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Re: Target gametype
Posted: 16 Jul 2012, 22:45
by spaii
Sorry for false bug.
At first I found it stressful to wait for the other two players have finished their battle.
But finally, it's fun to shoot the two players to make them fall or be distracted in putting in between.
Again congratulations for this great game mode !!

Re: Target gametype
Posted: 17 Jul 2012, 00:20
by Awpteamoose
Akbalder wrote:It's not a bug, it's a feature.
It's to prevent to play against the same player as before.
(Without this feature, when there are only 4 players on a server, you would always have the same target).
Why don't you assign a random target? You can make a Boolean[Ident] and add checks to make sure two players don't target the same person.
Re: Target gametype
Posted: 17 Jul 2012, 01:29
by Slig
Awpteamoose wrote:Why don't you assign a random target? You can make a Boolean[Ident] and add checks to make sure two players don't target the same person.
That's merely what he does. When 4 players, if 2 killed each other then only those 2 are available... until one of the 2 others die. Without wait the 2 same would play again

Re: Target gametype
Posted: 21 Jul 2012, 13:03
by Akbalder
I uploaded Target on
Maniapark.

Re: Target gametype
Posted: 28 Jul 2012, 14:39
by Akbalder
The server BCZ Target (maniaplanet://#join=bczteam1@SMStorm) is running a new version of the Target gametype.
It doesn't use anymore the markers to show the targets.
Tell me what you think.
I'll make it available to everybody if you think that this version is better than the previous one.
Re: Target gametype
Posted: 01 Aug 2012, 10:10
by Akbalder
No feedback on the new version of Target?

Re: Target gametype
Posted: 23 Aug 2012, 16:06
by ThePooN
Hey Akbalder
C'est encore moi / It's me another time
Can you add my server another time to your list please / Une fois de plus, peux-tu ajouter mon serveur à la liste s'il te plait ? :
maniaplanet://#join=cc-target@SMStorm
If there is people on BCZ Target I will test, or send me a PM if you want to go with me for I test it

I'm avaible this evening.
/
Si y a des gens sur BCZ Target j'irais tester, ou alors tu m'envoie un MP si tu veux qu'on y aille tout les deux pour que je le teste

Je suis là ce soir.
Byye!
Re: Target gametype
Posted: 12 Mar 2013, 09:51
by Akbalder
Changelog
Marker visible only when the target is visible or when the target hasn't been seen for a long time
Better handling of players eliminating each other at the same time
New marker design showing the name of the target
New scoreboard design
Map informations displayed on the spawns
Help displayed in the join dialog and in the in-game help menu
Xmlrpc callbacks
Re: Target gamemode
Posted: 16 Mar 2013, 08:49
by coolsnake
<3 Target. It's like structured FFA or continuous 1v1 duels. Go play it!
Re: Target gamemode
Posted: 20 Mar 2013, 10:09
by Akbalder
Thanks!
Where did you play it? The BCZ Target server is almost always empty.
