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Re: FeedBack & Bugs | Your ideas are important
Posted: 26 Dec 2014, 13:24
by reaby
Looks like i had time this morning to code a little

Dev-branch has new updates
Update news
Code: Select all
Core version update to 0.9.8.2, since change in server neighborhood widget default position.
* The new default place is at left edge, below dedimania widget.
New plugin: Minigame1
Game displays an image to random position between random time interval.
If a player manages to click the image, he wins random amount of planets.
See Ingame config for min/max randomizable values and for the image url!
Server Neighborhood enhancements:
* Widget can be moved.
* Widget background looks is unified to other widgets.
* Server admin can choose between dockable widget or normal widget / see ingame config for the plugin.
* By default it is dockable to keep same default looks.
* Fix unloading the ChatBackground
Changes for general configuration...
The options are grouped for finding better the values you expect to find in each category.
A lot of changes for both, the colorchooser and the colorcode config value.
Now colorcodes can have both, 3 or 6 hex output values with prefix or without :)
Some changes in metadata texts to clarify what the config option does.
Removed unused config values with their equivalent ingame options!
Re: FeedBack & Bugs | Your ideas are important
Posted: 28 Dec 2014, 02:07
by killer606
reaby wrote:Looks like i had time this morning to code a little

Dev-branch has new updates
Update news
Code: Select all
Core version update to 0.9.8.2, since change in server neighborhood widget default position.
* The new default place is at left edge, below dedimania widget.
New plugin: Minigame1
Game displays an image to random position between random time interval.
If a player manages to click the image, he wins random amount of planets.
See Ingame config for min/max randomizable values and for the image url!
Server Neighborhood enhancements:
* Widget can be moved.
* Widget background looks is unified to other widgets.
* Server admin can choose between dockable widget or normal widget / see ingame config for the plugin.
* By default it is dockable to keep same default looks.
* Fix unloading the ChatBackground
Changes for general configuration...
The options are grouped for finding better the values you expect to find in each category.
A lot of changes for both, the colorchooser and the colorcode config value.
Now colorcodes can have both, 3 or 6 hex output values with prefix or without :)
Some changes in metadata texts to clarify what the config option does.
Removed unused config values with their equivalent ingame options!
Sorry for this maybe stupid question

but means that that its possible now to change the position if the serverneighborhood plugin? And if yes where?
Thanks in advance

Re: FeedBack & Bugs | Your ideas are important
Posted: 28 Dec 2014, 20:47
by hackie
Getting errors from mapsugestion plugin , when I click on the widget on the server.
Code: Select all
Plugin "\ManiaLivePlugins\eXpansion\MapSuggestion\MapSuggestion" which you want to call a method from, does not exist!
Re: FeedBack & Bugs | Your ideas are important
Posted: 29 Dec 2014, 17:57
by reaby
killer606 wrote:
Sorry for this maybe stupid question

but means that that its possible now to change the position if the serverneighborhood plugin? And if yes where?
yes, i enabled the moving of the widget when you do middle click on mouse.
hackie wrote:Getting errors from mapsugestion plugin , when I click on the widget on the server.
This is most likely since you added only the widget part of the plugin... and the widget is missing a dependency check for the main plugin

so there is the main plugin which needs to be enabled

Also it has no config or no ui, it just writes a "map_suggestions.txt" at dedicated server Gamedata directory

Re: FeedBack & Bugs | Your ideas are important
Posted: 29 Dec 2014, 21:47
by hackie
Thanks for responce.

Re: FeedBack & Bugs | Your ideas are important
Posted: 30 Dec 2014, 19:41
by marcchello
i would like some endroundpanels like in the records eyepiece
The controller is epic and runs great
Re: FeedBack & Bugs | Your ideas are important
Posted: 30 Dec 2014, 20:09
by oliverde8
Hi at the moment we are at a feature freeze (having a few melt downs) but there is no reason for someone else to do such a plugin
We are trying to stabilize eXpansion last dev versions in order to do the greatest of our releases.

the 0.9.8 will be epic once a few issues are fixed
Thanks for using eXpansion, and liking it

