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Re: My first Mod for TM2 Canyon

Posted: 07 Sep 2011, 16:36
by CoastKid
jonthekiller wrote: You have a password on the map :mrgreen:
You need a password?
jonthekiller wrote: 1000 planets the mod :o
What price will be right from your point of view ?

Re: My first Mod for TM2 Canyon

Posted: 07 Sep 2011, 16:37
by Trackmaniack
CoastKid wrote: What price will be right from your point of view ?
For a mod like this? 2500.

Re: My first Mod for TM2 Canyon

Posted: 07 Sep 2011, 16:38
by jonthekiller
CoastKid wrote:
jonthekiller wrote: You have a password on the map :mrgreen:
You need a password?
For play the map actually, we need to use the editor or we need to play on one server.
CoastKid wrote:
jonthekiller wrote: You have a password on the map :mrgreen:
1000 planets the mod :o
What price will be right from your point of view ?
I don't know for the moment, but I think 500 planets can be good, it's the limit on manialinks and it can be good.


I have test to play the map on one server for see if the mod download but not. You haven't put a locator, right?

Re: My first Mod for TM2 Canyon

Posted: 07 Sep 2011, 16:46
by CoastKid
jonthekiller wrote: For play the map actually, we need to use the editor or we need to play on one server.
pass: enter128
jonthekiller wrote: I don't know for the moment, but I think 500 planets can be good, it's the limit on manialinks and it can be good.
Hmm, i even doesn't know about that limit, can i change the price for already released pack?

Re: My first Mod for TM2 Canyon

Posted: 07 Sep 2011, 16:48
by jonthekiller
CoastKid wrote:
jonthekiller wrote: I don't know for the moment, but I think 500 planets can be good, it's the limit on manialinks and it can be good.
Hmm, i even doesn't know about that limit, can i change the price for already released pack?
I think, you need to make a new pack in the game.

Re: My first Mod for TM2 Canyon

Posted: 07 Sep 2011, 17:04
by CoastKid
jonthekiller wrote:
CoastKid wrote:
jonthekiller wrote: I don't know for the moment, but I think 500 planets can be good, it's the limit on manialinks and it can be good.
Hmm, i even doesn't know about that limit, can i change the price for already released pack?
I think, you need to make a new pack in the game.
temporary solution:
GCNJ-EEMM-754H-DHAG-CMK
TEMM-4E5G-F836-T59G-6WW
7TYP-FNKM-ED83-YH68-HXD
MWTH-XEXG-JDF4-E8P5-8TG
PH4E-8PPT-NP5T-ERA4-XTW
N3NK-E53G-4MEJ-XXX9-3AH
9BMX-FJ5H-HAYG-YAW9-M7R
CCC3-B5JP-K4NW-7T4J-XDK

Re: My first Mod for TM2 Canyon

Posted: 07 Sep 2011, 17:11
by jonthekiller
Thanks, I will pay for the next version :thumbsup:

The mod is very good but I don't know if it's possible, it can be good to change the color of dirt, brown to white or gray.

Re: My first Mod for TM2 Canyon

Posted: 07 Sep 2011, 17:16
by CoastKid
When i am trying to create new pack with same mod, the pack manager set price to automatically => 1000, there is any solution to set lower price without changing mod or during upgrade pack operation?

Re: My first Mod for TM2 Canyon

Posted: 07 Sep 2011, 17:17
by jonthekiller
CoastKid wrote:When i am trying to create new pack with same mod, the pack manager set price to automatically => 1000, there is any solution to set lower price without changing mod or during upgrade pack operation?
For the moment, you need to change the name of the pack. After you put again the mod on the map. If you can make a locator with the mod, we can put the map on our servers.

Re: My first Mod for TM2 Canyon

Posted: 07 Sep 2011, 17:19
by CoastKid
jonthekiller wrote:Thanks, I will pay for the next version :thumbsup:

The mod is very good but I don't know if it's possible, it can be good to change the color of dirt, brown to white or gray.
It is not possible right now, but i already draw my idea here:
http://forum.maniaplanet.com/viewtopic.php?f=28&t=4723