Re: Feedback and Reports for the development branch
Posted: 18 Apr 2015, 11:35
Thank you Undef, another question, you can move the position of "multilap_info"
Nope, only the visibility is possible to change, see http://doc.maniaplanet.com/creation/man ... ry-ui.html.mcrobert wrote:[...] can move the position of "multilap_info"
What plugin you was using in XAseco2 for the chat-command "/replay"? In the default XAseco2 installation only the plugin.rasp_votes.php brings this feature.hackie wrote:In xaseco a vote was called by : /replay ( to replay map after finish )
In Uaseco this doesn't work.
Is this deactivated because of the pay for play plugin ?
A "/restart" doesn't exists in a default XAseco2 installation (see http://www.gamers.org/tm2/xaseco2_commands.html), so it was a plugin providing this command.hackie wrote:command is "/restart" instead of /replay
That's a Dedimania feature/requirement, which any controller (XAseco and otherwise) has to respect.BusardCendre wrote:Could it be possible that Uaseco make a difference between Round and TimeAttack modes ?
dedimania doesn't show records that have been made with TA mode if the server runs with Round mode,
and I think Xaseco is doing the same ..
That's a XAseco[2] feature:BusardCendre wrote:And another little thing : could you explain me how to use the <lock_password> that is in config\UASECO.XML
This part i don't understand completely, can you please make some screenshots? Maybe it is required for me to visit your server.BusardCendre wrote: [edit] found another thing that seems not to come from UAseco but from dedicated server, but maybe you have an idea ... : when in round mode, if no warm up, no problem; but if warm up is set to 1, then there is no warm up ( we get points at the first round ) and the warming-up flag and the "warm-up 1/1" are shown on the right until the final score panel
I hadn't seen it in Xaseco2 ...Xymph wrote:That's a XAseco[2] feature:BusardCendre wrote:And another little thing : could you explain me how to use the <lock_password> that is in config\UASECO.XML
http://docs.xaseco.org/config-config.php
http://www.gamers.org/tmn/Features_103.html
As you can see on this screenshot, it seems that UAseco doesn't make the difference between TA and Round for the moment ...Xymph wrote:That's a Dedimania feature/requirement, which any controller (XAseco and otherwise) has to respect.BusardCendre wrote:Could it be possible that Uaseco make a difference between Round and TimeAttack modes ?
dedimania doesn't show records that have been made with TA mode if the server runs with Round mode,
and I think Xaseco is doing the same ..
I'm going to try to explain it another way :undef.de wrote:This part i don't understand completely, can you please make some screenshots? Maybe it is required for me to visit your server.BusardCendre wrote: [edit] found another thing that seems not to come from UAseco but from dedicated server, but maybe you have an idea ... : when in round mode, if no warm up, no problem; but if warm up is set to 1, then there is no warm up ( we get points at the first round ) and the warming-up flag and the "warm-up 1/1" are shown on the right until the final score panel