Feedback and Reports for the development branch
Re: Feedback and Reports for the development branch
That's already fixed. Was just a wrong message bug.
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- Posts: 52
- Joined: 06 Mar 2011, 18:25
Re: Feedback and Reports for the development branch
I can confirm that the music server works as expected when using remotely accessed music files. However using local music files isn't working properly. I've set up a "Music" folder below the GameData folder, placed all of the music files there and set the xml to
The ID3 tags are being properly parsed:
But when actually trying to fetch the music file to play it, the music server is looking in the wrong directory...
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<music_server>Music/</music_server>
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[2015-12-30 08:52:13] [MusicServer] » Skip "/home/tmf/Loveshacktm2/dedi/GameData/Music/Emeli_Sande_-_Heaven.ogg": already parsed
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[2015-12-30 08:52:34] [MusicServer] Could not access local song [/home/tmf/Loveshacktm2/dedi/GameData/Emeli_Sande_-_Heaven.ogg]!!!
Re: Feedback and Reports for the development branch
Fixed: https://github.com/undeflabs/UASECO/com ... 802b2284aeLovemaster wrote:With today's update, crash on startup...
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[PHP Notice] Undefined variable: aseco on line 129 in file /home/tmf/Loveshacktm2/uaseco/plugins/plugin.welcome_center.php [PHP Fatal Error] Call to a member function formatColors() on a non-object on line 129 in file /home/tmf/Loveshacktm2/uaseco/plugins/plugin.welcome_center.php
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
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- Posts: 52
- Joined: 06 Mar 2011, 18:25
Re: Feedback and Reports for the development branch
Confirmed.undef.de wrote: Fixed: https://github.com/undeflabs/UASECO/com ... 802b2284ae
Re: Feedback and Reports for the development branch
Code: Select all
[2015-12-30 19:09:14] [Chat] Player [truffeltje] used command "/music 20"
[2015-12-30 19:09:26] [Chat] Player [truffeltje] used command "/admin nextmap"
[2015-12-30 19:09:26] [Admin] MasterAdmin [truffeltje] skips map!
[PHP Warning] get_headers(): This function may only be used against URLs on line 1089 in file F:\MP3-servers\MP3-Uaseco80K\UASECO\plugins\plugin.music_server.php
[2015-12-30 19:09:26] [MusicServer] Could not access remote song [http://maniacdn.net/undef.de/shared/music/TMValley-3.DayVastVeridian.ogg]!!!
[2015-12-30 19:09:26] [MusicServer] Setting next song to [Trackmania-Nations-ESWC-Pulp.ogg]
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
Re: Feedback and Reports for the development branch
I've been setting up a server today with the latest version of UASECO and while I like all the new stuff I think it still lacks in the management department, specifically speaking the editing of the script settings on-the-fly.
Is there something coming for this in the near future or will I have to code that myself?
Is there something coming for this in the near future or will I have to code that myself?

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Re: Feedback and Reports for the development branch
You're right, to change the script settings there is nothing yet. I want to add such a feature, but that will not be done in the near future. But you're welcome to code that, not only for yourself...Chris92 wrote:I think it still lacks in the management department, specifically speaking the editing of the script settings on-the-fly. Is there something coming for this in the near future or will I have to code that myself?


Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
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- Posts: 172
- Joined: 29 Dec 2011, 20:47
Re: Feedback and Reports for the development branch
has somone tryed it with php7? On our Server all Special Charakters are displayed wrong (Database is already in UTF-8).
Re: Feedback and Reports for the development branch
Me: http://www.uaseco.org/Documentation/Ins ... -Linux.php at UASECO has been successfully tested on -> PHP.speedychris wrote:has somone tryed it with php7?.

And about your problem: I haven't that problem at my test with PHP/7.x, only some coding styles (from some old classes) required a change, but that was all.
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Re: Feedback and Reports for the development branch
Its quite around Uaseco.
Hope You all alright
Found somethng in log today when starting Uaseco:
Btw, I gave myself GTA V
Cya around.

Hope You all alright

Found somethng in log today when starting Uaseco:
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[PHP Warning] file_put_contents(cache/stripling.xml): failed to open stream: No such file or directory on line 234 in file F:\MP3-servers\MP3-Veryshort\UASECO-development\includes\core\helper.class.php

Cya around.
Last edited by undef.de on 20 Apr 2016, 16:39, edited 1 time in total.
Reason: Use code blocks for code parts
Reason: Use code blocks for code parts
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
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