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Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 09 Apr 2013, 18:12
by Electron
TheM wrote:When updating the dedicated.pak/resource.pak/ManiaPlanetServer files for TrackMania 2:Stadium, every GUI in the server disappears. No chat, no scoreboard, etc. When starting an servercontroller (XAseco2 in our case) it does show those ManiaLinks.
Same problem here, but running XAseco2 doesn't change anything. Let's wait for the client update.

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 09 Apr 2013, 19:02
by sbone
magnetik wrote:
nocturne wrote:
magnetik wrote:I've updated the Debian/Ubuntu APT repository!
Any chance for a RHEL repo..? Not exactly like it's any harder to set up.. :roll:
We are not using RedHat internally so we won't do this, sorry.
But lots "clients" are using RedHat, CentOS, Fedora... ;)

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 09 Apr 2013, 19:54
by slugish
Still calling it a "beta" server?

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 09 Apr 2013, 20:41
by HaagseSmurf
killer606 wrote:
Hylis wrote:things are getting fixed one after others; it looks better atm, but we have to redo versions.
serverversions too? Or just client side?
Hylis wrote:server also, but more specifically for the lobbies
Hope you will look at the gui-bug in TM2 too in the latest version, and not only the lobbies :D
Or is the gui-bug solved when the client is updated?

Greetz,

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 09 Apr 2013, 21:22
by Xymph
xbx wrote:Main Changes:
Additionally, the SetTeamInfo method was marked deprecated, and is superseded by SetForcedClubLinks and corresponding GetForcedClubLinks, related to this feature.
SetForcedTeams also comes with a corresponding GetForcedTeams method.
Lastly, two debug methods ConnectFakePlayer and DisconnectFakePlayer were added, though I'm not sure whether that was intentional.

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 09 Apr 2013, 21:25
by TheBigG.
slugish wrote:Still calling it a "beta" server?
calling this stable or RC would be ridiculous :roflol:

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 09 Apr 2013, 21:55
by aloukat

Code: Select all

[2013/04/09 22:42:52] Initializing...
[2013/04/09 22:42:52] Configuration file : dedicated-royal-lan.cfg.txt
[2013/04/09 22:42:52] Loading system configuration...
[2013/04/09 22:42:52] ...system configuration loaded
[2013/04/09 22:42:52] Loading cache...
[2013/04/09 22:42:52] ...OK
[2013/04/09 22:42:52] Listening for xml-rpc commands on port 5044.
[2013/04/09 22:42:52] Loading dedicated server configuration...
[2013/04/09 22:42:52] ...Dedicated server configuration loaded
[2013/04/09 22:42:52] Connecting to master server...
[2013/04/09 22:42:52] ...OK
[2013/04/09 22:42:54] Identifying on master server...
[2013/04/09 22:42:54] ...OK
[2013/04/09 22:42:54] Please wait, loading...
[2013/04/09 22:42:55] URL: maniaplanet://#join=n_sm5:n!sm@SMStormRoyal@nadeolabs
[2013/04/09 22:42:55] Match settings file : MatchSettings\SMStormRoyal.txt
[2013/04/09 22:42:55] Loading match settings...
[2013/04/09 22:42:55] ...Match settings loaded
[2013/04/09 22:42:55] Autostart server on internet
[2013/04/09 22:42:55] Starting server...
[2013/04/09 22:42:55]  - Warning! - 
You seem to be on a private network.
Unless you have configured your NAT,
other players on internet will not be
able to join in...
[2013/04/09 22:42:55] Loading map CliffJumpers.Map.Gbx (XBCezssIsGv3TieoEW5Hnq3hRZk)...
[2013/04/09 22:42:55] ...Load succeeds
[2013/04/09 22:42:55] Script 'Mode:Royal': 260> Script: ModeBase.Script.txt | Version: 2013-03-22
260> Script: Mode.Script.txt | Version: 2013-04-08
260> Script: Stats.Script.txt | Version: 2013-03-05
260> Script: XmlRpc.Script.txt | Version: 2013-03-06
260> Script: Clublink.Script.txt | Version: 2013-03-26
260> Script: Royal.Script.txt | Version: 2013-04-09
260> Script: SM.Script.txt | Version: 2013-02-19
260> Script: AFK.Script.txt | Version: 2013-03-04
260> Script: Top2.Script.txt | Version: 2013-03-06
260> Script: Score.Script.txt | Version: 2012-10-31
260> Script: Layers.Script.txt | Version: 2012-08-06
260> Script: Message.Script.txt | Version: 2013-04-02
260> Script: Interface.Script.txt | Version: 2013-03-06
260> Script: TabsServer.Script.txt | Version: 2013-04-09
260> Script: ScoresTable.Script.txt | Version: 2013-04-04
260> Script: SpawnScreen.Script.txt | Version: 2013-01-24
260> Script: BeginnersWelcome.Script.txt | Version: 2013-03-04
260> Royal: Start Server
When i try to cenect, i always get an error:
Please Update: Youre Game Version is not the same as the Serverversion.

BUt there isn't an update...

