wow. 3D Ripper DX what a cool program.
how is that even possible. :O
and it works with blender to. ^^
mpbc 0.1.9.1: custom block creation tool
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- luftisbollentm2
- Translator
- Posts: 613
- Joined: 25 Aug 2011, 23:01
Re: mpbc 0.1.1: custom block creation tool
PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
Re: mpbc 0.1.1: custom block creation tool
Fast try to see how it's working 
great job, easy to use and works perfectly here
would be really nice if you manage to use textures from the game (like it was projected to do by nadeo ^^)


great job, easy to use and works perfectly here

would be really nice if you manage to use textures from the game (like it was projected to do by nadeo ^^)

Last edited by SadHik on 26 Apr 2012, 23:29, edited 1 time in total.
Re: mpbc 0.1.1: custom block creation tool
wow realy nice!!SadHik wrote:Fast try to see how it's working
great job, easy to use and works perfectly here![]()

Re: mpbc 0.1.1: custom block creation tool
That's perfect Sadhik!
I would love to see it with textures!

- phil13hebert
- Posts: 564
- Joined: 29 Oct 2011, 14:11
- Location: Québec
Re: mpbc 0.1.1: custom block creation tool
Is it possible to put 2 textures on the same block at the moment ?
If yes, could you tell me how to with 3ds max ?
Thanks in advance
Edit : I tried your program and it works fine. Here's a preview of the block ( bay loop block ) :

I know that the block don't have the red texture because I don't know how to put 2 textures on one block.
And for people who wants the block, here are the links :
http://dl.dropbox.com/u/43316185/MyTm2B ... oblock.gbx
http://dl.dropbox.com/u/43316185/MyTm2Blocks/jump2.pak
If yes, could you tell me how to with 3ds max ?
Thanks in advance

Edit : I tried your program and it works fine. Here's a preview of the block ( bay loop block ) :

I know that the block don't have the red texture because I don't know how to put 2 textures on one block.
And for people who wants the block, here are the links :
http://dl.dropbox.com/u/43316185/MyTm2B ... oblock.gbx
http://dl.dropbox.com/u/43316185/MyTm2Blocks/jump2.pak
Last edited by phil13hebert on 27 Apr 2012, 18:01, edited 1 time in total.
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
-
- Posts: 78
- Joined: 27 Apr 2011, 13:53
Re: mpbc 0.1.1: custom block creation tool
Wow, great stuff. I'm glad you like the program
It has been around for a while but not many people seem to know it.

- Trackmaniack
- Posts: 2096
- Joined: 16 Jun 2010, 16:16
- Location: Iowa City, IA
- Contact:
Re: mpbc 0.1.1: custom block creation tool
Hey, if block-making is starting, can I request to make the rest of the "dome" blocks from Island? So we can have some decent tunnel-tracks?
WIP
Re: mpbc 0.1.1: custom block creation tool
this URL show you my TrackMania 2 Canyon custom block,ifyou wont my block ask Philippehebert for the dropbox link
http://www.youtube.com/watch?edit=vd&v=nav9Ug4_USA
http://www.youtube.com/watch?edit=vd&v=nav9Ug4_USA
Re: mpbc 0.1.1: custom block creation tool
Yes it is possible, you need to create "Multi/Sub-object" material, then set quantity of materials inside of this material, setup those materials with textures, remember their IDs and apply that "Multi/Sub-object" material to the object, then in editable-poly or editable-mesh you can select surfaces and change theirs Mat ID to set material you need.phil13hebert wrote:Is it possible to put 2 textures on the same block at the moment ?
If yes, could you tell me how to with 3ds max ?
Then do not forget to set sub-materials names in xml and describe the textures names.
Also there is another way to use different materials in max, just select the surface and apply material to it from MatLib, but i must warn you that you can produce some errors and mess using this method.
P.S. Wow guys! so many cool blocks this morning!

- phil13hebert
- Posts: 564
- Joined: 29 Oct 2011, 14:11
- Location: Québec
Re: mpbc 0.1.1: custom block creation tool
OK thanks for the help. I'll try to do that but i'm not sure to be able.
I'll see and if I need help, I'll tell you


I'll see and if I need help, I'll tell you

Yeah thanks for the link, it's a really nice program.TheMagician wrote:Wow, great stuff. I'm glad you like the programIt has been around for a while but not many people seem to know it.

Last edited by phil13hebert on 27 Apr 2012, 13:16, edited 1 time in total.
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
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