Oh, that's a pitty.. Could you give us a quick outline of what one can do with it instead?xbx wrote:nope not yet.
Looks like it's going be a post release update actually..

Moderator: NADEO
Oh, that's a pitty.. Could you give us a quick outline of what one can do with it instead?xbx wrote:nope not yet.
Looks like it's going be a post release update actually..
Code: Select all
[TimeMs] Total=202
--- 1 ViewportCreate
--- 200 InitApp
------ 53 LoadGameFile
------ 2 GameApp::InitTunnel
------ 144 GameApp::Start
--------- 144 CtnGame::Start LoadResources=138
------------ 5 NetInitGame
CGbxGame::DestroyApp()
[GameCtnApp] starting game.
[GameCtn] Emergency exit!
[Control] Control EnumGameMode not found in FrameDialogJoin
[Control] Control EnumGameMode not found in FrameDialogJoin
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
[TimeMs] Total=4CGameCtnApp::Destroy QuitGameInternal=3
0 ms 1 calls 1 blocks : GetAllChildFidByClassId
0 ms 6 calls 1 blocks : CPlugBitmapRender::Chunk_Crypted
[Sys] SystemFidParameters stats:
[Sys] CurCount = 1 018
[Sys] MaxCount = 1 047
[Sys] Throughput = 7 041
[Sys] Total fids = 816
[Sys] Complete = 811
[Sys] Default = 816
[Sys] NbWithParams = 9 (avg. parameter count = 2.67)
[Sys] SystemFidParameters usage:
[Sys] Includes()==Ok : 7329 ( 0)
[Sys] Includes() : 7329
[Sys] IncludesCompare() : %10I64u (avg = 0)
[Sys] FidParam.Compare(): %10I64u (0x00000000-00000104)
[Sys] MostDiscriminant type = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
[Console](Info) Loading dedicated server configuration...
[Console](Info) ...Dedicated server configuration loaded
[Console](Info) Connecting to master server...
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
[MasterServer] => [539] Request sent : GetConnectionAndGameParams (mp02.maniaplanet.com:80)
[Console](Info) ...OK
[Ctn] Using account 'ncaatm2'
[Console](Info) Identifying on master server...
[MasterServer] => [883] Request sent : OpenSession (mp02.maniaplanet.com:80)
[MasterServer] => [1 235] Request sent : Connect (mp02.maniaplanet.com:80)
[Net] IP Address : 62.75.242.110:2351
[Console](Info) ...OK
[Console](Info) URL: maniaplanet://#join=ncaatm2
[MasterServer] => [1 591] Request sent : GetPlayerInfos (mp02.maniaplanet.com:80)
[Console](Warning) Please wait, loading...
[TimeMs] Total=300
--- 300 Load Scan Cache (up to date)
[TimeMs] Total=905
--- 300 Scan packs
--- 303 Scan Collectors ???=303
--- 301 Scan Skins
[Game] Found 1 ManiaTitles: TMCanyon,
[TimeMs] Total=5LoadAndSetupManiaTitle
--- 5 LoadManiaTile_Internal LoadManiaTile_Internal ScanDiskForSkins=3
------ 2 Collections Canyon BlockInfo=2
[Console](Info) Match settings file : MatchSettings\Beta1.txt
[Console](Info) Loading match settings...
[Console](Info) ...Match settings loaded
[Console](Info) Autostart server on internet
[GameCtnApp] main menu.
[Console](Info) Starting server...
[GameCtnApp] network menu.
[Net] CGameNetwork::Cl_Disconnect : Client disconnected
Main connection disconnected (0) : No reason
Couldn't load 'bcclist.txt'.
[Net] IP Address : 62.75.242.110:2351
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
[Net] IP Address : 62.75.242.110:2351
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
[Net] Game Server Launched
[Net] EGameState_Net_Challenge_Init : 5 263
[Console](Info) Loading challenge GoodMorningBeta.Map.Gbx (MS7s5nIP1Fe82E7zvAoPpzTDWp6)...
[Console](Info) ...Load succeeds
[MasterServer] LiveUpdate : LiveTick also for players :
[MasterServer] => [5 602] Request sent : SLiveUpdate (mp02.maniaplanet.com:80)
MainLoop_RoundPrepare : challenge fully loaded : 8 055
[GameCtnApp] init challenge 'GoodMorningBeta', 'MS7s5nIP1Fe82E7zvAoPpzTDWp6', env= Canyon, deco= Sunrise
[TimeMs] Total=1 773 Init Genealogy=1 146 Adding archived terrain blocks=127 Adding default terrain blocks=11 Adding non terrain blocks=2 Connecting objects=1
--- 481 Init Playfield And Columns Arrays
------ 426 CreateAndInitSkinnedDecorationFromIdent
------ 55 m_Collection.MwSetNod()
[TimeMs] Total=128
--- 128 ret
------ 128 Block->Hms Blocks->Hms=127
[TimeMs] Total=14 OnPlayerAddeds=13
Code: Select all
[Net] Playing Round 3 on Map : GoodMorningBeta
[Console](Info) ...Play
[Net] InterruptSleep: NbRun=396, Avg=227ms, MaxReady=1, MaxReadPending=1, MaxWritePending=1
NetEngine(server): successfully connected from '' (IP = 88.152.169.83:58062)
[Net] NetServer::Poll : Too long : 42
[CoreCmd] FrequencyCmdBuffer n°0 'highfreq' ->Run() has taken 42ms ! (humantimer=92 802)
Connection of a new player at 88.152.169.83:58063
NetEngine(server): successfully connected from 'mac-PC' (IP = 88.152.169.83:65151)
[Console](Info) Connection of a new player: ncaa_mac(88.152.169.83:2350)
[MasterServer] LiveUpdate : LiveTick also for players : ncaa_mac(250)
[MasterServer] => [93 903] Request sent : LiveUpdate (mp02.maniaplanet.com:80)
[Net] EMsg_AskChallengeData received from 250. Send data of size = 384336
NetEngine (client): successfully connected to '' (IP = 88.152.169.83:3450)
IPSource can be connected : 88.152.169.83:3450
Assert Failed in /media/nadeo/Nadeo/Tools/GbxWin32App/source/LinuxMain.cpp Line 219
=> 'False && "uncatched exception"' failed.
