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Re: Test server for the Slowbug

Posted: 08 Jun 2018, 18:41
by bern
undef.de wrote: 08 Jun 2018, 17:30 I'm still waiting for some test results from other players/admins, but that seems not finished yet.

But I was inspecting the code and I think I found something that could be the reason for that. But to change the code I need a weekend in where I have full two day free spare time... and that's the problem right now.
I understand, anyway I can not disable "local records" the plugin of the league works with them.
I hope you have found the real problem, in my server you can observe the problems. a greeting.

Re: Test server for the Slowbug

Posted: 08 Jun 2018, 18:48
by undef.de
The plugin local records isn't the source of the slowdown, so you can keep it enabled.

Re: Test server for the Slowbug

Posted: 29 Jun 2018, 23:26
by bern
undef.de wrote: 08 Jun 2018, 18:48 The plugin local records isn't the source of the slowdown, so you can keep it enabled.
Could you create an add-on to reset "uaseco" on each start a map?
in xaseco2 you created something similar.

http://www.undef.name/Tools/Aseco-Autor ... escription

Re: Test server for the Slowbug

Posted: 05 Jul 2018, 21:16
by undef.de
bern wrote: 29 Jun 2018, 23:26 Could you create an add-on to reset "uaseco" on each start a map?
in xaseco2 you created something similar.
http://www.undef.name/Tools/Aseco-Autor ... escription
This should work (with a little bit of changes).

Status update about the slowdown at viewtopic.php?p=299413#p299413