Debate on Title Packs created by the community

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Filipe1020
Posts: 918
Joined: 31 Dec 2010, 16:51
Location: Rio de Janeiro, Brazil

Re: Debate on Title Packs created by the community

Post by Filipe1020 »

Omnixor wrote:you see the servers from all titlepacks in one serverlist now...
Oh it does? I'm kinda out of track about this, but you still have to download a titlepack manually once you click that server which you don't have it right? If yes, that's an issue, if you can download the content necessary to run that server remotely in-game then it's far better now
Alexey85
Posts: 465
Joined: 14 Jul 2012, 10:54

Re: Debate on Title Packs created by the community

Post by Alexey85 »

Filipe1020 wrote:You really should stop focusing mainly on game events and focus more on your damn community, relying for your almost dead already bored with the game player base with the lack of anything new for more 6 months is a terrible idea, you have no idea how powerful a. teaser or anything could be to get the excitment back around here...
I don't think that collaborating with ESWC, which is once in a year, and sponsoring Paragon and Go4 is such focus on events that is prevents focusing on community. In contrary, events especially with prize money help to build the community a lot.
Filipe1020 wrote:[...]it got released it just had a different UI and a bunch of technical stuff that 98% of the community doesn't careabout it[...]
Excuse me? MP3 got a real buddy tool, overlay server browser (I don't even need to enter titlepack anymore - makes less clicks, faster navigation), titlepack store, automatically discover and download titlepacks with attempt to join a server, and still not great but vastly improved overall styling. This is a big improvement to me.
Filipe1020 wrote:I don't see anyone playing the custom titlepacks, I guess the main issue here is how you have to manualy downloaded, unlike in TF2 that you can just join the server and download the files from it, in Maniaplanet yoy u need to find and download the titlepack to play[...]
What do you mean manually? You click the server, it opens confirmation that you need to download titlepack, couple of clicks and you're done.
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Filipe1020
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Re: Debate on Title Packs created by the community

Post by Filipe1020 »

Alexey85 wrote: I don't think that collaborating with ESWC, which is once in a year, and sponsoring Paragon and Go4 is such focus on events that is prevents focusing on community. In contrary, events especially with prize money help to build the community a lot.
I'm just saying that they should invest on building up a larger and healthier community instead of delaying announcements and stuff in prior for events like that
Alexey85 wrote: Excuse me? MP3 got a real buddy tool, overlay server browser (I don't even need to enter titlepack anymore - makes less clicks, faster navigation), titlepack store, automatically discover and download titlepacks with attempt to join a server, and still not great but vastly improved overall styling. This is a big improvement to me.
Yup, most stuff that new players or players that just plays the game doesn't seem to care much, except for the titlepack part.
Alexey85 wrote: What do you mean manually? You click the server, it opens confirmation that you need to download titlepack, couple of clicks and you're done.
Ok I was completely unaware of that, this is excelent.
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: Debate on Title Packs created by the community

Post by novationx »

I dont wanna play battle to rank up. Its not a mode for me.
So for me ranking up is impossible.

Why cant I rank up on an instagib server. ( Yes I know how the game works... im just not happy with it )


@WILLA:
I want built-in stats of professional quality with optimal performance on every single server I join + leaderboards and stuff. You can make stuff like that with manialinks... but where is it... nowhere. I have almost 20 000matches and I only saw it once on a bazinga server. Now they quit & they didnt want to share the code.

Im a gamer, not a coder. :oops:
This game has no stats. Saying "yes but its possible" doesnt mean anything for me :p ( if u know what I mean )
The neverending waiting game has to stop.
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UrinStein
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Re: Debate on Title Packs created by the community

Post by UrinStein »

novationx wrote:I dont wanna play battle to rank up. Its not a mode for me.
So for me ranking up is impossible.

Why cant I rank up on an instagib server. ( Yes I know how the game works... im just not happy with it )
Because Nadeo only allows custom modes up to 70k or 80k.
I know that Speedball was allowed to go up to 70k.

But now there is no need for that, as its become its own Titlepack. Royal and Siege have become their own Titlepacks.
As you see, Nadeo tries to get people off the Storm Title altogether to play more Titlepacks. They said sth along these lines: "Storm is where a mode starts, before it gets refined and ported to its own TP."
And those then all have their own rankings.

I'd almost say, they should scrap the Storm ranking altogether.
Maybe replace it with some "global uber ranking" that takes into account all your rankings in different TPs. :o

That could then be worked into the Ladder Equivalent or rather base the Ladder Equivalent on this global ranking.
Last edited by UrinStein on 05 Nov 2014, 19:02, edited 1 time in total.
kadaz wrote:> That's where I disagree, cause the truth is, the truth is, weather you agree to disagree or not with liking it.
> I know I speak intelligent English
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w1lla
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Re: Debate on Title Packs created by the community

Post by w1lla »

About stats:

a manialink ingame was created by bazinga but then stopped. Yes i can occur on that part.

but with the shootmania live tool made by Drakonia/mA you can also make a manialink for it ingame.

see http://maniapla.net/#url=elite-stats

Problem lies in that nobody wants to use it or Nadeo has no interest in the project somehow ^^
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Xenome77
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Joined: 13 Sep 2012, 21:42

Re: Debate on Title Packs created by the community

Post by Xenome77 »

This game go foward without looking back ... it's already fun to see how they keep lp in ladder. With different ladder for each mode.
It's just ridiculus ... Joust was played since the begining then you can't win more than 50k are you kidding me ?
But np nadeo work on it update > update > update (losing comunity/ wishlist / feedback) who care let keep focused on the plan.

Release some usefull things stamina damage on fall/ freelook / change tri laser value without advertising ppl modify sound np it's dumb comunity why we should talk about ?

Don't know if i understand nadeo's mind ... But maybe one day we'r going to get Team MM or public chan or irc connect in MP. Because actually new team can't find pracc . Let's wait 6 month with some go4 for release something...
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