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Re: Sneak Peek #7: Around the Online World of Trackmania Tur

Posted: 07 Mar 2016, 11:20
by Miss
Cerovan wrote:
Miss wrote:Can I be the first to say that some of this UI looks like it could use some improvement?
Work in progress, the screens are few weeks old :mrgreen:
Ah, good! Will be nice to see the changes soon :mrgreen:
Cerovan wrote:
i7mean wrote:Will there be a dedimania-like feature online, so that we can see the records made on a map even in the others servers. Thanks :)
It won't be possible.
And thus far, this sounds like the only way that Turbo competition will be a lot more casual than Maniaplanet. Let's hope this stays then.

Re: Sneak Peek #7: Around the Online World of Trackmania Tur

Posted: 07 Mar 2016, 11:27
by lebossnico1001
Cerovan wrote:
i7mean wrote:Will there be a dedimania-like feature online, so that we can see the records made on a map even in the others servers. Thanks :)
It won't be possible.
Are you planning to do Something new for records ? Indeed, competition is based on time so having map-records system is only beneficial :/

Re: Sneak Peek #7: Around the Online World of Trackmania Tur

Posted: 07 Mar 2016, 12:24
by kripkee
lebossnico1001 wrote:
Cerovan wrote:
i7mean wrote:Will there be a dedimania-like feature online, so that we can see the records made on a map even in the others servers. Thanks :)
It won't be possible.
Are you planning to do Something new for records ? Indeed, competition is based on time so having map-records system is only beneficial :/
..nadeo has only 2 and a half week time for the first release. They don't use any servercontroller like Expansion, Xaseco, ManiaControl [...] to save any kind of statistics like records or playtime [...]. If you saw in some illigal youtube/twitch videos from TMT, you have only the GUI.

Edit: Meanwhile, dedimania is not hosted by Nadeo. You can say thx for this support to Xymph/Slig

Re: Sneak Peek #7: Around the Online World of Trackmania Tur

Posted: 07 Mar 2016, 12:34
by lebossnico1001
kripkee wrote:
lebossnico1001 wrote:
Cerovan wrote: It won't be possible.
Are you planning to do Something new for records ? Indeed, competition is based on time so having map-records system is only beneficial :/
..nadeo has only 2 and a half week time for the first release. They don't use any servercontroller like Expansion, Xaseco, ManiaControl [...] to save any kind of statistics like records or playtime [...]. If you saw in some illigal youtube/twitch videos from TMT, you have only the GUI.

Edit: Meanwhile, dedimania is not hosted by Nadeo. You can say thx for this support to Xymph/Slig
Manialive maybe ?

Re: Sneak Peek #7: Around the Online World of Trackmania Tur

Posted: 07 Mar 2016, 13:01
by kripkee
Manialive (looks like) is a dead project from nadeo.
https://github.com/maniaplanet/manialive

Re: Sneak Peek #7: Around the Online World of Trackmania Tur

Posted: 07 Mar 2016, 13:57
by magnetik
kripkee wrote:Manialive (looks like) is a dead project from nadeo.
https://github.com/maniaplanet/manialive
There is no need to propagate false information.
We don't work on it actively at the moment, but we are using some pieces, like the dedicated-server-api package in turbo.

Re: Sneak Peek #7: Around the Online World of Trackmania Tur

Posted: 07 Mar 2016, 15:31
by i7mean
Will there be ATLEAST local records please don't fuck me

Re: Sneak Peek #7: Around the Online World of Trackmania Tur

Posted: 07 Mar 2016, 15:34
by lebossnico1001
so maybe a different question : Will it be possible to export records from a server ?

In that case, we can do a website with all records from all maps :)

Just thinking about it but if there are any exporting system, it will be great :)

Re: Sneak Peek #7: Around the Online World of Trackmania Tur

Posted: 07 Mar 2016, 15:37
by w1lla
Maybe possible in pc version but not in consoles. Unless it's debunked.

Re: Sneak Peek #7: Around the Online World of Trackmania Tur

Posted: 07 Mar 2016, 15:55
by Soprah
Thanks for all the responses to my questions :thumbsup:

I think people should finally understand that we are talking about Trackmania Turbo and not about Trackmania². They are two different games with two different roles that have to be kept. The more your favourites features of TM2 are added to TMT, the more likely people will stay in TMT instead of staying or switching to TM2. As a consequence, TM2 aka Maniaplanet will suffer even more than it's doing now. I am 100% sure that nobody of us wants that :)

Besides this, I am really thankful for having a clean Trackmania version aka Trackmania Turbo. The more stuff is added (despite of its usefulness), the more confusing it becomes. I don't want another messy and unclean Maniaplanet on consoles. The role of TMT is supposed to be a casual one which demands a clear overall-design. And I am really pleased with the recent footage that I've seen :thumbsup: