New update!

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LuckyBoy
Nadeo
Nadeo
Posts: 550
Joined: 14 Jun 2010, 17:43

Re: New update!

Post by LuckyBoy »

killaprodtm wrote:I am happy with the update so far, but there is this thing:

(I'm not putting this into the bug report, because this is something that might is a result of you trying to put out the water jump)
http://www.youtube.com/watch?v=8hVnISzG ... e=youtu.be

:1010
The Stadium water bug (including collision and render) will be fixed with next update including "TMStadium.pak" file.
Thanks
Pile0g00
Posts: 42
Joined: 09 Apr 2013, 21:28

Re: New update!

Post by Pile0g00 »

Omnixor wrote:best appreciation is criticism, huh?.. not blind phrases like "nadeo is amazing", "I love you", blabla.
Blind phrases? More like educated praises. You can try to belittle me and others all you want for praising their successes, but it wont change my attitude toward the work they have done. I have countless games and most of them cost me more than 3 times what I paid for shootmania. All of them have bugs and not one representative from most of those companies care enough to even respond to complaints on the forums. Then to top it off they all want more money for additional content. They don't allow community modding. They don't have dedicated servers... and the list goes on. I really don't understand all the complaining. They are addressing issues and giving away new content. If anyone of you could do a better job then by all means make a game and I'll buy it. I feel that they captured the spirit of video game making that was there back PC gaming was great. Giving suggestions and reporting bugs are both constructive when communicated in a helpful and logical way, but attacking them for releasing an update is IMO retarded.
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Rots
Translator
Translator
Posts: 1101
Joined: 01 Sep 2010, 14:39
Location: España, Barcelona

Re: New update!

Post by Rots »

Pile0g00 wrote:Giving suggestions and reporting bugs are both constructive when communicated in a helpful and logical way, but attacking them for releasing an update is IMO retarded.

amen :thumbsup:
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TrackMania Original brought me here... Here I am since 2006
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luftisbollentm2
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Posts: 613
Joined: 25 Aug 2011, 23:01

Re: New update!

Post by luftisbollentm2 »

kripkee wrote:
luftisbollentm2 wrote:btw: why not you can improve 0.15 on every track :mrgreen:
[...]
What :D
PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
ManiaMaster
Posts: 68
Joined: 15 Jun 2010, 13:15

Re: New update!

Post by ManiaMaster »

Is this bug already known ? The new curved fence block on the ground overlaps with tunnel entrances as shown here.
http://www.abload.de/img/screenshot02wqj2x.png
Fix
Nadeo
Nadeo
Posts: 1256
Joined: 14 Jun 2010, 17:28

Re: New update!

Post by Fix »

ManiaMaster wrote:Is this bug already known ? The new curved fence block on the ground overlaps with tunnel entrances as shown here.
http://www.abload.de/img/screenshot02wqj2x.png
Thanks for the report, it will be fixed.
However, it is better to make reports in the bug reports section. It makes the tracking easier.
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Ozon
Posts: 956
Joined: 24 Aug 2011, 13:12
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Re: New update!

Post by Ozon »

ManiaMaster wrote:Is this bug already known ? The new curved fence block on the ground overlaps with tunnel entrances as shown here.
http://www.abload.de/img/screenshot02wqj2x.png
Maybe it's because you used blockmixing^^
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ManiaExchange Lead Developer, video person and experienced project organizer.
Discord: Ozon#0359 · MX · Adventcalendar resources · TM-Tube is back
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TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: New update!

Post by TMarc »

killaprodtm wrote:
ManiaMaster wrote:Is this bug already known ? The new curved fence block on the ground overlaps with tunnel entrances as shown here.
http://www.abload.de/img/screenshot02wqj2x.png
Maybe it's because you used blockmixing^^
Yes and no. A undesired and "builtin" one, without any extra tool :mrgreen: ;)
I could reproduce it easily:
Image
Fix wrote:
ManiaMaster wrote:Is this bug already known ? The new curved fence block on the ground overlaps with tunnel entrances as shown here.
http://www.abload.de/img/screenshot02wqj2x.png
Thanks for the report, it will be fixed.
However, it is better to make reports in the bug reports section. It makes the tracking easier.
Thanks, and Done :thumbsup:
http://forum.maniaplanet.com/viewtopic. ... 66&start=0
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Gugli
Nadeo
Nadeo
Posts: 536
Joined: 14 Jun 2010, 17:35
Location: Mon PC est à Paris, mais mon coeur rode dans les forêts de Lozère

Re: New update!

Post by Gugli »

An hotfix has been released with :
- Some bugfixes on script issues http://forum.maniaplanet.com/viewtopic. ... 97#p167121
- MT camera issues http://forum.maniaplanet.com/viewtopic. ... 93#p167293
- Keyboard menu navigation and other small menu changes
--
(>~_~)> ═╦═ ╔╦╗ <(~_~<)
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luftisbollentm2
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Joined: 25 Aug 2011, 23:01

Re: New update!

Post by luftisbollentm2 »

just wonder are you adding extra info in the replay yet ?
so we can move on to mixed tracks on mx ?
I have started a serie with canyon car on stadium blocks and no one can submit
and my serie is on a hold,,,, :cry:

btw: don´t wait with updates- release when you can release them....
better to have many small 20mb updates than a big one that is 1 gb per title in size in my opinion :thumbsup:

Edit: when i open maniaplanet with a replay i get that update loop

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workaround are available
open maniaplanet and login and then double click a file and it works.
Last edited by luftisbollentm2 on 22 May 2013, 16:25, edited 2 times in total.
PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
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