http://pin.it/-rEhKyE
Aight i found it, there is this freeze data though. Dont know what it is tbh.
[Sys] Command line:
[Sys] BuildInfo : date=2017-05-11_10_47 Svn=74623 GameVersion=3.3.0
[Sys] Defines : .
[Sys] Minimum app. @ = 0x00010000
[Sys] Maximum app. @ = 0xFFFEFFFF
[Sys] Gpu Adapter 0: (0x8086,0x0166) "Intel(R) HD Graphics 4000", 1 Outputs, 32MB dedicated video, 0MB dedicated system, 1 760MB shared system
[Sys] Gpu Adapter 1: (0x1414,0x008C) "Microsoft Basic Render Driver", 0 Outputs, 0MB dedicated video, 0MB dedicated system, 256MB shared system
[Sys] Gpu Adapter 0 selected.
[Sys] Gpu Memory DXGI
[Sys] Gpu Memory Video MBytes = 32
[Sys] Gpu Memory Agp MBytes = 1 760
[Dx11] Output 0: 13 display modes (landscape)
( 320 x 200) ( 320 x 240) ( 400 x 300) ( 512 x 384) ( 640 x 400) ( 640 x 480) ( 800 x 600) (1024 x 768)
(1280 x 600) (1280 x 720) (1280 x 768) (1360 x 768) (1366 x 768)
[Dx11] 1 Outputs, 13 display modes for all outputs
[Sys] "Intel(R) HD Graphics 4000"(0x8086,0x0166)
[Sys] Gpu Memory guessing there is no dedicated or it's not really faster (IGP)
[Sys] Gpu Memory Video MBytes = 1 024
[Sys] Windows version = 8_1_XXX
[Sys] Time since init: 0h 0mn 0s 145ms
[Sys] Os = Windows 8.1(9600.winblue_ltsb.170427-1704) 64b
[Sys] Cpu = Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz @ 2 594MHz (bench) (Nb=4)
[Sys] SSE2 = 1
[Sys] Physical memory = 8 078 Mb
[Sys] Windows GDI resolution = 1 366x768x32b
[Sys] ExeChecksum = 0x32DA390C
[Sys] Time since init: 0h 0mn 0s 145ms
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 36%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 078 Mb / 5 112 Mb
[Sys] PageFile = 9 550 Mb / 6 624 Mb
[Sys] Virtual@ = 4 096 Mb / 3 981 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 36%
[Sys] Total Mb / Free Mb
[Sys] Physical = 8 078 Mb / 5 111 Mb
[Sys] PageFile = 9 550 Mb / 6 624 Mb
[Sys] Virtual@ = 4 096 Mb / 3 964 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 768 Kb
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = yes
[MemInfo] The process has 4 Heaps:
Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
MappedFile n.0 ( 1MB): \Device\HarddiskVolume4\Windows\System32\locale.nls
MappedFile n.1 ( 3MB): \Device\HarddiskVolume4\Windows\Globalization\Sorting\SortDefault.nls
MappedFile n.2 ( 1MB): \Device\HarddiskVolume4\Windows\System32\wow64win.dll
HeapUsages Total Commited Uncommit Overhead
CrtHeap = 0 0 0 0
DefaultHeap= 4 649 3 655 768 21
OtherHeap = 156 23 104 5
Current thread stack usage: 60KB over 1 024KB (5%)
2 threads (2 stack retrieved)
Images = 96 968
FileMapped = 4 096
Shareable = 25 268
TotalHeap = 4 805 3 677 872 25
Stack = 2 048
PrivateData= 2 216
TotalMem = 135 400
Map: 64MB per line (512KB per char)
Heaps: #=Crt, X=Default, o=Other, +=Uncommited
Images: I
Not Avaiblable: -
Virtual Allocs: C=Commited, R=Reserved, M=Mixed, '.' ','=Free
Bigger Free Blocs are:
2 047MB
1 367MB
305MB
133MB
23MB
-RRC0XXXIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIRRRXX+CCCCRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR111111C+XXX 0x00000000
X++..RRRRR,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x04000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x08000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x0C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x10000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x14000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x18000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x1C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x20000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x24000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x28000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x2C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x30000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x34000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x38000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x3C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x40000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x44000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x48000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x4C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x50000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x54000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,IIIIIIIIIII,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,I,,,,,,,,,,,,,,,,,, 0x58000000
,,,,,,,,,,,,,,,,,,,III,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x5C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x60000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x64000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x68000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,II,,,,,,,, 0x6C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,IIIIIIIIIIIIIIIIIIIIIIIIIIIIII......IIII..I............................IIIIIIIIIII,,,,,,,,,,,,,,,,,,,, 0x70000000
,,,,,,,,,,,,,,,IIIII..II....I..I.IIIIIIII,,,IIIIII,,IIIIIIIIIIIIIIIIII,IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII2IIII......... 0x74000000
................................................................................................................................ 0x78000000
................................................................................................................................ 0x7C000000
................................................................................................................................ 0x80000000
................................................................................................................................ 0x84000000
................................................................................................................................ 0x88000000
................................................................................................................................ 0x8C000000
................................................................................................................................ 0x90000000
................................................................................................................................ 0x94000000
................................................................................................................................ 0x98000000
................................................................................................................................ 0x9C000000
................................................................................................................................ 0xA0000000
................................................................................................................................ 0xA4000000
................................................................................................................................ 0xA8000000
................................................................................................................................ 0xAC000000
................................................................................................................................ 0xB0000000
................................................................................................................................ 0xB4000000
................................................................................................................................ 0xB8000000
................................................................................................................................ 0xBC000000
................................................................................................................................ 0xC0000000
................................................................................................................................ 0xC4000000
................................................................................................................................ 0xC8000000
................................................................................................................................ 0xCC000000
................................................................................................................................ 0xD0000000
................................................................................................................................ 0xD4000000
................................................................................................................................ 0xD8000000
................................................................................................................................ 0xDC000000
................................................................................................................................ 0xE0000000
................................................................................................................................ 0xE4000000
................................................................................................................................ 0xE8000000
................................................................................................................................ 0xEC000000
................................................................................................................................ 0xF0000000
................................................................................................................................ 0xF4000000
................................................................................................................................ 0xF8000000
..............................................................................................................................R- 0xFC000000
[Uplay] Compiled with UPlay, but Uplay is deactivated
[Vis] Changing shader debug value: 0
[Gbx] Exe date = 11/05/2017 10:47, game name = ManiaPlanet, game build info = date=2017-05-11_10_47 Svn=74623 GameVersion=3.3.0
[Gbx] Log date = 11/05/2017 17:44:27.499
[Sys] WARNING : GpuPerf not found => Automatic settings 'll be based upon device capabilities.
