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Re: [TitlePack] EliteAlternative
Posted: 21 Jul 2014, 15:47
by novationx
fleo wrote:Thanks for the feedback Dreammy
novationx wrote:SHOTGUN:
- I would like to bump myself with the shotgun. Its not really necessary, but shooting the wall has no effect... It feels unnatural... If you understand what I mean.
- We decided to keep only the rockets to bounce, and come on it's a shotgun, how could you bump with little bullets?
Yeah, but shooting ur teammates does absolutely nothing. A mini-bump would feel much better. I know its a little detail... But now that the mod is finished all I can talk about are details.
novationx wrote:GRENADE LAUNCHER:
- When standing still and you test the grenade launcher you will see that sometimes the grenade just goes left or right... So this weapon is completely random. It does not feel accurate enough. Also the projectile of the weapon feels unnatural. ( read: the bouncing is weird... Like something is wrong with the gravity.)
- Yeah the grenade bounces on every little relief of the ground/wall/..., unfortunately it's handled by the physics engine and cannot be modified. We adjusted the speed and the number of bounces until now and that's how it feels the best.
No, this is not what I mean. Before my bullet hits the ground it already went left/right.
Ofc I know it bounces , but im talking about a real bug.
Also question:
Does the grenade launcher & shotgun reload at the same speed? I feel that would be balanced.
Re: [TitlePack] EliteAlternative
Posted: 21 Jul 2014, 16:02
by novationx
edit : grenade launcher probably fixed.
Re: [TitlePack] EliteAlternative
Posted: 22 Jul 2014, 00:58
by novationx
What about a name change?
Re: [TitlePack] EliteAlternative
Posted: 22 Jul 2014, 02:07
by fleo
novationx wrote:What about a name change?
Any suggestion?
[Update v0.8] There is the changelog of the latest version:
->New stuff:
fixed this error
https://www.dropbox.com/s/rtqkk5urr3q5m9h/Error.png
added custom weapons during warm-up
added a key to alternate between the two weapons
created new persistent data for stats
gathered scripts into a single folder
updated scripts with Nadeo updates
[v0.81] added UI and headshots sounds to the spectators
->I'm working on:
adding practice mode (to play 1v3 with only 4 players on the server)
adding descriptions of the new weapons in the rules
improving statistics
fixing the weird score board
testing matchmaking
->I need help for:
balancing weapons (number of projectiles, reload times, ...)
creating a different hit sound (or any other feedback for the victim) for +2
Pack, scripts, weapons, sounds, images and templates here:
https://www.dropbox.com/sh/2sa2hktd9jc2 ... ofIzNc9ZCa
It's available in the store ! Follow my
Maniaflash to get every latest news.

Re: [TitlePack] EliteAlternative
Posted: 22 Jul 2014, 13:59
by novationx
newlite xD, Belite, eleet, e1337

Nah , I dont know man. EliteAlternative is good.
Re: [TitlePack] EliteAlternative
Posted: 22 Jul 2014, 14:10
by djhubertus
Elite Evolution?
Re: [TitlePack] EliteAlternative
Posted: 22 Jul 2014, 14:18
by Omnixor
Elite 2 sounds pretty badass imho

Re: [TitlePack] EliteAlternative
Posted: 23 Jul 2014, 13:47
by novationx
Elite Evo
Re: [TitlePack] EliteAlternative
Posted: 25 Jul 2014, 08:35
by novationx
Dovahkin made another ShotGun, you could see it as a Burst-Shotgun.
1click = 2bullets in 0.25s
why? = your crosshair needs to be on the enemy longer, so its actually harder to get that +2
I love the current shotgun, but it felt too easy.
Lets test the new shotgun together?
Re: [TitlePack] EliteAlternative
Posted: 25 Jul 2014, 10:53
by fleo
Sounds nice, I like this idea. Send me the weapon and I'll create a server to test it
