Page 3 of 3

Re: Train routes and trains!

Posted: 07 May 2012, 02:19
by NKAc_Street
EnaiSiaion wrote:Monster Truck Madness 2 in 1998 supported moving objects in the track editor.


Just think what Nadeo could do with an MTM3 environment, :)

Re: Train routes and trains!

Posted: 07 May 2012, 04:06
by Alter-Fox
I'm still trying to figure out how to make paths and moving objects work in BSP based engines.
Or any other kind of game engine for that matter.