Maniaplanet Update #4 - wishlist

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Ozon
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Re: Maniaplanet Update #4 - wishlist

Post by Ozon »

florenzius01 wrote:Yes, fantasy was over the top! But, please understand that any new features for the game wants, but not on that one has to sound like something "weird" desires down smash
Yeah, then they will upgrade the menu again (no they won't anyway), you might be happy, but 10.000 others will not be. Don't be so goddamn spoiled pls.

The interface is great now. I just waste my valuable time to prove that fact to you.

- You can search for servers and matchmaking, check your rank (and privilege) before even entering your actual gametitle
- If the server you are playing on has become boring, you can simply use the breaks inbetween to click the home button and look for other servers.
- Flawless buddychat system, which is greatly tweakable
- Easy and self-explanatory interface design (with tips and tours)
- Great possibilities for titlepack-creators (rolling demo, font import, just look at the RPG or platform titlepacks (in sm too).
- If you have friends, you can easily share messages on maniahome (like announcing something or sharing a photo); aswell you are getting updated with nadeo news and the news you subscribed to (still waiting for a doge update :s )
- Maniaplanet store is really good; altough this could have been done better imho (having a list instead of the "metro" design, a search function, sort by last-updated and released etc.)


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EDIT:
Demented wrote:Single block 90° tunnel turns in Valley.
Water splash in all environments.
Supporting this.
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Re: Maniaplanet Update #4 - wishlist

Post by mvv0105 »

Back Puzzle Gamemode to TM! :thumbsup:
fixor
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Re: Maniaplanet Update #4 - wishlist

Post by fixor »

- better lobby (lol/csgo)
- store like csgo with skins/horns/ etc.
:x
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bobbotheclown
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Re: Maniaplanet Update #4 - wishlist

Post by bobbotheclown »

I wish for nadeo NOT to add a store.

forcing a store into the game would be more of an inconvenience for the average user.

and its already set up so that players can charge planets for skins, even though its kind of redundant from the start...

lets face it, planets have practically no purpose until questmania comes out.
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Re: Maniaplanet Update #4 - wishlist

Post by Florenzius »

Damage model for the stadium car! :pil
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Re: Maniaplanet Update #4 - wishlist

Post by purification »

ManiaDesign wrote:Damage model for the stadium car! :pil
I don't think that'll happen, but you can find the model, damages included, here and there.
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Re: Maniaplanet Update #4 - wishlist

Post by Florenzius »

Hi Hylis! (new version of me)

This interfaces:

http://image.noelshack.com/fichiers/201 ... rtwork.jpg

I wish this logo-designs: https://www.behance.net/gallery/2599655 ... nvironment

Hi Hylis,

1. New Blocks for TM² Canyon, Valley and Stadium
2. Weather settings for the trackeditor
3. New cars for TrackMania² Canyon, Valley and Stadium
4. New features for car paint mode
5. Puzzlemode for TrackMania² Canyon, Valley and Stadium
6. A solomode for the Trackmania² environment
7. Ability to choose the old valley car 3d model (The Valley trailercar)
8. In-game tool, where you can adjust the car lights
9. Not predefined damage to the car
10. A tool for the multiplayer mode, which the server stores the current number of players multiplied by 2 and
Planets converted (ie like this: 20 x 2 = 20 players 40 players -> 40 Planets). The best player then gets the Planets number that the server has calculated from the players, donated. The second best then gets 2 Planets decreasing and so on.

The bill with the 20 is only an example!


ManiaPlanet 4.0, I'm coming! :3
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LT.Forever
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Re: Maniaplanet Update #4 - wishlist

Post by LT.Forever »

ManiaDesign wrote:Hi Hylis! (new version of me)
1. New Blocks for TM² Canyon, Valley and Stadium
2. Weather settings for the trackeditor
3. New cars for TrackMania² Canyon, Valley and Stadium
4. New features for car paint mode
5. Puzzlemode for TrackMania² Canyon, Valley and Stadium
6. A solomode for the Trackmania² environment
7. Ability to choose the old valley car 3d model (The Valley trailercar)
8. In-game tool, where you can adjust the car lights
9. Not predefined damage to the car
10. A tool for the multiplayer mode, which the server stores the current number of players multiplied by 2 and
Planets converted (ie like this: 20 x 2 = 20 players 40 players -> 40 Planets). The best player then gets the Planets number that the server has calculated from the players, donated. The second best then gets 2 Planets decreasing and so on.
1. Be more specific: underground, platform, road blocks?
2. Maybe but personally I wouldn't waste my dev time for only that when there are 10 thousand bugs to fix
3. ManiaPark
4. More specific please
5. Kinda agree (though I think it could be doable in maniascript nowadays so gogo community)
6. Just download any other multienvi titlepack with a campaign
7. ManiaPark and no, Nadeo already explained why they couldn't implement the original car model
8. Why? Seems pointless to me
9. Delete damage dds file from the skin zip file
10. There are some server controller plugins which randomly give a certain amount of planets on map end and other plugins offer betting.

Next time please make sure that your desired features aren't already implemented/available in the game
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My mini-suggestion: please find another key for script editor, I have two keyboards and none of them have the scroll lock key so I'm stuck with using a virtual on-screen one and it's ridiculous.
Or just solve more related problems with one shot: introduce keybindings at least for some shortcuts that are used in editors/other features.
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Re: Maniaplanet Update #4 - wishlist

Post by fng_thatoneguy »

Eole wrote:
fng_thatoneguy wrote:
reaby wrote:I've tried to search for pegi rating while ago for storm... and couldn't find it... so a pegi rating even if may cost some, but it's worth getting for maniaplanet in general, or if it has it already, you are not stating it clearly since i didn't find it :(
I inquired about this with Ubisoft when ShootMania was released as well, and was told they aren't required to do it and didn't feel the need. I told them at the time that this would help many parents feel better about buying it for their kids since I imagine it would be a "T" ESRB rating as opposed to "M"; and 12+ PEGI as opposed to 17+ (not sure what the ratings are like there). Most shooters of today are "M" and parents that care would be happy for ShootMania to be the compromise on shooters that their kids are most likely begging to let them play. Great suggestion, reaby!
Mmmh, I always thought that ShootMania was rated PEGI 12 in Europe. Maybe it was not at the release of the game, but now it's listed on the pegi website at least :
http://www.pegi.info/fr/index/global_id ... shootmania
That's good news! I wonder if that could merit an E10+ rating here instead of a "T" for ESRB. ESRB still doesn't have a rating. I wish they would get one. Do you know if they plan on getting one?
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ChillyBilli
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Re: Maniaplanet Update #4 - wishlist

Post by ChillyBilli »

Sorry for not reading everything but I wanted to say something to the store which was mentioned before. The Store could be a platform where user can upload skins, horns, tracks, etc. without needing their own webspace, which is really not user friendly. Furthermore it could be a platform to get criticism to the things uploaded without the way to the forum, which much people don't take. I have a little further idea, about which I am not shure. Maybe you could sell Planets there to make your money and make Shootmania, Trackmania and Questmaia free. To buy the cool skins and maps presented in the shop the users need to improve in the game or pay real monney. Is this even realistic?
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