Canyon priorities

Discuss everything related to Trackmania 2.

Moderator: English Moderator

zarexz

Re: Canyon priorities

Post by zarexz »

zootie wrote: * Try to setup a test server with password, well it crashes if you don't use your mouse.
Zootie are you sure this return-key bug persists after the last update? I can't find any pasword protected server atm :/
User avatar
steeffeen
Translator
Translator
Posts: 2463
Joined: 14 Oct 2012, 16:22
Location: Germany

Re: Canyon priorities

Post by steeffeen »

zarexz wrote:
zootie wrote:I can't find any pasword protected server atm :/
that's because the default filter settings are 'Public Servers Only', you have to set it to 'All Servers' to show Private Servers (password protected ones) as well
you're able to do so after clicking on Advanced in the server browser

(not sure about the correct terms, i'm writing with memory only)
    Game Mode and Title Pack Creator, Developer, ShootMania-Player & more

    ManiaControl, FancyManiaLinks
    zarexz

    Re: Canyon priorities

    Post by zarexz »

    Thx for the info steeffeen :thumbsup:
    If I press return after entering a pasword I just get the message the pw is wrong, no crashing.

    If this is what you mean zootie?
    User avatar
    steeffeen
    Translator
    Translator
    Posts: 2463
    Joined: 14 Oct 2012, 16:22
    Location: Germany

    Re: Canyon priorities

    Post by steeffeen »

    zarexz wrote:Thx for the info steeffeen :thumbsup:
    If I press return after entering a pasword I just get the message the pw is wrong, no crashing.

    If this is what you mean zootie?
    You're welcome. :)

    So you mean entering the password to join a password protected server? (not creating a password protected multiplayer game, right?)
    well it seems like the password is wrong then :mrgreen:
      Game Mode and Title Pack Creator, Developer, ShootMania-Player & more

      ManiaControl, FancyManiaLinks
      User avatar
      zootie
      Posts: 268
      Joined: 13 Jan 2011, 16:03
      Location: SA
      Contact:

      Re: Canyon priorities

      Post by zootie »

      steeffeen wrote:
      zarexz wrote:Thx for the info steeffeen :thumbsup:
      If I press return after entering a pasword I just get the message the pw is wrong, no crashing.

      If this is what you mean zootie?
      You're welcome. :)

      So you mean entering the password to join a password protected server? (not creating a password protected multiplayer game, right?)
      well it seems like the password is wrong then :mrgreen:
      Urhmm no. Installed new server now (latest patch), seems to be OK, I think..

      This is what happens :

      * If you enter the password and press enter with keyboard, TM dies or pretend it's never been there. (I just love the way it crashes)
      * If I click on 'OK' with my mouse after entering password all is fine.

      I only use password protection to test servers for comps etc. so no real biggie, but it's nice to have.

      :yes:

      ** edit seems to have been fixed since update
      Last edited by zootie on 14 Feb 2013, 22:40, edited 1 time in total.
      Image
      zarexz

      Re: Canyon priorities

      Post by zarexz »

      But is it still the case because all my return-key issues have been solved...
      User avatar
      zootie
      Posts: 268
      Joined: 13 Jan 2011, 16:03
      Location: SA
      Contact:

      Re: Canyon priorities

      Post by zootie »

      zarexz wrote:But is it still the case because all my return-key issues have been solved...
      Tried it now and it's fixed !!! Must be a valentine gift :clap: :thumbsup:
      Image
      User avatar
      Alinoa
      Posts: 4582
      Joined: 14 Jun 2010, 11:55
      Location: France, Paris
      Contact:

      Re: Canyon priorities

      Post by Alinoa »

      And thank you for having confirmed that this issue is fixed from your end :thumbsup:
      Ubisoft Support
      Your Player Page

      More information about maniaplanet, support, contents, community activities: useful links

      ManiaPlanet technical documentation portal (Dedicated server, Mediatracker, ManiaLink, ManiaScript, Titles...)
      LuckyBoy
      Nadeo
      Nadeo
      Posts: 550
      Joined: 14 Jun 2010, 17:43

      Re: Canyon priorities

      Post by LuckyBoy »

      eyebo wrote: [...]
      - SOLO CAMPAIGN -

      Needs Updated: Shadows need to be recalculated on all solo campaign maps to fix lightmap errors. Then the updated maps need to be pushed out to all clients without invalidating previous records. Right now, some campaign maps have big black splotches, even in the driving route, that destroy the driving experience. A new map pack should be released so the maps can be updated on MX and on servers as well. And yes, I know there's a command I can run to recalculate lightmaps on all maps (though I'm not sure if that would include solo campaign maps). But I also know that not everyone has a fast computer and some people take over an hour per map to calculate shadows. It is unreasonable to expect them to recalculate the shadows on all the campaign maps themselves.
      [...]
      Indeed, solo campaign maps with up-to-date shadows have been pushed around 23 january 2013.
      If you still see big lighting bugs in solo campaign, please report the map name.
      eyebo wrote: B2.1b Tested - Still Broken - Bug: After restarting a map the view will be blurry as if a "Depth of Field" filter has been added. Turning off motion blur in the quick config and turning it on again fixes it. But it would be nice if this never happened in the first place. I think this may be the result of the "Depth of Field" from the podium not being reset when the map restarts.
      Fixed in next version.
      tcq wrote:Editor/Shadows
      When you calculate shadows and validate the map, the shadows are saved.
      If you calculate the shadows, save the map and close the editor without validation, the shadows aren't saved.
      This is so frustrating and takes each time additional 5-30min (depending on the shadow quality) until you can validate the map again.
      I wasn't able to reproduce that with last version (12/02/2013), please note VeryFast quality is never saved.
      Did you see the "computed shadows" check box enabled when the save dialog sum-up is displayed ?

      Thanks
      tcq
      Posts: 2645
      Joined: 15 Jun 2010, 11:02

      Re: Canyon priorities

      Post by tcq »

      LuckyBoy wrote:
      tcq wrote:Editor/Shadows
      When you calculate shadows and validate the map, the shadows are saved.
      If you calculate the shadows, save the map and close the editor without validation, the shadows aren't saved.
      This is so frustrating and takes each time additional 5-30min (depending on the shadow quality) until you can validate the map again.
      I wasn't able to reproduce that with last version (12/02/2013), please note VeryFast quality is never saved.
      Did you see the "computed shadows" check box enabled when the save dialog sum-up is displayed ?
      Thanks
      Will try to do some tests this evening or the weekend, haven't had time so far -_-
      Post Reply

      Return to “Trackmania 2”

      Who is online

      Users browsing this forum: No registered users and 1 guest