Re: Less Means More?
Posted: 12 Jun 2011, 04:41
Before I give a guess, let me remind you of the following:
What we see of TM2 (just Canyon) is a fraction of what the completed TM2 will have. Sure, the game has all the features of a complete, standalone game, but is part 1 of at least 3. Think about it: if every environment cost $50, that's $150 for the whole thing! By today's game price standards, that's outrageous. Then again, so is my assumption.
I understand that more man-hours went into Canyon than will be necessary for subsequent environments because certain things are consistent across environments, or at least we can expect them to be. I still believe that all of the environments can still cost near the same amount, if it's not exact. The most loyal TM fans will maintain their patronage through the subsequent environments. If they can deduce the percentage of users that they predict will buy all the environments out of those who buy only Canyon, a balance, standard price for all environments could work.
However, there is the easy, charge more for the first one and then much less for its successors. While this would work, I find that $50 for a fraction of a game is a bit steep (although I would pay it).
What we see of TM2 (just Canyon) is a fraction of what the completed TM2 will have. Sure, the game has all the features of a complete, standalone game, but is part 1 of at least 3. Think about it: if every environment cost $50, that's $150 for the whole thing! By today's game price standards, that's outrageous. Then again, so is my assumption.
I understand that more man-hours went into Canyon than will be necessary for subsequent environments because certain things are consistent across environments, or at least we can expect them to be. I still believe that all of the environments can still cost near the same amount, if it's not exact. The most loyal TM fans will maintain their patronage through the subsequent environments. If they can deduce the percentage of users that they predict will buy all the environments out of those who buy only Canyon, a balance, standard price for all environments could work.
However, there is the easy, charge more for the first one and then much less for its successors. While this would work, I find that $50 for a fraction of a game is a bit steep (although I would pay it).