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Re: The Editable Modes [A0.3]

Posted: 23 Aug 2012, 13:38
by djpweb
Nice to use and to play with :)
You might just want to change that part :


if(S_AllowTunnel == False && Player.IsUnderground && Player.Login != "mariomarco"){
UIManager.UIAll.BigMessageSound = CUIConfig::EUISound::PhaseChange;
UnspawnPlayer(Player);
}


;)

But it's good to know we can now detect if players are underground, will help me for my mode :thumbsup:

Re: The Editable Modes [A0.3]

Posted: 25 Aug 2012, 15:21
by Mariomarco
I maybe remove this little easteregg later :)
But its nice to hear that you guys like it.

Re: The Editable Modes [A0.3]

Posted: 25 Aug 2012, 16:59
by ThePooN
I tested, but bots are very strange xD They can't move, but if they moved, it would be very nice for servers!