Re: Sneak Peek #6: Build the tracks!
Posted: 24 Feb 2016, 03:39
What about the light computing ?
I've seen some custom tracks played online from the beta on youtube vids, and it all seemed pretty flat. Lagoon vegetation didn't looked good (at least on sunset mood) and shadowed canyon area were almost all dark.
Will we have different choices for light computing ? At least on PC I hope...
I've seen some custom tracks played online from the beta on youtube vids, and it all seemed pretty flat. Lagoon vegetation didn't looked good (at least on sunset mood) and shadowed canyon area were almost all dark.
Will we have different choices for light computing ? At least on PC I hope...