Page 3 of 4

Re: Car Damage

Posted: 05 Sep 2010, 16:11
by redfog
Lawl, but you'll have a silly little jerk like president :lol:

But maybe with him we'll have hylis doing trackmanias for 50 years :lol:

Re: Car Damage

Posted: 25 Dec 2010, 22:04
by wojcikiewicz
Car damage for only the skin, and don't effect any physics...
Maybe?

Re: Car Damage

Posted: 25 Dec 2010, 23:03
by Knutselmaaster
I'm not an expert on this matter but wouldn't that complicate it a lot to make custom skins?

Re: Car Damage

Posted: 30 Dec 2010, 20:09
by stuifie3
Got an idea here :)

Why not add some little files to the .Zip files (if cars are still there) called DiffuseDamage.dds and DetailsDamaged.dds?
(Forget about the details, i don't want to see scratches on the drivers' face :!: )

They should just work like the dirties whe've got now !

Re: Car Damage

Posted: 30 Dec 2010, 20:39
by w1lla
Not quite a fan of car damage.

Its not a way to create a game that was popular for not crashing and braking down your car. So it might be good for carmagedon but not for trackmania.

Re: Car Damage

Posted: 16 Sep 2011, 08:41
by GeorgeFeb
Well is there option to off car crashing or not?

Re: Car Damage

Posted: 16 Sep 2011, 11:00
by _Domi
afaik, no

Re: Car Damage

Posted: 16 Sep 2011, 12:12
by GeorgeFeb
That is sucks! Coz it so damn obvious, especially when you are play on long maps you know...

Re: Car Damage

Posted: 16 Sep 2011, 22:18
by Trackmaniack
GeorgeFeb wrote:That is sucks! Coz it so damn obvious, especially when you are play on long maps you know...
I say so? It's a nice visual feature and unless you're trying to do a video where you need clean runs, why does it matter? It doesn't affect car performance at all...

Re: Car Damage

Posted: 17 Sep 2011, 00:01
by GeorgeFeb
Obvious - it's just distracting me sometime!

Really just simple on/off!