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Re: ManiaRacing TP
Posted: 06 Nov 2015, 16:45
by ElCharco
mvv0105 wrote:The best feeling in world - when you know, what you exactly want
And now i have this problems:
1) Still don't know, how to realize Knockout races
viewtopic.php?f=267&p=254225#p254225
2) A point system for career needs advanced scripting
I think, i will do it for myself, but it will take a lot time...
So, i complete a 75% of track work (rework of some tracks required).
What this picture means?...

Great work

Hope you can change car physics with scripting (ex. create a completly new car with custom 3d model and custom physics separated with the Canyon, Valley and Stadium cars.)
Also here's my HUD concept for the title pack. What'd you think?
http://oi65.tinypic.com/a4okd3.jpg
Re: ManiaRacing TP
Posted: 06 Nov 2015, 17:43
by Nerpson
Wow! Can you transmit me the speed counter files (needle, background, and font in png or dds) ? I'll create the script to make it work. I was looking for something like this!
Re: ManiaRacing TP
Posted: 06 Nov 2015, 17:52
by adamkooo2
Nerpson wrote:Wow! Can you transmit me the speed counter files (needle, background, and font in png or dds) ? I'll create the script to make it work. I was looking for something like this!
I want it too
if you can

Re: ManiaRacing TP
Posted: 06 Nov 2015, 17:58
by Nerpson
I already made this HUD working fine. (The needle indicates the RPM)
http://puu.sh/laRef/035143096c.png
So it will be easy to adapt!

Re: ManiaRacing TP
Posted: 06 Nov 2015, 19:49
by ElCharco
Nerpson wrote:Wow! Can you transmit me the speed counter files (needle, background, and font in png or dds) ? I'll create the script to make it work. I was looking for something like this!
Here you go:
https://mega.nz/#F!RxhQRDBL!xLtpNULEuBW1wDCtroOTkQ
The font is Agency FB (regular, but you can also try with the bold one if you like it)
PD: I slightly retouched the speedometer:
http://oi66.tinypic.com/11he8o0.jpg
Re: ManiaRacing TP
Posted: 06 Nov 2015, 20:26
by mvv0105
Great HUD work! My version is much simpler

But we don't need minimap, because TM don't support this (only SM, as i know)
Re: ManiaRacing TP
Posted: 06 Nov 2015, 20:29
by reaby
TM actually supports minimap, but it's disabled by default for the legacy and scripted gamemodes.
But it's very easy to enable the minimap for your own gamemode

Re: ManiaRacing TP
Posted: 06 Nov 2015, 20:55
by mvv0105
Really? It will be a awesome feature (after some expirements with scripts)!
If someone want collaborate with me and this TP, get me a PM with Skype/Steam/Whatever

Re: ManiaRacing TP
Posted: 06 Nov 2015, 20:58
by Nerpson
ElCharco wrote:Nerpson wrote:Wow! Can you transmit me the speed counter files (needle, background, and font in png or dds) ? I'll create the script to make it work. I was looking for something like this!
Here you go:
https://mega.nz/#F!RxhQRDBL!xLtpNULEuBW1wDCtroOTkQ
The font is Agency FB (regular, but you can also try with the bold one if you like it)
PD: I slightly retouched the speedometer:
http://oi66.tinypic.com/11he8o0.jpg
Amazing! I will now quickly adapt my code <3

Re: ManiaRacing TP
Posted: 06 Nov 2015, 21:42
by ElCharco
Nerpson wrote:ElCharco wrote:Nerpson wrote:Wow! Can you transmit me the speed counter files (needle, background, and font in png or dds) ? I'll create the script to make it work. I was looking for something like this!
Here you go:
https://mega.nz/#F!RxhQRDBL!xLtpNULEuBW1wDCtroOTkQ
The font is Agency FB (regular, but you can also try with the bold one if you like it)
PD: I slightly retouched the speedometer:
http://oi66.tinypic.com/11he8o0.jpg
Amazing! I will now quickly adapt my code <3

Keep me updated
