Trackmania Beta4 Server

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svens
Posts: 97
Joined: 15 Jun 2010, 11:06
Location: Bern, CH
Contact:

Re: Trackmania Beta4 Server

Post by svens »

xbx wrote:nope not yet.
Looks like it's going be a post release update actually..
Oh, that's a pitty.. Could you give us a quick outline of what one can do with it instead? ;)
ncaa_mac
Posts: 19
Joined: 28 Aug 2011, 22:24

Re: Trackmania Beta4 Server

Post by ncaa_mac »

omg, please help. :cry:

i started the new dedi server and he has the same crash as the old one.

log:

Code: Select all

[TimeMs] Total=202
---     1 ViewportCreate
---   200 InitApp 
------    53 LoadGameFile
------     2 GameApp::InitTunnel
------   144 GameApp::Start 
---------   144 CtnGame::Start  LoadResources=138
------------     5 NetInitGame
CGbxGame::DestroyApp()
[GameCtnApp] starting game.
[GameCtn] Emergency exit!
[Control] Control EnumGameMode not found in FrameDialogJoin
[Control] Control EnumGameMode not found in FrameDialogJoin
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
[TimeMs] Total=4CGameCtnApp::Destroy QuitGameInternal=3
0     ms 1    calls 1   blocks : GetAllChildFidByClassId
0     ms 6    calls 1   blocks : CPlugBitmapRender::Chunk_Crypted
[Sys] SystemFidParameters stats:
[Sys] CurCount   = 1 018
[Sys] MaxCount   = 1 047
[Sys] Throughput = 7 041
[Sys] Total fids   = 816
[Sys] Complete  = 811
[Sys] Default = 816
[Sys] NbWithParams = 9 (avg. parameter count = 2.67)
[Sys] SystemFidParameters usage:
[Sys] Includes()==Ok    :       7329 (         0)
[Sys] Includes()        :       7329
[Sys] IncludesCompare() : %10I64u (avg = 0)
[Sys] FidParam.Compare(): %10I64u (0x00000000-00000104)
[Sys] MostDiscriminant type = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
[Console](Info) Loading dedicated server configuration...
[Console](Info) ...Dedicated server configuration loaded
[Console](Info) Connecting to master server...
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
[MasterServer] => [539] Request sent : GetConnectionAndGameParams (mp02.maniaplanet.com:80)
[Console](Info) ...OK
[Ctn] Using account 'ncaatm2'
[Console](Info) Identifying on master server...
[MasterServer] => [883] Request sent : OpenSession (mp02.maniaplanet.com:80)
[MasterServer] => [1 235] Request sent : Connect (mp02.maniaplanet.com:80)
[Net] IP Address : 62.75.242.110:2351
[Console](Info) ...OK
[Console](Info) URL: maniaplanet://#join=ncaatm2
[MasterServer] => [1 591] Request sent : GetPlayerInfos (mp02.maniaplanet.com:80)
[Console](Warning) Please wait, loading...
[TimeMs] Total=300
---   300 Load Scan Cache (up to date)
[TimeMs] Total=905
---   300 Scan packs
---   303 Scan Collectors  ???=303
---   301 Scan Skins
[Game] Found 1 ManiaTitles: TMCanyon, 
[TimeMs] Total=5LoadAndSetupManiaTitle
---     5 LoadManiaTile_Internal LoadManiaTile_Internal ScanDiskForSkins=3
------     2 Collections Canyon       BlockInfo=2
[Console](Info) Match settings file : MatchSettings\Beta1.txt
[Console](Info) Loading match settings...
[Console](Info) ...Match settings loaded
[Console](Info) Autostart server on internet
[GameCtnApp] main menu.
[Console](Info) Starting server...
[GameCtnApp] network menu.
[Net] CGameNetwork::Cl_Disconnect : Client disconnected
Main connection disconnected (0) : No reason
Couldn't load 'bcclist.txt'.
[Net] IP Address : 62.75.242.110:2351
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
[Net] IP Address : 62.75.242.110:2351
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
[Net] Game Server Launched
[Net] EGameState_Net_Challenge_Init : 5 263
[Console](Info) Loading challenge GoodMorningBeta.Map.Gbx (MS7s5nIP1Fe82E7zvAoPpzTDWp6)...
[Console](Info) ...Load succeeds
[MasterServer] LiveUpdate : LiveTick also for players : 
[MasterServer] => [5 602] Request sent : SLiveUpdate (mp02.maniaplanet.com:80)
MainLoop_RoundPrepare : challenge fully loaded : 8 055
[GameCtnApp] init challenge 'GoodMorningBeta', 'MS7s5nIP1Fe82E7zvAoPpzTDWp6', env= Canyon, deco= Sunrise
[TimeMs] Total=1 773 Init Genealogy=1 146 Adding archived terrain blocks=127 Adding default terrain blocks=11 Adding non terrain blocks=2 Connecting objects=1
---   481 Init Playfield And Columns Arrays 
------   426 CreateAndInitSkinnedDecorationFromIdent
------    55 m_Collection.MwSetNod()
[TimeMs] Total=128
---   128 ret 
------   128 Block->Hms  Blocks->Hms=127
[TimeMs] Total=14 OnPlayerAddeds=13
don't know my problem, i hope anyone can help me

