1. When you planned the release of the demo... What was the main-goal of the demo?
Im 100% sure the goal was to have more than 65 players on a Monday Afternoon. Or was it to have +65 players in 2016? 0 players for custom titles.
Why is it so hard to admit that the condition of the game is not what it should be? The first step to improvement is acknowledging whats bad.
2. Are you happy with 65 players on a Monday afternoon while 5 out of 6 of your Official modes arent playable? + 0 players on any of the custom title? Are you really happy with that? ( forget about the 2200 or 12000 )
And you know that I am selling this game for you outside these forums! You know it

I asked all my friends to play this game & im really selling it! 'Try this game is AWESOOOOOOOOOOOOME".
Thats how I do it. " Its AWESOME! Try it!!Buy it"
They open the game, play & uninstall.
+ cups & cups & cups
+ give-aways
+ movies
Im really helping you how I can. But these forums are my only communication tool to reach NADEO & I simply tell the truth, my truth... Im not gonna pretend to be positive when my feelings are negative. I hope you understand^^
You run away from the truth and instead focus on "negativity". My 1st post was 100% objective. The game is not in a good place right now!
PS
I dont understand what this means. Im sorry. ( Confusing English )Hylis wrote:
Tell me that the gamers online know about shootmania and that it has a good reputation when you want to dismiss the comments of the positive players. I know you are doing a lot in one side, but maybe you are doing much less when you explain them that to make the game know and with a good reputation is not the issue. And maybe not.