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = Fast
[Sys] ShaderQuality : Nice
[Sys] TexturesQuality : High
[Sys] TextureDecals_3D : 1
[Sys] TextureDecals_2D : 1
[CheckLag] CheckLags installed
[I18n] Language: de 'Deutsch'
[I18n] MsgCount: 4 477
[I18n] Encoding: Encoding
[Sys] GameConfigPreset = Nice
[Sys] GameConfigPreset = Nice
[Sys] UpdateFolderFilesFromRef 'C:\ProgramData\ManiaPlanet\PacksCache\', found 0 .ref files.
Assert Failed in source\GameCtnDataPacks.cpp Line 3539
=> 'False' failed.
Called from address 0x004071C9
Called from address 0x00407227
Called from address 0x00A2DF0C
Called from address 0x004031E3
Called from address 0x009E070F
Called from address 0x009E2BDE
Called from address 0x009E23A9
Called from address 0x009E5763
Called from address 0x0127AB67
Called from address 0x75A17C04
Called from address 0x77A2AB8F
Called from address 0x77A2AB5A
End of stack...
[Sys] Time is 17h 44mn 27s 510ms
[GameDataPacks] retrying with updater_files in GameData
[Sys] UpdateFolderFilesFromRef 'C:\ProgramData\ManiaPlanet\PacksCache\', found 0 .ref files.
[GameDataPacks] maniaplanet data not available. Falling back to browse mode.
[GameDataPacks] installed pack: ManiaPlanet.pak (2017/05/10 19:00:00, 3AB2818975CAF8240D0D072EF030A72A121286A40B961DDDEF8B4D6CD283B3A2)
[GpuCache] installed zip: GpuCache_D3D11_SM5.zip (2017/05/02 22:20:00)
[Console](Info) Starting ManiaPlanet date=2017-05-11_10_47 Svn=74623 GameVersion=3.3.0...
[Net] CNetTcpUnconnectedServerSocket::Init : Address = 0.0.0.0 - Port = 2 350
[Net] CNetTcpUnconnectedServerSocket::Init : Address = 0.0.0.0 - Port = 2 351
[Net] CNetTcpUnconnectedServerSocket::Init : Address = 0.0.0.0 - Port = 3 450
[Net] CNetTcpUnconnectedServerSocket::Init : Address = 0.0.0.0 - Port = 3 451
[Gbx] CheckNetwork done
[Gbx] Window created
[Input] DirectInput initialized. 6 devices found.
[Input] - Maus / Mouse (11, int)
[Input] - Tastatur / Keyboard (148, int)
[Input] - XInput Pad / XInputPad (20, polled, ff)
[Input] - XInput Pad / XInputPad (20, polled, ff)
[Input] - XInput Pad / XInputPad (20, polled, ff)
[Input] - XInput Pad / XInputPad (20, polled, ff)
[Audio] OpenAl dll path: C:\Program Files (x86)\ManiaPlanet\OpenAl32_bundled.dll
[Audio] Context created:
[Audio] EFX=yes, filters=ok
[Audio] Attribs(ok=1) = freq=48000Hz refresh=100Hz sync=0 srcm=232 srcs=24 maxauxsends=2 hrtf=yes #6547=4 #6554=1
[Audio] Initialized, using device 'OpenAL Soft', sources = 232+24, EFX enabled.
[Audio] OpenAl dll version: 0.0.0.0
[Audio] ALC version: 1.1
[Audio] AL Version: 1.1 ALSOFT 1.17.99, Vendor: OpenAL Community, Renderer: OpenAL Soft
[Audio] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_direct_channels_matrix71 AL_SOFT_direct_channels AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler
[Audio] Startup volumes: -10dB, music=-10dB.
[Audio] Allocated 48 sources.
[Sys] Gpu Adapter 0: (0x8086,0x0166) "Intel(R) HD Graphics 4000", 1 Outputs, 32MB dedicated video, 0MB dedicated system, 1 760MB shared system
[Sys] Gpu Adapter 1: (0x1414,0x008C) "Microsoft Basic Render Driver", 0 Outputs, 0MB dedicated video, 0MB dedicated system, 256MB shared system
[Sys] Gpu Adapter 0 selected.
[Dx11] DeviceCreated on "Intel(R) HD Graphics 4000" (32MB dedicated video + 0MB dedicated system + 1 760MB shared system)
[Dx11] FeatureLevel=11.0
And here is the Log data, hope it helps