the server is on default settings. no maps added or other. i only have change the dedicfg.

thx

mac

edith:

nor i start he again and crashed after 2 minutes :cry: :cry:

Code: Select all

[Net] Playing Round 3 on Map : GoodMorningBeta
[Console](Info) ...Play
[Net] InterruptSleep:  NbRun=396, Avg=227ms, MaxReady=1, MaxReadPending=1, MaxWritePending=1
NetEngine(server):  successfully connected from '' (IP = 88.152.169.83:58062)
[Net] NetServer::Poll : Too long : 42
[CoreCmd] FrequencyCmdBuffer n°0 'highfreq' ->Run() has taken 42ms ! (humantimer=92 802)
Connection of a new player at 88.152.169.83:58063
NetEngine(server):  successfully connected from 'mac-PC' (IP = 88.152.169.83:65151)
[Console](Info) Connection of a new player: ncaa_mac(88.152.169.83:2350)
[MasterServer] LiveUpdate : LiveTick also for players : ncaa_mac(250) 
[MasterServer] => [93 903] Request sent : LiveUpdate (mp02.maniaplanet.com:80)
[Net] EMsg_AskChallengeData received from 250. Send data of size = 384336
NetEngine (client):  successfully connected to '' (IP = 88.152.169.83:3450)
IPSource can be connected : 88.152.169.83:3450
Assert Failed in /media/nadeo/Nadeo/Tools/GbxWin32App/source/LinuxMain.cpp Line 219
	=> 'False && "uncatched exception"' failed.
CGbxGame::DestroyApp()
[GameCtn] Emergency exit!
[MasterServer] => [106 230] Request sent : Disconnect (mp02.maniaplanet.com:80)
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
[Control] Control EnumGameMode not found in FrameDialogJoin
[Control] Control EnumGameMode not found in FrameDialogJoin
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1919
	=> 'MBool2Bit(LocalPlayerInfo->IsConnectedToMasterServer()) == MBool2Bit(GetMasterServer()->m_IsConnected)' failed.
Assert Failed in /media/nadeo/Nadeo/Engines/SceneEngine/source/Scene.cpp Line 257
	=> 'm_MgrVehicleVis == Null' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameCtnNetwork.cpp Line 277
	=> 'm_LocalPlayerInfo && m_PlayerInfos.GetCount() == 1' failed.
[Console](Info) Disconnection of ncaatm2(62.75.242.110:2351)
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 510
	=> 'm_PlayerInfos.IsEmpty()' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GamePlaygroundScriptNetTraitsManager.cpp Line 50
	=> 'm_Server_ToClients.GetCount() == 0' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetwork.cpp Line 1091
	=> 'CGameNetPlayerInfo::s_PlayerUIdAllocator.DbgGetNbUIdUsed() == 0' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetPlayerInfo.cpp Line 184
	=> 'DbgGetNbUIdUsed() == 0' failed.
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
[Net] Download Rate : 10 485 760
[Net] Upload Rate : 256 000
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
[TimeMs] Total=76CGameCtnApp::Destroy QuitGameInternal=45 CGameApp::Destroy=1
---    30 ExitChallenge (ExitChallenge) ~ChallengeData=12
------     1 ~SwitcherClean  CleanPlayground=1
------     2 ~CurChallenge_CleanUp 
---------     2 ret  ~ChallengeMobils=2
------    14 ???
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetPlayerInfo.cpp Line 105
	=> '!m_PlayerUIdGenerated && m_PlayerUId == DPlayerUIdUnknown' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GameNetPlayerInfo.cpp Line 296
	=> '_UId >= m_AllocationRange_Min && _UId <= m_AllocationRange_Max' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GamePlaygroundScriptNetTraitsManager.cpp Line 50
	=> 'm_Server_ToClients.GetCount() == 0' failed.
Assert Failed in /media/nadeo/Nadeo/Games/GameEngine/source/GamePlaygroundUIConfigMgr.cpp Line 120
	=> 'm_PlayersUIConfig.GetCount() == 1 && m_PlayersUIConfig[0] == m_AllUIConfig' failed.
0     ms 1    calls 1   blocks : GetAllChildFidByClassId
0     ms 6    calls 1   blocks : CPlugBitmapRender::Chunk_Crypted
0     ms 2    calls 1   blocks : CGameCtnChallengeParameters::CryptedChunk_Desc
0     ms 3    calls 1   blocks : CSceneFxColors::SParam::Archive
0     ms 3    calls 1   blocks : CSceneFxColors::SParam::ArchiveOld1
0     ms 4    calls 1   blocks : CGameCtnCollection::Chunk_Crypted
[Sys] SystemFidParameters stats:
[Sys] CurCount   = 1 539
[Sys] MaxCount   = 1 680
[Sys] Throughput = 54 205
[Sys] Total fids   = 1 337
[Sys] Complete  = 1 314
[Sys] Default = 1 337
[Sys] NbWithParams = 382 (avg. parameter count = 2.23)
[Sys] SystemFidParameters usage:
[Sys] Includes()==Ok    :      39785 (        26)
[Sys] Includes()        :      39785
[Sys] IncludesCompare() : %10I64u (avg = 0.0001005404)
[Sys] FidParam.Compare(): %10I64u (0x00000000-000007F3)
[Sys] MostDiscriminant type = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
Assert Failed in /media/nadeo/Nadeo/Engines/MwFoundations/source/MwCmdBufferCore.cpp Line 196
	=> 'm_HighFrequencySafeSection == 0' failed.
User avatar
xbx
Nadeo
Nadeo
Posts: 1289
Joined: 14 Jun 2010, 17:35

