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Re: Enviroments
Posted: 22 Jun 2010, 08:46
by Hylis
hey, all of this is a combination
TMN on one side with one environment for free and a lot of users
TMU with a lot of environments and any players that want a lot of diversity
TM2 with new users and a new environment
It is a transition. I can believe that it will be quite a strong transition, but if some players are worried about having only one environment for first time, then they have TMU. I don't think it is needed. I believe that with players activity and releases of SM and QM, it will make for the diversity, even if players prefer to stay in TM, it will make the environment more active.
Re: Enviroments
Posted: 22 Jun 2010, 09:20
by Ville
I think all of this speculating about the death of the community when a new game is created is kinda pointless.. the community is only getting bigger and bigger and the we have gone through the same transition many times before... first from TMO to TMS, from there to TMN (even though TMN did eventually get a crowd of pretty much its own) and again from these previous game to TMU. Sure, a lot of guys will stay in TMNF/UF but new people will come to fill their slots.
(dunno if this is related to the topic at all lol)
Re: Enviroments
Posted: 22 Jun 2010, 10:07
by Bramble
I'm sure that I'm worrying about nothing Florent, I just worry a lot

Re: Enviroments
Posted: 22 Jun 2010, 10:08
by Boumsong
This was never about the death of anything, I'm saying I hope Nadeo choose the right thing to maximise the number of new players!
Re: Enviroments
Posted: 22 Jun 2010, 10:42
by Ville
Boumsong wrote:This was never about the death of anything, I'm saying I hope Nadeo choose the right thing to maximise the number of new players!
I tend to quote comments if I answer to them

Re: Enviroments
Posted: 22 Jun 2010, 12:26
by Hylis
don't worry, be happy

Re: Enviroments
Posted: 22 Jun 2010, 13:01
by Bramble
But I'm only happy when I'm worrying

Re: Enviroments
Posted: 22 Jun 2010, 13:28
by haenry
The only problem in this system I see are the new players. TMUF players won't get bored, because then they just start TMU, but not the new ones.
I'm sure many new players will like TM². Then after a time they'll get a bit bored and other games look more exciting. I'm sure all of them know about TMUF, but on the other hand many players won't buy it. Because when they have a new game, I'm sure, that they don't want to buy an older version. In their eyes it's some years old and the graphics aren't that good as TM². Also there is not that much diversity in every envi. And at least there is the price of 29.99€ for an old game. Then many players will find other games they are interested in(I'm sure).
This could happen to many new players...^^
But I can only hope that it'll be a small number

Re: Enviroments
Posted: 22 Jun 2010, 14:19
by Wormii
Looks awesome
As we can see on the video, Valley physics are something beetween rally, coast and bay. As stadium fan I hope there will be environment which isn't just "nosliding". Something snow/bay styled fast & tight curves could also be nice.
About the pictures, graphics look awesome

Scenery will be one of best thing isn TM2 for sure. Looks good Nadeo, keep doing good work!
Re: Enviroments
Posted: 22 Jun 2010, 18:56
by weerwolf
Boumsong wrote:This was never about the death of anything, I'm saying I hope Nadeo choose the right thing to maximise the number of new players!
Yep, and if i knew the numbers of the lottery jackpot, i'd be multi--multi-millionaire
