eXpansion nighty Release

The next generation of server controlling with clean and powerful user interface

Moderators: oliverde8, reaby, NADEO

hackie
Posts: 1168
Joined: 19 Jul 2012, 22:43

Re: eXpansion nighty Release

Post by hackie »

It runs fine here , updated online on server.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
User avatar
undef.de
Posts: 2095
Joined: 06 Apr 2011, 21:57
Location: Germany, North Sea Coast
Contact:

Re: eXpansion nighty Release

Post by undef.de »

oliverde8 wrote:probably due to the unknown login error, not sure what caused that. updating the dedicated api shouln't have caused this issue.
If you send a Manialink or something to the chat for a Player that already leaved will cause this error in the dedicated API. Just try/catch this and ignore such exception, like i do in UASECO: https://github.com/undeflabs/UASECO/blo ... s.php#L370
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

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oliverde8
Posts: 1286
Joined: 16 Jun 2010, 07:33
Location: in a Blue Box

Re: eXpansion nighty Release

Post by oliverde8 »

yes I know that, that part works fine, our problem is with the Gui Handler. The Manialive GuiHandler we use, uses multicallbacks to send the windows in order to optimise the communications with the dedicated. During one loop it accumulates all the windows that needs updating(or to be sent) and sends them all together. This is why there is no widget lag with 200 players when swtiching maps or at any other time. But for some reasons sometimes the multicallback returns the login unknow error which also prevents the callback to properly complete. That causes some players not to have their widgets updated. Before MP3 this never used to happen, I did a workaround that worked quite well, but it stopped happening altogether one day which made my workaround near useless. :roflol: and now it starts again. :roflol:

There hasn't been any update on the gui handler for 2 month now so I need to figure out what changed, and what we need to do to fix it. That is why I couln't revert, because I can't find the issue. Really sorry about the problem.

Edit : The update to the dedicated server api has nothing to do with this error, I would say something has changed with the latest dedicated again.

Edit2 : People having the issue can they tell us the exact dedicated they use, there were a few updates to the latest version and there was a report about player disconnect not being fired properly.
Image
Developper for The next generation, Clean and Powerfull controller eXpansion for your SM & TM server . Working on eXpansion² with full MP4 support and many other awesome features...
TheBigG.
Posts: 401
Joined: 11 Jun 2011, 16:11

Re: eXpansion nighty Release

Post by TheBigG. »

oliverde8 wrote: Edit2 : People having the issue can they tell us the exact dedicated they use, there were a few updates to the latest version and there was a report about player disconnect not being fired properly.
ManiaPlanetBetaServer_2014-12-12
Client:
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz

Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
endbase
Posts: 475
Joined: 26 Jun 2011, 19:34

Re: eXpansion nighty Release

Post by endbase »

Server version 2014-11-24_12_34 no problems detected here :thumbsup:
TheBigG.
Posts: 401
Joined: 11 Jun 2011, 16:11

Re: eXpansion nighty Release

Post by TheBigG. »

endbase wrote:Server version 2014-11-24_12_34 no problems detected here :thumbsup:
i think you don't have 100+ players on your server or? krip and i have, may that is why you don't have that problem.
Client:
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz

Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
endbase
Posts: 475
Joined: 26 Jun 2011, 19:34

Re: eXpansion nighty Release

Post by endbase »

TheBigG. wrote:
endbase wrote:Server version 2014-11-24_12_34 no problems detected here :thumbsup:
i think you don't have 100+ players on your server or? krip and i have, may that is why you don't have that problem.
No but I have an upcoming event on 21 December with 100 + players on our route66 server so I'm very interested in how that is gonna work !! Hope it will be fixed before that date :thumbsup:

Greetz Base
TheBigG.
Posts: 401
Joined: 11 Jun 2011, 16:11

Re: eXpansion nighty Release

Post by TheBigG. »

hi if i try to change settings ingame via expansion i get this
Image
Client:
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz

Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
reaby
Posts: 956
Joined: 29 Dec 2010, 23:26
Location: Eastern Finland
Contact:

Re: eXpansion nighty Release

Post by reaby »

Hi,

Dev contains now following fixes:
  • Pressing "Esc" will not close windows anymore, chatting works again when windows are open!
  • Fixed server options window.
  • Added external and manialink urls for clicking simple advert images. You can now edit the values using ingame-config :)
Sorry, no fix yet for dedimania...
endbase
Posts: 475
Joined: 26 Jun 2011, 19:34

Re: eXpansion nighty Release

Post by endbase »

reaby wrote:Hi,

Dev contains now following fixes:
  • Pressing "Esc" will not close windows anymore, chatting works again when windows are open!
  • Fixed server options window.
  • Added external and manialink urls for clicking simple advert images. You can now edit the values using ingame-config :)
Sorry, no fix yet for dedimania...
Thx Reaby !! Nice work :thumbsup:
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