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Re: Freezonoe Problems and Error

Posted: 26 Feb 2012, 22:11
by w1lla
also do a ; before the other dedimania part ;)

Re: Freezonoe Problems and Error

Posted: 27 Feb 2012, 03:24
by Alesh
Sorry, Willa. But I screw it up everything.
Now, the best thing to do is remake everything at zero... Make download of Manialive, plugin freezone and php... :cry:
Thanx for try to help me.. Wish me lucky...

Alesh.

Re: Freezonoe Problems and Error

Posted: 01 Mar 2012, 18:05
by Alesh
Friends...

I make some research in TM forum and see this topic:

http://www.tm-forum.com/viewtopic.php?f ... 18#p201718

I believe which this question maybe solve my problem...

Somehow, it is possible that Nadeo has blocked my two servers Freezones the master server, because this IP address that appears in the error (10061) seems to be the same as the post appears on TM - Forum? Remembering that this error started to appear today ...

As I understand, it makes sense to explain the limitation of access to my servers. What I do not understand is: why my servers do not have normal access to the list of servers? What could be wrong? Eye on the status of my freezones and they are entitled ...

Someone please explain to me whether this procedure is common access denied?

Thank you.

Alesh.

Re: Freezonoe Problems and Error

Posted: 01 Mar 2012, 19:32
by w1lla
For direct hosting open to all, write <hide_server>1</hide_server> in the command line and use
tmtp://#join=serverlogin

Re: Freezonoe Problems and Error

Posted: 18 Mar 2012, 07:12
by Alesh
w1lla wrote:
For direct hosting open to all, write <hide_server>1</hide_server> in the command line and use
tmtp://#join=serverlogin

Nice, W1lla... But in what command line I insert the 'tmtp ://#join=serverlogin' ? :?:

Thanx, one more time, mate!!!

Re: Freezonoe Problems and Error

Posted: 18 Mar 2012, 09:13
by w1lla
you can use it in the browser or ingame

go to the top of your tm window and paste the url by pressing the internal entry.

Re: Freezonoe Problems and Error

Posted: 07 Apr 2012, 00:07
by Alesh
Ok, I have another question and that has nothing to do with connection problems. Or better: to have to do ...

Why after a certain period without connecting the server Freezone (2 or 3 days) and when we re-connect the server, it appears that IP of Nadeo blocking access to the server?
If the coppers collected for Nadeo are made every week and payment is not suspended, because when we try to open the server, access is blocked?

Frankly, I think this is a lack of respect for the discretion to choose when you want (or can) open your server.

Cast a hypothesis: say I have to travel for a few days. Before the trip my server is working correctly for all players. However, if I get 2 or 3 days without making it work (for whatever reason), will this happen every time?

Means is then I'm forced to open this server every day? And if for some reason that escapes the control of the considerable, I have an accident and a member of my team (who has access to the server and try to make it work) a few days later not be able to make it work why Nadeo believes that he is dead?

First of all, wanted to understand the logic and purpose of Nadeo do that?
Let me explain: if a lack of use of the Freezone for nearly five months (which was my case - from September 2011 until February 2012), I even understand, accept and lock a new need to register (and strangely it does not was necessary), because the status of my server Freezone has always been enabled in this period. What is odd is a very short period between the last call and ALWAYS happen later and this type of situation.

So, wish someone would explain to me, because I think it bothers any master server that maintains a server operating Freezone.

I look back on the team.

Thank you.