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Re: xray´s tm² skins & objects
Posted: 26 Feb 2015, 14:12
by xrayjay

got yours already
i made a big mistake ^^
I named the socket wrong, my was _socket_start_
but it have to be
_socket_start
this works and the vertical pos also works ^^
thx to tipi for this hint

Re: xray´s tm² skins & objects
Posted: 26 Feb 2015, 17:11
by xrayjay
double post ftw
Test map with some of the new blocks
>
http://tm.mania-exchange.com/s/tr/81396
I made Start, Checkpoint, Finish, MultiLap and an steep ramp (fits smooth to the stock ramps now), some of these new blocks are included (embedded) in this map, tell me if something went wrong

Re: xray´s tm² skins & objects
Posted: 27 Feb 2015, 06:02
by Machre113
Tried that map out. Fantastic blocks! The track was very smooth!
One thing I noticed was the diagonal blocks had corners. Bit hard to explain, but I guess that's kind of part of the block itself, haha. ^^
I enjoyed it! can we possibly see two- and three-block turns in the future?

Re: xray´s tm² skins & objects
Posted: 27 Feb 2015, 11:05
by xrayjay
Yep that´s part of the triangle block
For the 2 or 3 block turns, sure why not, may in the future
thx
Re: xray´s tm² skins & objects
Posted: 27 Feb 2015, 11:45
by novationx
xrayjay 3 posts without showing off a new block?

GET BACK TO WORK !
( just kidding - love your work! )

Re: xray´s tm² skins & objects
Posted: 27 Feb 2015, 14:03
by xrayjay
Here we go:

free - 0 planets
>
http://www.maniapark.com/ressource.php?id=2503
Start, Checkpoint, Finish, MultiLap, SteepRamp and a Windowblock
Little demo map >
http://tm.mania-exchange.com/s/tr/81396
Have fun

Re: xray´s tm² skins & objects
Posted: 28 Feb 2015, 20:18
by xrayjay
Re: xray´s tm² skins & objects
Posted: 28 Feb 2015, 20:22
by novationx
Would be great to have a map containing all ur blocks.
And everytime you create a new block you simply update the map.
"An Xray custom block walk-through informative map"
PS : ALSO FOR SHOOOOOOTMANIA <3
Re: xray´s tm² skins & objects
Posted: 28 Feb 2015, 20:24
by xrayjay
yep would be nice but the size cap doesn´t allow that
>
http://tm.mania-exchange.com/s/tr/81561
Here´s almost the maximum of embedded blocks used (around 300kb embedded things), if you look at the embed list, there are a lot

(and still one new beta block isn´t in there in cause of the size cap)
Re: xray´s tm² skins & objects
Posted: 28 Feb 2015, 20:29
by novationx
xrayjay wrote:yep would be nice but the size cap doesn´t allow that
>
http://tm.mania-exchange.com/s/tr/81561
Here´s almost the maximum of embedded blocks used (around 300kb embedded things), if you look at the embed list, there are a lot

(and still one new beta block isn´t in there in cause of the size cap)
For SM it is still possible <3 ( cuz u havent made enough blocks

)