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Re: [Plugin]FreeZone Plugin
Posted: 13 Mar 2011, 01:15
by Knutselmaaster
There is no plugin for testing, to test there is the setting.
plugins.Freezone\Freezone.testMod = true
Re: [Plugin]FreeZone Plugin
Posted: 13 Mar 2011, 01:57
by tmdunhill
Now I understand! Thank you! I will update my plugin-free zone here!
Thanks!
Greetings.
Dunhill

Re: [Plugin]FreeZone Plugin
Posted: 13 Mar 2011, 02:26
by juniordaniel
Hello,
Server is not yet running the Freezone.
login server: dubteam
Thanked JuniorDaniel
Re: [Plugin]FreeZone Plugin
Posted: 13 Mar 2011, 08:17
by Knutselmaaster
I reacivated it when i was on your server with you.
ManiaLive is running, with Freezone plugin.
Have you disabled test mode?
Did you set your password?
Did you restart ManiaLive after changing the settings?
Re: [Plugin]FreeZone Plugin
Posted: 13 Mar 2011, 15:40
by Knutselmaaster
Pesky wrote:ok, its the warmup. As soon as i disable it, everything works like a charm.
Maybe something to fix for the next Version?
thx Farfa. I got ManiaLive from the Downloads on manialive.com and it says 194, so i thought theres a new one when Knutsel says 201.
Thx
Pesky
Apparently the warmup only breaks the freezone if it is in combination with fufi autoqueue.
I did not test it, but it's what i just heard on a server.
Re: [Plugin]FreeZone Plugin
Posted: 13 Mar 2011, 15:49
by juniordaniel
hello
did everything as you asked,
manialive already booted up.
Thanked JuniorDaniel
Re: [Plugin]FreeZone Plugin
Posted: 13 Mar 2011, 16:05
by Pesky
Knutselmaaster wrote:
Apparently the warmup only breaks the freezone if it is in combination with fufi autoqueue.
I did not test it, but it's what i just heard on a server.
Not using Autoqueue on this Server. If i switch a Warmup Lap on, Spec is chaotic. If i switch it off, everything is perfect.
Re: [Plugin]FreeZone Plugin
Posted: 13 Mar 2011, 22:17
by Vins75
farfa wrote:I corrected the bug, you can download it now from
http://files.manialive.com/plugins/Freezone_Plugin.zip
I also add 2 chat messages, when the API password is incorrect and when the server is in test mode.
I also store the forced spectators in the cache.
Enjoy
hello, no change for the roundmod still only 3 tracks
Re: [Plugin]FreeZone Plugin
Posted: 13 Mar 2011, 23:11
by farfa
It's pretty weird, cause the count of challenge is made at the end of the challenge. And Warm up are not considered
Re: [Plugin]FreeZone Plugin
Posted: 14 Mar 2011, 09:04
by Pesky
Its 5 Tracks on my Server, but only without Warmup.