My first Mod for TM2 Canyon
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- Posts: 107
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Re: My first Mod for TM2 Canyon
Can you insert this mod it in MANIAPARK ???
Re: My first Mod for TM2 Canyon
I think you need to make support for packs and for bigger file sizes, then Maniapark will be really Ultimate resource.SadHik wrote:come on share it on maniapark in .zip![]()
we don't support maniacredits/planets for the moment, but we are pretty sure it don't have to be an obligatory thing, sharing in the community should stay free![]()
planets should stay ingame (with manialinks)![]()
making a donation to an author is more in the philosophy of a community in my opinion, that's how it worked on carpark (website for cars and skins on TM forever).
Also i want to support NADEO undertakings in including in-game economy by testing Maniacredits system.
And i do not see any problems with planets, this is not a real money, it is an in-game currency, i think NADEO add planets not for obligate some one to buy something, but for making some kind of fun and competition-like part of the game, if you want to get some thing special you need to give some thing special, and now you really need to care about quality of content, because this time no one will use bad content just for fun. I think that a little bit of effort always make thinks better, for at least in video-games ,just imagine how boring will be RPG game if you be able to buy "best sword ever" right after pressing "start new game" button. So i hope that NADEO will bring much more fun with maniacredits system and planets, then carpark sharing style, where you can download 50 awesome cars and feel absolutely nothing about that.


Re: My first Mod for TM2 Canyon
For the moment we have 150MB file size limit, we'll see if we have to raise this limit but it will be hard for people to upload more without getting kicked by the server (anyway this limit is just a user limit and we still can upload bigger file size by hand
).
For .pak, if you're okay to test it, i updated the code for mods so you can upload your mod, the problematic for models and skins is different and i have to wait for some bugs to be corrected
We have to test this system to see if it's ok for the economic system of maniapark, we have to pay the server and i don't know what this "paying system" could result in term of downloads and ads printing/clicking.

For .pak, if you're okay to test it, i updated the code for mods so you can upload your mod, the problematic for models and skins is different and i have to wait for some bugs to be corrected

We have to test this system to see if it's ok for the economic system of maniapark, we have to pay the server and i don't know what this "paying system" could result in term of downloads and ads printing/clicking.
Re: My first Mod for TM2 Canyon
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TM²: Canyon [Beta], 'White Rock Canyon' Mod, Track and MT by Coastkid, 1440p

I already saw your video and know you have a link to vimeo on the very first post of this thread, but i had so much fun with this amazing Mod and the awesome Track with its great Replay MT, i thought another video couldn't hurt :- >
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When indeed you can upload your Mod as pak-file, maybe SadHik can convince you to 'commit to Maniapark' :- >SadHik wrote:For .pak, if you're okay to test it, i updated the code for mods so you can upload your mod...

TM²: Canyon [Beta], 'White Rock Canyon' Mod, Track and MT by Coastkid, 1440p

I already saw your video and know you have a link to vimeo on the very first post of this thread, but i had so much fun with this amazing Mod and the awesome Track with its great Replay MT, i thought another video couldn't hurt :- >

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Re: My first Mod for TM2 Canyon
I have upload my mod to Maniapark, you can use this link:
http://www.maniapark.com/ressource.php?id=115
http://www.maniapark.com/ressource.php?id=115
Re: My first Mod for TM2 Canyon
CoastKid wrote:I have upload my mod to Maniapark, you can use this link:
http://www.maniapark.com/ressource.php?id=115

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- Posts: 107
- Joined: 25 Dec 2010, 18:32
Re: My first Mod for TM2 Canyon
Can you insert this mod it in MANIAPARK in .zip format ???
Re: My first Mod for TM2 Canyon
I have no plans for releasing zip version.
What for you need a zip?
Did you have any problem with pack ?
What for you need a zip?
Did you have any problem with pack ?
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- Posts: 107
- Joined: 25 Dec 2010, 18:32
Re: My first Mod for TM2 Canyon
All of mods are .zip.
I dont know how i do with .pak .
I dont know how i do with .pak .
Re: My first Mod for TM2 Canyon
You need to place pack file here:MJJ2011KG4 wrote:All of mods are .zip.
I dont know how i do with .pak .
"...Documents\Maniaplanet\Skins\Canyon\Mod\"
Also to make quick test of mod you can download my map that i create special for this mod, here:
edit (fix url): http://dl.dropbox.com/u/8913813/Lost%20 ... 29.Map.Gbx
Last edited by CoastKid on 10 Sep 2011, 16:12, edited 1 time in total.
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