Re: FeedBack & Bugs | Your ideas are important
Posted: 31 Dec 2014, 12:30
by killer606
reaby wrote:killer606 wrote:
Sorry for this maybe stupid question

but means that that its possible now to change the position if the serverneighborhood plugin? And if yes where?
yes, i enabled the moving of the widget when you do middle click on mouse.
I've tried it now, but if I want to move it its not possible. Everything is blue to move, but the snh is still grey and not movable.
Re: FeedBack & Bugs | Your ideas are important
Posted: 06 Jan 2015, 12:20
by samp
Hello!
Just updated to the latest dev-branch and it's looking good!
The stunts-plugin is very nice!
Couple of issues:
I see a lot of this error in the console:
ERROR: Object of class stdClass could not be converted to string
Doesn't seem to break anything though.
Edit. This seems to come from every plugin loaded, e.g.:
Code: Select all
[2015-01-06T13:21:46+02:00]
Occured on 06.01.2015 at 13:21:46 at process with ID #7688
---------------------------------
-> ErrorException with code 4096
Object of class stdClass could not be converted to string
- in C:\manialive\expansion_0.9.8_dev_stunts\vendor\maniaplanet\manialive-lib\ManiaLive\DedicatedApi\Callback\Event.php on line 93
- Stack: #0 C:\manialive\expansion_0.9.8_dev_stunts\libraries\ManiaLivePlugins\eXpansion\Core\types\ErrorHandler.php(15): ManiaLive\Application\ErrorHandling::createExceptionFromError(4096, 'Object of class...', 'C:\manialive\ex...', 93)
#1 C:\manialive\expansion_0.9.8_dev_stunts\vendor\maniaplanet\manialive-lib\ManiaLive\DedicatedApi\Callback\Event.php(93): ManiaLivePlugins\eXpansion\Core\types\ErrorHandler::createExceptionFromError(4096, 'Object of class...', 'C:\manialive\ex...', 93, Array)
#2 C:\manialive\expansion_0.9.8_dev_stunts\vendor\maniaplanet\manialive-lib\ManiaLive\Event\Dispatcher.php(121): ManiaLive\DedicatedApi\Callback\Event->fireDo(Object(ManiaLivePlugins\eXpansion\PersonalMessages\PersonalMessages))
#3 C:\manialive\expansion_0.9.8_dev_stunts\vendor\maniaplanet\manialive-lib\ManiaLive\Application\Application.php(123): ManiaLive\Event\Dispatcher::dispatch(Object(ManiaLive\DedicatedApi\Callback\Event))
#4 C:\manialive\expansion_0.9.8_dev_stunts\bootstrapper.php(73): ManiaLive\Application\Application->run()
#5 {main}
[2015-01-06T13:21:46+02:00]
Occured on 06.01.2015 at 13:21:46 at process with ID #7688
---------------------------------
-> ErrorException with code 4096
Object of class stdClass could not be converted to string
- in C:\manialive\expansion_0.9.8_dev_stunts\vendor\maniaplanet\manialive-lib\ManiaLive\DedicatedApi\Callback\Event.php on line 93
- Stack: #0 C:\manialive\expansion_0.9.8_dev_stunts\libraries\ManiaLivePlugins\eXpansion\Core\types\ErrorHandler.php(15): ManiaLive\Application\ErrorHandling::createExceptionFromError(4096, 'Object of class...', 'C:\manialive\ex...', 93)
#1 C:\manialive\expansion_0.9.8_dev_stunts\vendor\maniaplanet\manialive-lib\ManiaLive\DedicatedApi\Callback\Event.php(93): ManiaLivePlugins\eXpansion\Core\types\ErrorHandler::createExceptionFromError(4096, 'Object of class...', 'C:\manialive\ex...', 93, Array)
#2 C:\manialive\expansion_0.9.8_dev_stunts\vendor\maniaplanet\manialive-lib\ManiaLive\Event\Dispatcher.php(121): ManiaLive\DedicatedApi\Callback\Event->fireDo(Object(ManiaLivePlugins\eXpansion\Players\Players))
#3 C:\manialive\expansion_0.9.8_dev_stunts\vendor\maniaplanet\manialive-lib\ManiaLive\Application\Application.php(123): ManiaLive\Event\Dispatcher::dispatch(Object(ManiaLive\DedicatedApi\Callback\Event))
#4 C:\manialive\expansion_0.9.8_dev_stunts\bootstrapper.php(73): ManiaLive\Application\Application->run()
#5 {main}
Another issue I had was that Dedimania didn't detect the game mode when I switched to script-mode.
_getGameMode() in Dedimania Connection.php returned empty string. I defaulted to TA so it works now.
Maybe I configured something wrong in the match settings:
<game_mode>0</game_mode>
<script_name>TrackMania\TimeAttack.Script.txt</script_name>
Re: FeedBack & Bugs | Your ideas are important
Posted: 06 Jan 2015, 12:59
by reaby
The errors sounds like you updated only the plugins pack... there has been update in the dedicated api as well.
To run full update, please run "/adm update" in game.
For script parameter just use the script name without directory...