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Re: Maniaplanet 3.1 (RC3) Urgent issues
Posted: 18 Jul 2014, 13:25
by Eole
@plopp :
eole wrote:godo wrote:Another bug in siege;
When we use the old siege, the time to cap one gate is suposed to be 5s(or 4.5s). But when thereis 2 or 3 gates, the capture time change (2.25s if thereis 2 gates for exemple) like in the new siege.
It's fixed in the next update.
@novationx :
Just to be sure I understood. You mean that when you loose LP, the gauge will increase until map change instead of decreasing until reaching the number of LP lost?
Re: Maniaplanet 3.1 (RC3) Urgent issues
Posted: 18 Jul 2014, 13:35
by novationx
correct. The gauge keeps getting filled & you hear the LP-win sound forever.... until the map changes
Re: Maniaplanet 3.1 (RC3) Urgent issues
Posted: 18 Jul 2014, 21:04
by weerwolf
@ Eole : i was one version behind with the dedicated

Re: Maniaplanet 3.1 (RC3) Urgent issues
Posted: 20 Jul 2014, 21:00
by Ozon
The arrow bug. PLEASE DO it quick!
Basically, the bug is that if you have e.g. 1 Arrow in combo, it shows you an ammo bar consisting of two ammo. (75% ammo1 and the rest ammo2). If you shoot with one of them full, the arrow disappears (because in reality, the arrow could not have been shot).
Also in the MT:
If you record a replay with the shootman, the default color is always red. Please change it so the players own set color is beeing used and saved as a replay. Same goes for the map editor.
Re: Maniaplanet 3.1 (RC3) Urgent issues
Posted: 21 Jul 2014, 17:04
by Eole
novationx wrote:correct. The gauge keeps getting filled & you hear the LP-win sound forever.... until the map changes
It will be fixed in the next update.
Re: Maniaplanet 3.1 (RC3) Urgent issues
Posted: 21 Jul 2014, 18:50
by ziza
The Spectator-bug:
(exists for ages now)
Player A is on a server, spectating someone. Player B joins the server.
If player A switches into racemode, player B cant ever spec him, not even after a mapchange.
This is extremely annoying, and has been reported several times already.
Please fix this!
ZiZa
Re: Maniaplanet 3.1 (RC3) Urgent issues
Posted: 21 Jul 2014, 21:52
by novationx
Why did you guys change the sound since the update!
My sound always was perffect, now its harder to hear someone
Are u aware u changed it?

Re: Maniaplanet 3.1 (RC3) Urgent issues
Posted: 22 Jul 2014, 00:39
by novationx
Why are bots still so OP?
Having games with bots is just horrible. They have accuracies of 100% & their reaction speed is just unbelievable.
I wanna play instagib & when there arent much players playing this entire gamemod is ruined by bots.

Re: Maniaplanet 3.1 (RC3) Urgent issues
Posted: 22 Jul 2014, 01:04
by fleo
Accuracy of bots can be set by script between 0 & 100%. I don't think there is much more settings though :/
Re: Maniaplanet 3.1 (RC3) Urgent issues
Posted: 22 Jul 2014, 07:34
by steeffeen
novationx wrote:Why are bots still so OP?
Having games with bots is just horrible. They have accuracies of 100% & their reaction speed is just unbelievable.
I wanna play instagib & when there arent much players playing this entire gamemod is ruined by bots.

that's just my script, i've set them to be this good because in other games they are sometimes playing way too bad
i can add a setting to adjust their strength and i will make the default value slightly worse than the current scale