Code: Select all

<?xml version="1.0" encoding="utf-8" ?>

<dedicated>
	<authorization_levels>
		<level>
			<name>SuperAdmin</name>
			<password>SuperAdmin</password>
		</level>
		<level>
			<name>Admin</name>
			<password>Admin</password>
		</level>
		<level>
			<name>User</name>
			<password>User</password>
		</level>
	</authorization_levels>
	
 	<masterserver_account>
		<login>n_sm5</login>
		<password>mypw</password>
		<validation_key>mykey</validation_key>
	</masterserver_account>
	
	<server_options>
		<name>$i$f80n!$777faculty$f80|$fffShootmania Release Royal Turnier</name>
		<comment>$f80Good Luck and Have Fun</comment>
		<hide_server>0</hide_server>					<!-- value is 0 (always shown), 1 (always hidden), 2 (hidden from nations) -->

		<max_players>32</max_players>
		<password>xxxxxx</password>
		
		<max_spectators>32</max_spectators>
		<password_spectator>xxxxx</password_spectator>
	
		<keep_player_slots>False</keep_player_slots>			<!-- when a player changes to spectator, hould the server keep if player slots/scores etc.. or not. --> 	
		<ladder_mode>forced</ladder_mode>				<!-- value between 'inactive', 'forced' (or '0', '1') -->
		
		<enable_p2p_upload>True</enable_p2p_upload>
		<enable_p2p_download>False</enable_p2p_download>
		
		<callvote_timeout>60000</callvote_timeout>
		<callvote_ratio>0.5</callvote_ratio>				<!-- default ratio. value in [0..1], or -1 to forbid. -->
		<callvote_ratios>
			<voteratio command="Ban" ratio="-1"/>
			<!-- commands can be "Ban", "Kick", "RestartMap", "NextMap", ... -->
		</callvote_ratios>

		<allow_map_download>True</allow_map_download>
		<autosave_replays>False</autosave_replays>
		<autosave_validation_replays>False</autosave_validation_replays>

		<referee_password>n!ref</referee_password>
		<referee_validation_mode>0</referee_validation_mode>		<!-- value is 0 (only validate top3 players),  1 (validate all players) -->

		<use_changing_validation_seed>False</use_changing_validation_seed>

		<disable_horns>False</disable_horns>
		<clientinputs_maxlatency>0</clientinputs_maxlatency>		<!-- 0 mean automatic adjustement -->
	</server_options>
	
	<system_config>
		<connection_uploadrate></connection_uploadrate>		<!-- Kbits per second -->
		<connection_downloadrate></connection_downloadrate>		<!-- Kbits per second -->

		<allow_spectator_relays>True</allow_spectator_relays>

		<p2p_cache_size>800</p2p_cache_size>

		<force_ip_address></force_ip_address>
		<server_port>2394</server_port>
		<server_p2p_port>3494</server_p2p_port>
		<client_port>0</client_port>
		<bind_ip_address></bind_ip_address>
		<use_nat_upnp></use_nat_upnp>
		<force_use_local_address>True</force_use_local_address>


		<gsp_name>n!faculty e.V.</gsp_name>						<!-- Game Server Provider name and info url -->
		<gsp_url>www.faculty.de</gsp_url>						<!-- If you're a server hoster, you can use this to advertise your services -->

		<xmlrpc_port>5044</xmlrpc_port>
		<xmlrpc_allowremote>True</xmlrpc_allowremote>			<!-- If you specify an ip adress here, it'll be the only accepted adress. this will improve security. -->
		
		<blacklist_url></blacklist_url>
		<guestlist_filename></guestlist_filename>
		<blacklist_filename></blacklist_filename>
		
		<title>SMStorm</title>		<!-- SMStorm, TMCanyon, ... -->

		<minimum_client_build></minimum_client_build>			<!-- Only accept updated client to a specific version. ex: 2011-10-06 -->

		<disable_coherence_checks>False</disable_coherence_checks>	<!-- disable internal checks to detect issues/cheats, and reject race times -->

		<use_proxy>False</use_proxy>
		<proxy_login></proxy_login>
		<proxy_password></proxy_password>
	</system_config>
</dedicated>
Anyone has an Idea?

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 09 Apr 2013, 22:03
by killer606
aloukat wrote:

Code: Select all

xx
When i try to cenect, i always get an error:
Please Update: Youre Game Version is not the same as the Serverversion.

BUt there isn't an update...

Code: Select all

xx
Anyone has an Idea?
They will bring out the client update tommorow morning, you can't connect because you need the clientupdate to connect to the new version :thumbsup:

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 09 Apr 2013, 22:16
by Xymph
http://forum.maniaplanet.com/viewtopic. ... 31#p157431 :
Hylis wrote:btw, the server is updated (zip is written over)
The changed files are:
./ManiaPlanetServer
./ManiaPlanetServer.exe
./UserData/Packs/Elite.Title.Pack.Gbx
./UserData/Scripts/Libs/Nadeo/ShootMania/KingOfTheLobby.Script.txt
./UserData/Scripts/Libs/Nadeo/ShootMania/ScoresTable.Script.txt
./UserData/Scripts/Modes/ShootMania/Battle.Script.txt
./UserData/Scripts/Modes/ShootMania/Realm.Script.txt
./UserData/Scripts/Modes/ShootMania/Siege.Script.txt

Re: ManiaPlanet 2 Beta Server 2013-04-09

Posted: 09 Apr 2013, 22:43
by HaagseSmurf
Just tested the update on our Stad server, but unfortunately we still encounter the same gui-bug: no chat possible and no gui visible. I hope the client update tomorrow will be cross-compatible for the Stadium and Canyon dedicateds so that you can just first focus on the SM-release. We know you will focus on the Stadium and Canyon dedicateds as soon as there is time for it!! :D

Greetz,