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Re: xray´s tm² skins & objects
Posted: 27 Jan 2015, 19:43
by Nerpson
adamkooo2 wrote:Hello xray!
Can you create this block "new valley road exit":
https://drive.google.com/file/d/0B-cMu8 ... sp=sharing?
I don't know if it's hard because I can't do this (but I was testing

)
And I don't know if you like it (if you do not like it you haven't to do it)
Bye!
You're right. But it's too complicated to reproduce the exact block geometry.
Re: xray´s tm² skins & objects
Posted: 30 Jan 2015, 14:53
by xrayjay

>
http://www.maniapark.com/ressource.php?id=2480
Wing version of the tmplus skin with a special 3d model, many things are done here by DivingDuck:
- totally new wing with an included light
- new spoke rims
- 3 front lights
- new damage model
- reworked UV and overall some things improved

Re: xray´s tm² skins & objects
Posted: 30 Jan 2015, 17:10
by Tipiizor
Sexy

Re: xray´s tm² skins & objects
Posted: 02 Feb 2015, 17:15
by xrayjay
thx

A little tweaked CanyonBaseBlock (with some windows^^)
Fully embeddable & snaps perfect to the global grid
>
http://www.maniapark.com/ressource.php?id=2483

Re: xray´s tm² skins & objects
Posted: 03 Feb 2015, 09:31
by wraith

nice one

Re: xray´s tm² skins & objects
Posted: 03 Feb 2015, 13:44
by xrayjay
Re: xray´s tm² skins & objects
Posted: 03 Feb 2015, 22:12
by TMarc
me likes a lot

Re: xray´s tm² skins & objects
Posted: 04 Feb 2015, 09:57
by xrayjay
thx
little thing i´m working atm...
just for scenery use but it´s not finished, more a wip, some more things will be added..

Re: xray´s tm² skins & objects
Posted: 04 Feb 2015, 10:14
by novationx
and then SM again

?

Re: xray´s tm² skins & objects
Posted: 04 Feb 2015, 10:39
by xrayjay
novationx wrote:and then SM again

?

maybe

In order that i didn´t know anything about the sm gameplay dynamics it´s a bit hard to do useful blocks for dynamic gameplay for sm, cause i didn´t play this game (i´m using the demo to do all the stuff i did in the past for sm^^), so if you got useful ideas (and if it´s not to hard to do it), feel free to post your suggestions/ideas in this thread (may with some sketches f.e.)
>
http://www.maniapark.com/forum/viewtopi ... 70&t=21363
or in my sm wip thread
>
http://www.maniapark.com/forum/viewtopi ... 70&t=23324
But in lack of time it can take really long if i can do anything
Got already some ideas what blocks may could be useful, but as said, i even didn´t know yet how to make a map in sm which i can validate

to make nice screen renders like in tm²(i guess it´s not that hard, have to go more into that)...