dreadofmondays wrote:Kadaz, most of the features you are suggesting do not belong in trackmania. You mentioned having less time-based approach and other things, but that's not what tm is about. To get the gameplay experience you described, you'd be better off looking up nitronic rush or motorstorm.
Dude, there is of course the standard mode for those that like that edge out moments, like living for hitting the tracks hard, drag racers, and extreme of razor edgeness blunts. The most creative thing about this game, is US the fact that is a global presentation of racing. We have all added to it, from it being a online community, to personal matches in game. Our track-making abilities, is slow at best, instead of like releasing hundreds of thousands of tracks just on a few showcase breaknecks of turns. How about making the style work.. take a month to release it, make it a full experience, not so much the MT stuff. Man, can we remember to calculate those corners for TM2, half of them are not even proper cornerings for the style that is used, you know what I mean. How about upgrading those turns instead of the boundaries of bouncing off each buttnutt of a turn. Then that will show some sport, or damn, 50th time I tried that track, I got the restart spawn programmed in my head, and if you been playing for years, just freaking annoying. To this point, if I'm not enjoying it IN-GAME, there's no point of playing, no matter the interaction OUT-SIDE of it. And look to example, I speak up and I get knocked down for speaking sense, and now that your all coming around, you listen to me.
We know we very much like the editing part of it, and adding custom blocks makes it fun, so what the game leaning towards, us all doing our homework, we all become game designers and we make the game? I would rather have a small group of programmers, etc and pay 60 dollars for them to snap up a game and make it work than, ok now I got to learn scripting or I don't get the options, or I got to learn 3d modeling, I so love this game.. Its like guys, thats all cool, go work for a company that pays well for it, or have a depo warehouse of new block models that get ratings and nadeo adds updates in the game menu, add block pack, checkbox, and from server's it automatically downloads.. and like that, we got a game going.. Man I don't want to see the backdoors that open up with the scripting language implementations. Thats a far out gone out the window, never to return, invalid expressions, crashes everywhere.