 texel/m, AllocRatio=90.00%, AllocTexel=91.52%, 1 tries, 3581 blocs, 9017 alloc_nodes
[Dx11] !! Device Hung/Removed/Reseted: DEVICE_REMOVED !!
[Dx11] !! DeviceRemovedReason: DEVICE_HUNG
My naive guess is that some Lagoon files are corrupt. So, I suggest, if your advice brings no joy, to uninstall the Lagoon Title in-game, remove the
TMLagoon@nadeo.Title.Pack file from the ManiaPlanet\Packs folder, then install a fresh copy of that Pack.
Apologies for the detail (yet again). I just can't help myself!
Panimioul,
TMarc is one of the 'real' experts with these kinds of issues (outside of the NADEO studio), so at this point I will defer to him.
* Very kind comment from Demented (everybody's mate). Thanks!
Cheers ....
