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Re: TrackMania Turbo - The Media Collection

Posted: 29 Feb 2016, 23:58
by Hylis
As I already said, the map editor already took us a lot of time to adapt for consoles.
- The mediatracker is so complexe already with mouse, in addition that it was not the goal to be able to create rushes with camera angles that would be anyway a little more difficult to manage on a console operating software.
- The painter could generate issues about painted car that we would not want to have to manage, like wrong forum avatars that deserves ban

TMT & Maniaplanet are different, and it's better that we use the time to do best what is best suited for each.

Djhubertus, it's 'secret modes' that enables collisions, bonus or play in monoscreen. It's made to have fun with family or friends, with kids or grown ups of different skill level or simply have fun to relax beside TA. Bringing fun for family & friends is really something positive, and maybe some of them will then go toward more competitive or creative areas by themselves. It's only for local play, except for Stunt which is also online. Hotseat Stunt in Double Driver could be a fun mode, depending on who you play with and on which track ^_^

I like this race ^_^
https://www.youtube.com/watch?v=Vhya2XiKM30#t=5m7s

Re: TrackMania Turbo - The Media Collection

Posted: 01 Mar 2016, 00:51
by Akbalder
The PC version could have some of these functionalities. ;)
What will be the differences between the console and the pc versions?

Re: TrackMania Turbo - The Media Collection

Posted: 01 Mar 2016, 02:27
by Miss
I'm so excited for these game modes, holy shit.

Re: TrackMania Turbo - The Media Collection

Posted: 01 Mar 2016, 06:47
by Florenzius
Where are the maps 26,27,28,29,30 and 66,67,68,69,70?

A new "secret" environment, or a bug?

Re: TrackMania Turbo - The Media Collection

Posted: 01 Mar 2016, 08:01
by WTCYoStunt12
If these additional gamemodes can be played locally, can they be played online with friends? If not, why?

Re: TrackMania Turbo - The Media Collection

Posted: 01 Mar 2016, 08:04
by Hylis
Akbalder, on PC, we still aim at providing a mediatracker on a separate application.
Stunt can be played online, but other modes like monoscreen, smash or bonus are only local. Collisions, for example, are better dealt locally than at 400 km/h online with distant servers.

Re: TrackMania Turbo - The Media Collection

Posted: 01 Mar 2016, 08:12
by WTCYoStunt12
I think that play these modes online could extend the "use" of the game (not saying that the game is bad :p) but can't we keep these modes but delete collisions online? For the Mario Kart mode, it will be bad and useless but for the monoscreen, it keeps its fun.
------
I see in this video that the "Advanced Mode" in the trackbuilder isn't unlocked. When can it be unlocked?

Re: TrackMania Turbo - The Media Collection

Posted: 01 Mar 2016, 14:10
by i7mean
I wonder if this game should or not have "Trackmania" in its name, in fact Nadeo would have less critics because of how different this game is.

Re: TrackMania Turbo - The Media Collection

Posted: 01 Mar 2016, 16:28
by riolu
ManiaDesign wrote:Where are the maps 26,27,28,29,30 and 66,67,68,69,70?

A new "secret" environment, or a bug?
Those maps are locked, you have to unlock them first by collecting medals.

Re: TrackMania Turbo - The Media Collection

Posted: 01 Mar 2016, 17:50
by Florenzius
But this maps are not showed in the menu