Feedback and Reports for the development branch

UASECO is a fork of the XAseco2/1.03 controller for Trackmania and has been overhauled to support the Modescript Gamemodes of Trackmania².

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hackie
Posts: 1168
Joined: 19 Jul 2012, 22:43

Re: Feedback and Reports for the development branch

Post by hackie »

Hey.

Just some things :

When I play alone on my server and the map skips to next map , server says I won .
Right , thats so weird because how can I win ? from who ? :roflol:


I also dislike the new coordinates of the admin panel.
Above the tagnometer was a nice place. ( Under the live rankings table )
( this is ofcourse a personal taste )


Anyway , just tested some maps and it seems to be okay.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
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undef.de
Posts: 2095
Joined: 06 Apr 2011, 21:57
Location: Germany, North Sea Coast
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Re: Feedback and Reports for the development branch

Post by undef.de »

hackie wrote:When I play alone on my server and the map skips to next map , server says I won .
Right , thats so weird because how can I win ? from who ? :roflol:
But only if you finish the map. ;)
This is a nadeo thingy, i can't do something about it (i guess).
hackie wrote:I also dislike the new coordinates of the admin panel.
Above the tagnometer was a nice place. ( Under the live rankings table )
( this is ofcourse a personal taste )
You can change it back to the old position. Anyway these panels will be removed by the context menu, so do not investigate too much time in it. 8-)
hackie wrote:Anyway , just tested some maps and it seems to be okay.
What's about your PHP/5.4.x and XAMP problem? Fixed?
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
hackie
Posts: 1168
Joined: 19 Jul 2012, 22:43

Re: Feedback and Reports for the development branch

Post by hackie »

Well , I find no errors in the log so its fixed indeed.

I still have an old xampp cause like I explained it needs a compleet new install to update.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
hackie
Posts: 1168
Joined: 19 Jul 2012, 22:43

Re: Feedback and Reports for the development branch

Post by hackie »

Uhm , how can that new countdown be turned of and see the old one ?


I see both , youre new countdown and the blue letters who were there original.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
User avatar
undef.de
Posts: 2095
Joined: 06 Apr 2011, 21:57
Location: Germany, North Sea Coast
Contact:

Re: Feedback and Reports for the development branch

Post by undef.de »

hackie wrote:Uhm , how can that new countdown be turned of and see the old one ?

I see both , youre new countdown and the blue letters who were there original.
If you want to see only the original 3-2-1-GO! animation, you have to edit effect_studio.xml and disable the "countdown-3-2-1-GO!.xml".

But it seems you are using an old version of the countdown-3-2-1-GO!.xml animation, because the latest disables the original animation.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
hackie
Posts: 1168
Joined: 19 Jul 2012, 22:43

Re: Feedback and Reports for the development branch

Post by hackie »

That would be weird , cause I just downloaded the latest version from git.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
User avatar
undef.de
Posts: 2095
Joined: 06 Apr 2011, 21:57
Location: Germany, North Sea Coast
Contact:

Re: Feedback and Reports for the development branch

Post by undef.de »

hackie wrote:That would be weird , cause I just downloaded the latest version from git.
Just tested that version from github and there is only my 3-2-1-GO! animation running or, if disabled in effect_studio.xml, the original animation.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
speedychris
Posts: 172
Joined: 29 Dec 2011, 20:47

Re: Feedback and Reports for the development branch

Post by speedychris »

[BUG] i have configured some Info Messages in welcome_center.xml, but they will never been shown.
[REQUEST] we have 2 own Widgets/Placements configured in records_eyepiece.xml but i cant display them in the same Style as the other Widgets. Is this possible and if yes how?

lg
Chris75 (Admin@SFD)
om23
Posts: 568
Joined: 29 Aug 2010, 21:29

Re: Feedback and Reports for the development branch

Post by om23 »

somehow on my server the command /admin shutdownall do not shut down the server.
at least it could say it shuts down in a second or something.
it says shuting down now!

I mean, now is now and not later,

Code: Select all

like on win10 installation short before it finishes it says:
Es dauert nicht lange.

lol, mit google überstzetz oder was? achja bing.
ALso;
Es dauert nicht mehr lange.

danke, cu.
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undef.de
Posts: 2095
Joined: 06 Apr 2011, 21:57
Location: Germany, North Sea Coast
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Re: Feedback and Reports for the development branch

Post by undef.de »

"/admin shutdownall" works fine for me, that's the way i shutdown my development server every time. But this works a little bit different as in legacy mode: In ModeScript mode the ModeScript runs a shutdown function before it quits. This takes time.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
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