Re: 3 months and no news?
Posted: 25 Sep 2010, 16:15
Thanks hylis. 

Is a really welcome feature that we all asked for, great to know that it will be implemented!Hylis wrote:making a selection, copying it or saving it, moving it
If i understand that well, we will have no more problems with multilap tracks on TA servers that have their recs for 1 round only, as the servers will be able to recognize their "Laps Mode"?Hylis wrote:making the link between a map and a mode
Very curious what that brings us.....Hylis wrote:making modes with script
That will reduce loading times on tracks played for the first time, as the client won't be charged with the calculation?Hylis wrote:included light information in map files in order to guarantee each player to have it
More diversity, that is very nice!Hylis wrote:new road, wall ride, ramps and tunnels
That sounds great!Hylis wrote:We are making good use of the time we have but I would like to apologize of the dates I gave. I did it really thinking that we were going to reach it, but there are too many things to do that it gets more and more difficult to predict.
As a little update:
Olivier is working on the track editor (making a selection, copying it or saving it, moving it)
Sylvain is working on making the link between a map and a mode (will go through a simple word in the map file)
Xavier is working on making modes with script
Jseb just included light information in map files in order to guarantee each player to have it
Stephen, Massimo and Bertrand are working on a new road, wall ride, ramps and tunnels at the moment
and I should go back to work!
Florent
He said something like that before. I think it means that you can create game-modes (like team, ctf,..) yourselfe by using scripts.Hylis wrote: Xavier is working on making modes with script
Nope^^ At least they're a few more!Kaldra wrote:Although I doubt your team consists of 8 people? That's the core, right?
I guess many people want a Beta that works like the Full Version and this kind of state you can test right now would disappoint them anyways^^Hylis wrote:you are right, but I prefer to avoid speaking of other's job at the moment, because if I say that Alinoa is making tracks to help improve the gameplay, test it with external players and make lan inside the team, then you can feel that you could also play and wish it to be release sooner than we can do. So I prefer to avoid saying it.
Agree with Kaldra!Kaldra wrote:I guess many people want a Beta that works like the Full Version and this kind of state you can test right now would disappoint them anyways^^Hylis wrote:you are right, but I prefer to avoid speaking of other's job at the moment, because if I say that Alinoa is making tracks to help improve the gameplay, test it with external players and make lan inside the team, then you can feel that you could also play and wish it to be release sooner than we can do. So I prefer to avoid saying it.
However *put my hands up for testing pre-alpha versions*.