xray´s MP4 skins & objects

Find all the medias (videos/artwork/wallpapers and more) created by the Maniaplanet Community as well as the events organized by them and the CHANNELS information!

Moderator: English Moderator

User avatar
Nerpson
Translator
Translator
Posts: 1554
Joined: 27 Sep 2013, 18:02
Location: France
Contact:

Re: xray´s tm² skins & objects

Post by Nerpson »

adamkooo2 wrote:Hello xray!

Can you create this block "new valley road exit":https://drive.google.com/file/d/0B-cMu8 ... sp=sharing?
I don't know if it's hard because I can't do this (but I was testing :) )
And I don't know if you like it (if you do not like it you haven't to do it)

Bye!
You're right. But it's too complicated to reproduce the exact block geometry.
ImageImageImageImage
User avatar
xrayjay
Posts: 1481
Joined: 29 Aug 2010, 14:19

Re: xray´s tm² skins & objects

Post by xrayjay »

Image
> http://www.maniapark.com/ressource.php?id=2480

Wing version of the tmplus skin with a special 3d model, many things are done here by DivingDuck:
- totally new wing with an included light
- new spoke rims
- 3 front lights
- new damage model
- reworked UV and overall some things improved

Image

:yes: :pil
Tipiizor
Posts: 560
Joined: 17 Aug 2011, 01:19

Re: xray´s tm² skins & objects

Post by Tipiizor »

Sexy :D
OS: Windows 7 Ultimate x64
CPU: QuadCore Intel Core i5-2500K@3.4GHz
RAM: 2x G Skill F3-12800CL9-4GBXL
GPU: Geforce GTX 970 EXOC
Motherboard: Asus P8P67-M
HDD(s): Sandisk ultra Pro II (240 Go) / WDC WD10EACS-14ZJB0 (931 Go)
Sound: Realtek ALC887
User avatar
xrayjay
Posts: 1481
Joined: 29 Aug 2010, 14:19

Re: xray´s tm² skins & objects

Post by xrayjay »

thx :thumbsup:

Image
A little tweaked CanyonBaseBlock (with some windows^^)
Fully embeddable & snaps perfect to the global grid
> http://www.maniapark.com/ressource.php?id=2483

Image
Image
wraith
Posts: 663
Joined: 06 Apr 2011, 16:13
Location: UK, North East, Durham
Contact:

Re: xray´s tm² skins & objects

Post by wraith »

:1010 nice one :yes:
Image
User avatar
TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: xray´s tm² skins & objects

Post by TMarc »

me likes a lot :thumbsup:
User avatar
xrayjay
Posts: 1481
Joined: 29 Aug 2010, 14:19

Re: xray´s tm² skins & objects

Post by xrayjay »

thx :thumbsup:

little thing i´m working atm...
Image
Image

just for scenery use but it´s not finished, more a wip, some more things will be added..
:pop:
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: xray´s tm² skins & objects

Post by novationx »

and then SM again :D? :D
The neverending waiting game has to stop.
User avatar
xrayjay
Posts: 1481
Joined: 29 Aug 2010, 14:19

Re: xray´s tm² skins & objects

Post by xrayjay »

novationx wrote:and then SM again :D? :D
maybe :D In order that i didn´t know anything about the sm gameplay dynamics it´s a bit hard to do useful blocks for dynamic gameplay for sm, cause i didn´t play this game (i´m using the demo to do all the stuff i did in the past for sm^^), so if you got useful ideas (and if it´s not to hard to do it), feel free to post your suggestions/ideas in this thread (may with some sketches f.e.)
> http://www.maniapark.com/forum/viewtopi ... 70&t=21363
or in my sm wip thread
> http://www.maniapark.com/forum/viewtopi ... 70&t=23324

But in lack of time it can take really long if i can do anything :lol: :lol:

Got already some ideas what blocks may could be useful, but as said, i even didn´t know yet how to make a map in sm which i can validate :oops: :lol: to make nice screen renders like in tm²(i guess it´s not that hard, have to go more into that)...
Post Reply

Return to “Community / Events / CHANNELS”

Who is online

Users browsing this forum: No registered users and 1 guest