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Re: Mappool Test for ESWC 2013

Posted: 07 Aug 2013, 21:55
by bas_ekkelenkamp
Yep, I know, I wasn't planning on doing that, but thanks for the reminder. :thumbsup:

edit: I finished

Just calculating shadows now, will post the map here soon.

Re: Mappool Test for ESWC 2013

Posted: 07 Aug 2013, 22:19
by Kryw
I think it's really too much for nothing, maybe try just to add walls to make the outline like a castle, it's simple and efficacity because yeah rust look really rustic and square in the top view.

Re: Mappool Test for ESWC 2013

Posted: 07 Aug 2013, 22:22
by Kryw
I like all of the changes except for the Malevolence one. I think the fence by the pole is a big part of the map and does that fence really cause that much of fps drop? :S

Otherwise great job!
Can you explain your point of view about this fence please, this map had actually too much fences that why i removed 2 already. ;)

Re: Mappool Test for ESWC 2013

Posted: 07 Aug 2013, 22:33
by bas_ekkelenkamp
Kryw wrote:Can you explain your point of view about this fence please, this map had actually too much fences that why i removed 2 already. ;)
Yep i have to agree with this

Re: Mappool Test for ESWC 2013

Posted: 07 Aug 2013, 22:44
by bas_ekkelenkamp
Alright, the map is pretty much finished, tell me what you think! :D
There haven't been any modifications made on the actual gameplay, it's just the scenery.

https://dl.dropboxusercontent.com/u/733 ... v2.Map.Gbx

Re: Mappool Test for ESWC 2013

Posted: 07 Aug 2013, 23:34
by dreammyw0w
bas_ekkelenkamp wrote:Alright, the map is pretty much finished, tell me what you think! :D
There haven't been any modifications made on the actual gameplay, it's just the scenery.

https://dl.dropboxusercontent.com/u/733 ... v2.Map.Gbx
screen would be nice :) or a couple of screens. Just to speed things up a bit.

Re: Mappool Test for ESWC 2013

Posted: 07 Aug 2013, 23:35
by lanf3ust
gl hf guys

Re: Mappool Test for ESWC 2013

Posted: 07 Aug 2013, 23:58
by bas_ekkelenkamp
I already posted one screenshot, although this is without the shadows being calculated. I'm about to go to sleep now so I can't take any more, today at least. sorry. :|
bas_ekkelenkamp wrote:edit: I finished

Re: Mappool Test for ESWC 2013

Posted: 08 Aug 2013, 08:54
by mzhh
I like all the v2 maps execpt ofr derezzed ;(

Btw, Good work kryw!!

Re: Mappool Test for ESWC 2013

Posted: 08 Aug 2013, 12:51
by TORAKI
i guess your work kyrw was for nothing ...
Postby Cerovan » Today, 11:38

Hi there,

I'm sorry but after checking, ESWCDavid is not affiliated to the ESWC Staff, it was never intended to change the decision about the mappack or the use of the Beta 3 gameplay.

The ESWC wants to follow the evolution of the game and that's why the mappack must follow these evolution also.

Thank you!