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Re: TM² signs by Elmigo (over 2500 signs) - also animated!
Posted: 05 Jul 2013, 15:02
by Demented
Elmigo wrote:I'm doing a few experiments on creating a waterfall texture
Nice work buddy.
I like # 11 but I haven't looked at them in the game yet.
As long as they are built at a distance I think this could be a temporary solution for people who really want waterfall graphics. Of course the ultimate would be for Nadeo to make an animated cliffside skin or even better a waterfall block.
Re: TM² signs by Elmigo (over 2500 signs) - also animated!
Posted: 05 Jul 2013, 20:02
by Elmigo
Demented wrote:Elmigo wrote:I'm doing a few experiments on creating a waterfall texture
Nice work buddy.
I like # 11 but I haven't looked at them in the game yet.
As long as they are built at a distance I think this could be a temporary solution for people who really want waterfall graphics. Of course the ultimate would be for Nadeo to make an animated cliffside skin or even better a waterfall block.
Yes! Just an animated waterfall and river block would make the whole environment complete!
Re: TM² signs by Elmigo (over 2500 signs) - also animated!
Posted: 07 Jul 2013, 15:27
by Elmigo
Hey guys, I've got a question!
I have never really seen someone creating these so called circuit screens for Stadium (and now also Valley). Should I try to create some of these after I finished the other sign packs? And how does it work out for the Valley circuit screen? There seem to be three LED boards below each other.
Click here for an image (Stadium)
Click here for an image (Valley)
Re: TM² signs by Elmigo (over 2500 signs) - also animated!
Posted: 07 Jul 2013, 15:50
by Demented
Maybe with some Replay highlight clips of crashes or flips.
Re: TM² signs by Elmigo (over 2500 signs) - also animated!
Posted: 07 Jul 2013, 16:03
by Elmigo
That would be awesome if you show them in the circuit screens of Valley, but have a closer look at it. There seem to be 3 LED boards below each other. How do you think this works when creating an animation for it?
I really have no idea yet because I was too busy playing Valley once I bought it haha
Re: TM² signs by Elmigo (over 2500 signs) - also animated!
Posted: 07 Jul 2013, 16:15
by TMarc
You have created already so many signs, just enjoy the games

Re: TM² signs by Elmigo (over 2500 signs) - also animated!
Posted: 07 Jul 2013, 16:30
by Elmigo
TMarc wrote:You have created already so many signs, just enjoy the games

I am enjoying the game! Playing Valley 24/7 now haha
Re: TM² signs by Elmigo (over 2500 signs) - also animated!
Posted: 16 Jul 2013, 02:18
by Elmigo
I started with a few small experiments, but got inspired so much that I eventually created a whole package of Highway Signs! Released it immediately, includes locators ofcourse... How do you like it?
Highway Signs Multipack (
+482 SIGNS)
>
Expand to Highway Signs Silver (
70P)
>
Expand to Highway Signs Gold (
95P)
>
Expand to Highway Signs Animated (
110P)
CLICK ON THE IMAGE/GIF TO DOWNLOAD THE BASIC PACKAGE

Re: TM² signs by Elmigo (over 2500 signs) - also animated!
Posted: 16 Jul 2013, 15:33
by Demented
Good idea Elmigo. Those should work good in Valley (and others).
Re: TM² signs by Elmigo (over 2500 signs) - also animated!
Posted: 16 Jul 2013, 18:29
by TMarc
looks nice
