About the ripping:ManiaDesign wrote: ↑05 Jul 2017, 14:37 Lol, I just looked into the latest version of your tp. What about those objects? Those are exactly like in United, every single vertice and mistake is the same, maybe just with a Lod less than in the original game:
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Firstly I opened MP3 with old datas with TM2UF 1.9 to have same items. As I saw, I have just ripped Desert environment. And for other envis - Rally - windmill, Coast - house, Island - plane, Snow - building. Nothing more, nothing less. As I see you opened editor, selected first items you've seen and placed them, took printscreen and say: He ripped everything...
If you look on those items from other side, you will see this

This one nakes me laught.


They are flat. So they doesn't look like in TMUF. But I have fixed it in 2.0 already. I have edited them all instead of ripping them.
The container item was not ripped too. Do you think, I am not able from cube block without ripping?


I was working on this item but I deleted accidentally fbx file, so my work was not done. I keep it here for someone who wants to use it on his maps, even if it's unfinished. On your image there is no scratched texture. Have you edited it in MP4 item editor to fix that texture and then say that I ripped all?
And what about this:


That Desert hill road block and Snow Road look they were ripped. That's same argumentation as you used btw.
Thx Demented and TMarc for yours posts

This is my last post hre, I hope. Sorry, that I began this argue-topic, I just wanted to say things from my point of view. I do not want to make anyone sad or angry, if I did, I am sorry for that :/
BTW: Flo, If you want to continue with helping each other instead of arguing(yes, I began, but I don't want to argue), I am opened