Re: Trackmania Beta4 Server

Post by xbx »

ncaa_mac wrote:omg, please help. :cry:

i started the new dedi server and he has the same crash as the old one.
can I get a full log, and the os/hardawre spec of your server?
Flighthigh
Posts: 406
Joined: 29 Jun 2010, 06:48

Re: Trackmania Beta4 Server

Post by Flighthigh »

Thks for the update it works with more then 20 Drivers. :1010
ncaa_mac
Posts: 19
Joined: 28 Aug 2011, 22:24

Re: Trackmania Beta4 Server

Post by ncaa_mac »

xbx, i send the full log per pm :thumbsup:
User avatar
Xymph
Posts: 1399
Joined: 15 Jun 2010, 20:35
Contact:

Re: Trackmania Beta4 Server

Post by Xymph »

xbx wrote:(But that's a WIP, it's not very clean yet, to xymph despair ;) )
I'll survive. :roflol:
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub
User avatar
xbx
Nadeo
Nadeo
Posts: 1289
Joined: 14 Jun 2010, 17:35

Re: Trackmania Beta4 Server

Post by xbx »

ManiacTwister wrote:What about this? Are there new informations?
ManiacTwister wrote:Everytime i try to use the SendBill Methode, i get "Creator is not validated"

Code: Select all

    [2] => Array
        (
            [0] => TrackMania.BillUpdated
            [1] => Array
                (
                    [0] => 1
                    [1] => 6
                    [2] => Error: Transaction can not be created : creator is not validated.
                    [3] => 0
                )

        )
The Validation Key in dedicated_cfg.txt ist setted. Anyone know why it doesnt work? :?
Hum. It should be fixed. Are you sure you've entered the correct Validation Code? (It's not the 3 last character of your key, but a code 5 characters long that was provided at your main account creation time. And is in the e-mail you received. And you can get a new one should you have lost it on your player page.)
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