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Re: TM² Canyon campaign maps

Posted: 05 Oct 2011, 15:12
by om23
don´t u see that the nadeo maps are not listed in your matchsetting? :teub:
just add them without <ident>!

gL

Re: TM² Canyon campaign maps

Posted: 05 Oct 2011, 15:19
by kalimerre
Did you read what he write ?
mrmim wrote:sure m8. this is my matchsettings without the nadeo maps

Re: TM² Canyon campaign maps

Posted: 05 Oct 2011, 19:50
by svens
mrmim wrote:But can it be the <indent> number that are the issiue?
The <ident> field is optional, so if you're not 100% sure you got them right, just leave them away..

Re: TM² Canyon campaign maps

Posted: 06 Oct 2011, 05:24
by Flighthigh
Look into yout matchsettings and change this row:

Code: Select all

<script_name>TMRounds</script_name>
to this

Code: Select all

<script_name>TMTimeAttack</script_name>
This is the default line of the Matchsetings ;)

Re: TM² Canyon campaign maps

Posted: 06 Oct 2011, 15:51
by Flighthigh
If i understood you right the the server runs but not with all maps????!!!!

Pls read this http://tm.mania-exchange.com/threads/view/760

There are a block in some maps what the Serversoftware cant read.

But i load the C4 and C5 from the Nadeostuff and this maps runs on my server pretty well. So i think you habe a problem.

The Serverversion http://files.maniaplanet.com/beta4/Mani ... -09-05.zip is the last one. I think it is better that you take this with the default settings and begin new to setup your server.