CGbxGame::DestroyApp()
[GameCtn] Emergency exit!
[MasterServer] => [106 230] Request sent : Disconnect (mp02.maniaplanet.com:80)
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
[Control] Control EnumGameMode not found in FrameDialogJoin
[Control] Control EnumGameMode not found in FrameDialogJoin
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Engines/SceneEngine/source/Scene.cpp Line 257
=> 'm_MgrVehicleVis == Null' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameCtnNetwork.cpp Line 277
=> 'm_LocalPlayerInfo && m_PlayerInfos.GetCount() == 1' failed.
[Console](Info) Disconnection of ncaatm2(62.75.242.110:2351)
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 510
=> 'm_PlayerInfos.IsEmpty()' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GamePlaygroundScriptNetTraitsManager.cpp Line 50
=> 'm_Server_ToClients.GetCount() == 0' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1091
=> 'CGameNetPlayerInfo::s_PlayerUIdAllocator.DbgGetNbUIdUsed() == 0' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetPlayerInfo.cpp Line 184
=> 'DbgGetNbUIdUsed() == 0' failed.
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
[TimeMs] Total=76CGameCtnApp::Destroy QuitGameInternal=45 CGameApp::Destroy=1
--- 30 ExitChallenge (ExitChallenge) ~ChallengeData=12
------ 1 ~SwitcherClean CleanPlayground=1
------ 2 ~CurChallenge_CleanUp
--------- 2 ret ~ChallengeMobils=2
------ 14 ???
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetPlayerInfo.cpp Line 105
=> '!m_PlayerUIdGenerated && m_PlayerUId == DPlayerUIdUnknown' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetPlayerInfo.cpp Line 296
=> '_UId >= m_AllocationRange_Min && _UId <= m_AllocationRange_Max' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GamePlaygroundScriptNetTraitsManager.cpp Line 50
=> 'm_Server_ToClients.GetCount() == 0' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GamePlaygroundUIConfigMgr.cpp Line 120
=> 'm_PlayersUIConfig.GetCount() == 1 && m_PlayersUIConfig[0] == m_AllUIConfig' failed.
0 ms 1 calls 1 blocks : GetAllChildFidByClassId
0 ms 6 calls 1 blocks : CPlugBitmapRender::Chunk_Crypted
0 ms 2 calls 1 blocks : CGameCtnChallengeParameters::CryptedChunk_Desc
0 ms 3 calls 1 blocks : CSceneFxColors::SParam::Archive
0 ms 3 calls 1 blocks : CSceneFxColors::SParam::ArchiveOld1
0 ms 4 calls 1 blocks : CGameCtnCollection::Chunk_Crypted
[Sys] SystemFidParameters stats:
[Sys] CurCount = 1 539
[Sys] MaxCount = 1 680
[Sys] Throughput = 54 205
[Sys] Total fids = 1 337
[Sys] Complete = 1 314
[Sys] Default = 1 337
[Sys] NbWithParams = 382 (avg. parameter count = 2.23)
[Sys] SystemFidParameters usage:
[Sys] Includes()==Ok : 39785 ( 26)
[Sys] Includes() : 39785
[Sys] IncludesCompare() : %10I64u (avg = 0.0001005404)
[Sys] FidParam.Compare(): %10I64u (0x00000000-000007F3)
[Sys] MostDiscriminant type = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
Assert Failed in /media/nadeo/Nadeo/Engines/MwFoundations/source/MwCmdBufferCore.cpp Line 196
=> 'm_HighFrequencySafeSection == 0' failed.
can I get a full log, and the os/hardawre spec of your server?ncaa_mac wrote:omg, please help.![]()
i started the new dedi server and he has the same crash as the old one.
I'll survive.xbx wrote:(But that's a WIP, it's not very clean yet, to xymph despair)
Hum. It should be fixed. Are you sure you've entered the correct Validation Code? (It's not the 3 last character of your key, but a code 5 characters long that was provided at your main account creation time. And is in the e-mail you received. And you can get a new one should you have lost it on your player page.)ManiacTwister wrote:What about this? Are there new informations?ManiacTwister wrote:Everytime i try to use the SendBill Methode, i get "Creator is not validated"
The Validation Key in dedicated_cfg.txt ist setted. Anyone know why it doesnt work?Code: Select all
[2] => Array ( [0] => TrackMania.BillUpdated [1] => Array ( [0] => 1 [1] => 6 [2] => Error: Transaction can not be created : creator is not validated. [3] => 0 ) )
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