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Re: Kilo Project! A08
Posted: 19 Sep 2011, 10:55
by metoxys
Fix wrote:That wasn't wise, you should have slept

I hope you're having fun with that project at last!
I, I couldn't fall asleep! I wasn't tired!
I went to bed at midnight and then got out 1.30 because I could spend some time rendering instead of just lying there.
Then I was rendering and parallely playing console games until 5 when I got really tired
So I left my laptop rendering, turned the lights on and set my alarm clock so that it rings every 5 minutes to keep me awake. So, my attempt failed because I woke up an hour too late this morning and had no time for breakfast or a shower. And now I am having a small break at work and I can say that
the first 36.536 seconds are rendered! And, I swear, they look so damn awesome!
And, Fix, YOU NADEO GUYS telling me that I should have slept, you guys are the LAST ONES to say something like this, judging by how
much you slept before beta updates^^
Re: Kilo Project! A08
Posted: 19 Sep 2011, 12:48
by metoxys
41.808 seconds so far.
Because I can:

Re: Kilo Project! A08
Posted: 19 Sep 2011, 13:04
by diabLo-Designz
Why there are so many cars without a skin?
But,good job

cant wait to see the movie xD
Re: Kilo Project! A08
Posted: 19 Sep 2011, 13:50
by metoxys
Atm I have such a nice camera movement for 5 seconds!
4 cars or something fly DIRECTLY IN FRONT OF THE CAMERA SO CLOSE without hitting it. Now if it would be on max graphic settings I would have that as a wallpaper.
Expect the final video in this month. Perhaps if I don't make pauses expect it during this week!

Re: Kilo Project! A08
Posted: 19 Sep 2011, 14:12
by metoxys
Okay, small announcement.
After the Kilo Project is completely done, uploaded, celebrated, whatever...
Wait, I will need someone to make a screenshot for me!
I need a screenshot of the video, I can provide you with an angle.
And I will make an announcement in TMUF, the ManiaNews thingy, I hope it will be featured whatever.
After the Kilo Project is done, I will upload some sort of Tips and Tricks video for making kilo projects in TM². People who want to make a Kilo Project should watch this. Also, NADEO people should watch it as I will document bugs and limitations.
For instance, I can use TM² to make gunshot sounds!
Re: Kilo Project! A08
Posted: 19 Sep 2011, 16:56
by metoxys
TRIPLE POST because you all are too shy to leave a comment
I rendered a test video of all what I have so far and it looks really magnificent. Shall I upload it to YouTube for you impatient guys?
Re: Kilo Project! A08
Posted: 19 Sep 2011, 17:00
by SiH13
metoxys wrote:Shall I upload it to YouTube for you impatient guys?
Stupid question

Re: Kilo Project! A08
Posted: 19 Sep 2011, 17:01
by Chevron
Of course.
Re: Kilo Project! A08
Posted: 19 Sep 2011, 17:04
by metoxys
Upping, upping, upping a vid,
gently up the cloud!
Waiting for, waiting for, waiting for, waiting for
"Upload has finished"
Re: Kilo Project! A08
Posted: 19 Sep 2011, 17:10
by metoxys