Paradise has been updated (yesterday ) !
+New maps has been built and you can test them
+you can select race (race 1 and 2) and drag (oponent)
If you found a bug write here
because my title packs have bugs, and I´ll (if I can) fix it
Re: TrackMania 2 Paradise [new TP] 1.4
Posted: 02 Nov 2015, 14:48
by adamkooo2
Hi there!
I have one question:
How I can add (playable) button to next map?
Because I already tried (yes, you, who have newest version of tp can test it, but it doesn't work ) on roundabout 1 if you stop it shows window with races, but doesn't work if you select any race :/
Re: TrackMania 2 Paradise TP 1.5 // 2.0 Very soon!
Posted: 02 Sep 2017, 13:34
by adamkooo2
UPDATE 2.0
what to expect:
- 3 new cars with realistic physics (acceleration and steering)
- all tracks are rebuild
- new manialinks
- you will be able to stop on roundabout and in tunnel in Freeroam map and select a track here (it will move you to the track you select)
- base TMValley
I'll upload it very soon
Re: TrackMania 2 Paradise TP 2.0 Update!
Posted: 03 Sep 2017, 13:21
by adamkooo2
Update is relased!
Now you are able to select events when you go to race map and stop on some places
Get it now from the store!
Gameplay:
Re: TrackMania 2 Paradise TP 2.0 Update!
Posted: 03 Oct 2017, 03:43
by 745
Freeroam? I like it.
Custom gameplays are very good. My freeroam map worked better with your cars than with the original Valley
I wonder if it's possible to make a meta-map where if you quit map [0,0] to the north at 5th block right-to-left, game spawns you in map [0,1] in the south, at 5th block right-to-left. That'd be a lot of work, 400 maps to cover from [-10,-10] to [10,10], but very interesting for RPG adventures in TM or SM or an extended Raid race.
Re: TrackMania 2 Paradise TP 2.0 Update!
Posted: 03 Oct 2017, 17:37
by adamkooo2
745 wrote: ↑03 Oct 2017, 03:43
I wonder if it's possible to make a meta-map where if you quit map [0,0] to the north at 5th block right-to-left, game spawns you in map [0,1] in the south, at 5th block right-to-left. That'd be a lot of work, 400 maps to cover from [-10,-10] to [10,10], but very interesting for RPG adventures in TM or SM or an extended Raid race.
Maybe I can add a manialink that asks user to continue to next part of track (it will load new map). Or I can add it to other my existing/WIP projects (maybe to Slovakian Towns) if not to the TM2 Paradise TP.
745 wrote: ↑03 Oct 2017, 03:43
Freeroam? I like it.
Custom gameplays are very good. My freeroam map worked better with your cars than with the original Valley
If you want I can use your track as second map but I will have to create new events and edit it a little.
Thanks for ideas
745 wrote: ↑03 Oct 2017, 03:43
Freeroam? I like it.
Custom gameplays are very good. My freeroam map worked better with your cars than with the original Valley
If you want I can use your track as second map but I will have to create new events and edit it a little.
Thanks for ideas
If you like it, you can, of course. It's unpassworded.