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Re: Maniaplanet 2 Update

Posted: 04 Jul 2012, 19:45
by Nvizion
Test in editor with version 2, mood daylight...made a completely closed room(no daylight coming in) with only 1 light source block as seen in picture, high quality shadows calculated before print screen: Direct link to image.

Others seeing this problem or is it just me?....it's like there is no shadows.

Got Nvidia Geforce GTX 580 1536mb as gfx card.

Re: Maniaplanet 2 Update

Posted: 04 Jul 2012, 19:50
by itf-jimmy
Ah, oh, everything ok.

BUT: why mandatory???
why can't I decide to not be a beta tester again?? Or maybe get the opportunity to do a parallel install?
:0010

IMHO: No good idea....

Just my 5 cents about this.

Sry, but I'm disappointed... :( :oops:

Re: Maniaplanet 2 Update

Posted: 04 Jul 2012, 19:51
by Timmeh7
Nvizion wrote:Test in editor with version 2, mood daylight...made a completely closed room(no daylight coming in) with only 1 light source block as seen in picture, high quality shadows calculated before print screen: Direct link to image.

Others seeing this problem or is it just me?....it's like there is no shadows.
same here.

Re: Maniaplanet 2 Update

Posted: 04 Jul 2012, 19:54
by tcq
Standard signs aren't displayed online. Instead the yellow ubisoft sign appears as if you have P2P off. I have it in my case, but still the standard signs should be displayed correctly.

Re: Maniaplanet 2 Update

Posted: 04 Jul 2012, 20:02
by qweytr
I can no longer delete blocks in editor by holding delete and moving the cursor around. I have to release delete and press it again at every block. It makes deleting large areas a lot slower.
Also, if you respawn to the new tunnel block with 2 checkpoints, you respawn to the offroad section between them instead of the checkpoint you drove trough.

Re: Maniaplanet 2 Update

Posted: 04 Jul 2012, 20:25
by tcq
qweytr wrote:Also, if you respawn to the new tunnel block with 2 checkpoints, you respawn to the offroad section between them instead of the checkpoint you drove trough.
You need to build a section to et back on the road, because the game doesn't know which CP you used.

Re: Maniaplanet 2 Update

Posted: 04 Jul 2012, 20:28
by om23
chaos2 wrote:Nevertheless NADEO workers, don't be discouraged. Think of all the Players not complaining about one single day of development :thumbsup:
Keep up the good work
don´t understand what u talkin about.

another funny block is, the one tunnel with 2 checkpoints,
when u get to respown on it, u fall down from the middle and in real it is only one checkpoint xD
ahh, i am too late :)

rEally, really good work nadeo :0010

Re: Maniaplanet 2 Update

Posted: 04 Jul 2012, 20:33
by LuckyBoy
Nvizion wrote:Test in editor with version 2, mood daylight...made a completely closed room(no daylight coming in) with only 1 light source block as seen in picture, high quality shadows calculated before print screen: Direct link to image.

Others seeing this problem or is it just me?....it's like there is no shadows.

Got Nvidia Geforce GTX 580 1536mb as gfx card.
I don't get the point: in your screen the inside of the room appears darker than the open block far away.
Maybe you're talking about the light dots spreaded ?

Thanks

Re: Maniaplanet 2 Update

Posted: 04 Jul 2012, 20:36
by maniaracer
Everyone who reverted to Mania v1 are complaining/fearfull nublets! On that note, update so everyone can share/help each other in this time of need :pil

*edit: reset controls is a headache; did it really have too happen? *games that don't are cooler ;)

Re: Maniaplanet 2 Update

Posted: 04 Jul 2012, 20:43
by undef.de
Found something strange: If i press the left ALT key then the car brakes and gas throttles, also no direction (left or right) are available. I mean the car just drives straight forward. Also on this key the Playerplacement (which is also available with TAB) are to see.

I have asked two other Players and they have confirmed this behavior.

Btw. The left ALT key is my second button for the brakes and it's now impossible to use. :shock: