Page 3 of 14
Re: Team chase, what is ?
Posted: 10 Feb 2015, 23:56
by Martelprod
Restart worked, surely with 6 YES 0 NO
Need to see the %
More maps please, nascar for example

Re: Team chase, what is ?
Posted: 10 Feb 2015, 23:59
by TMarc
ah ok, then the "vote rematch" display with a countdown is simply missing.
Re: Team chase, what is ?
Posted: 11 Feb 2015, 00:05
by undef.de
Another improvement would be nice to have:
At race you can see the cars of the opponent team in 100% opacity: If i hit "o" (or some different key), then only the cars of the opponent team should be set to e.g. 50% opacity. So the own team is easier to see.
Re: Team chase, what is ?
Posted: 11 Feb 2015, 00:12
by TMarc
undef.de wrote:Another improvement would be nice to have:
At race you can see the cars of the opponent team in 100% opacity: If i hit "o" (or some different key), then only the cars of the opponent team should be set to e.g. 50% opacity. So the own team is easier to see.
yeah, great suggestion

simply use o again for it, should be enough.
o: all visible 100%
o: all visible 50% except own team
o: all visible 50%
o: all invisible
And latest now we need a rear-view mirror, or a position display with all team mates on a minimap radar

Re: Team chase, what is ?
Posted: 11 Feb 2015, 00:19
by jui
Fun game mode!
Lobby itself should be normal TimeAttack so you can just drive maps while waiting for a match, currently there is no scoreboard (TAB).
I imagine something like below for the future of TM lobbys
Lobby server is running TimeAttack normal how we know it.
In the lobby you can queue for different game modes (Chase, Knockout) if you like.
On the side you see a UI with available modes and how much players are currently queued for each one.
Let the server online and put a few more lobby maps (Nadeo A B C) and the multilap maps as Chase also A B and C.
Re: Team chase, what is ?
Posted: 11 Feb 2015, 09:08
by toffe
TMarc wrote:undef.de wrote:Another improvement would be nice to have:
At race you can see the cars of the opponent team in 100% opacity: If i hit "o" (or some different key), then only the cars of the opponent team should be set to e.g. 50% opacity. So the own team is easier to see.
yeah, great suggestion

simply use o again for it, should be enough.
o: all visible 100%
o: all visible 50% except own team
o: all visible 50%
o: all invisible
And latest now we need a rear-view mirror, or a position display with all team mates on a minimap radar

Agree, Nice idea!
Re: Team chase, what is ?
Posted: 11 Feb 2015, 12:00
by ripper_roo
I love this new mode, so funny to play
Agree about the rules more displayed. Sometimes it's hard to explain the rules while driving at maximum speed

Re: Team chase, what is ?
Posted: 11 Feb 2015, 13:45
by Voyager006
Fun idea. Now, the matchmaking progress works good when it's stable. However, some times when i leave a match, the game suddenly wants me to join back to the match that i left, and makes me immediately (without asking if i'm ready) join a (usually different) match in progress with fewer players. No idea if this is intended or not, but something here doesn't feel right.
Aside from that, this game mode is really entertaining and requires teamwork in a different aspect than before. A drawback is that you need to enable name tags in order to see who other players are, and it can become quite messy with many players in sight. Maybe there could be some way to "highlight" the player who need to cross the next checkpoint. Also, a backwards cam would be useful here
Will there be support for more/fewer players later on (not only 3 per team) ?
Re: Team chase, what is ?
Posted: 11 Feb 2015, 14:56
by Eole
Thanks for your feedbacks. We are going to improve the way the name of the player that must crossed the next checkpoint is displayed to make the rules easier to understand.
@Voyager: When you say that you leave the match do you mean that you leave manually the server while the match is still ongoing or that the match server sent you back to the lobby automatically? When you join a lobby server, it will always send you back to the match you were playing if there was one and it is still ongoing. We are investigating about server transfer problems at the moment so it might solve the problems you encountered.
The mode can support any number of players per team. There is a setting to define the minimum number of players per team and as long as there's more players than the number defined, the mode will run. So it's up to the server owner to choose the size of the team.
You can also find all the settings available in the game mode in the
documentation.
Re: Team chase, what is ?
Posted: 11 Feb 2015, 15:09
by xrayjay
yep agree, fun mode. If you got a nice team it will work
That the rules are better displayed is enough said here, so i don´t need to do that again^^
What i saw yesterday evening, the hud covers the ingame chat, that should be solved. Just the line where you write something is covered by the hud. May it changes if the screen resolution is different? Didn´t test that, i run the game with 2560x1440 (so in 1920x1080 it should be similar)
