ManiaPlanet Server 2011-10-12

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Fadden
Posts: 181
Joined: 10 May 2011, 18:21

Re: ManiaPlanet Server 2011-10-12

Post by Fadden »

Is it planned, for a future version, to use other keys than F5, F6 and F7 ? It would be really interesting :)
Elle est où la poulette ?
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Slig
Posts: 637
Joined: 15 Jun 2010, 11:52
Location: TraXicoLand

Re: ManiaPlanet Server 2011-10-12

Post by Slig »

I would also like to have actionkeys not link to any game feature (ie not like F5,F6,F7 which are used by the game in spectator mode actually)
nocturne
Posts: 208
Joined: 23 Jun 2010, 21:31

Re: ManiaPlanet Server 2011-10-12

Post by nocturne »

Simple Request..

It'd be nice to have a new callback along the lines of 'GameModeChanged' (specifics should be obvious enough). I could have sworn we had the same in TMF, but it'd just be a worthwhile addition for dealing with mode-specific plugins in the case that an admin changes the game mode while the server is running, rather than having to check again on the start of every map.
om23
Posts: 568
Joined: 29 Aug 2010, 21:29

Re: ManiaPlanet Server 2011-10-12

Post by om23 »

I hope u allready know me, so I clearly say what I have to say,
this dedicated is crap!

whatever, the map loading problem with these lights.
since the last update the server executable producec 100% cpu usage at this maps for around 2 minutes.
only one time, so it looks like it have cached anything, but with the 2011-10-12 its again the 100% cpu usage at this maps.
i didn´t checked it yet if it is only once per map, but this sucks a lot. BIG LAG & Server DISCONNECTION!
═╦═╔╦╗LAN-Party »»» :pil :pop: :pil
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xGEKKOx
Posts: 203
Joined: 18 Jul 2011, 21:04

Re: ManiaPlanet Server 2011-10-12

Post by xGEKKOx »

Hi XBX,
for next update
is possible to SendMessage "invalid time" only to login that do the invalid time?
In this way the chat can be clear.
Thx.
TPS Gaseco - iPhone TM Remote Controller - GOS Coder
tilt_
Posts: 1
Joined: 21 Sep 2011, 00:53

Re: ManiaPlanet Server 2011-10-12

Post by tilt_ »

Thanks for hard work and the update! It's running smoothly on my servers. :thumbsup:
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windows3.1
Posts: 41
Joined: 21 Oct 2011, 09:06
Location: I'm the little voice in your head that tells you to toss money in the freezer.

Re: ManiaPlanet Server 2011-10-12

Post by windows3.1 »

When it asks for a validation code, how do I get a code for a dedicated server account? It never gave me one when I created my dedicated server account on my home page.

Is it the same as my main account or different?
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Xymph
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Re: ManiaPlanet Server 2011-10-12

Post by Xymph »

windows3.1 wrote:When it asks for a validation code, how do I get a code for a dedicated server account? It never gave me one when I created my dedicated server account on my home page.

Is it the same as my main account or different?
Yes, put your player login's validation code in the appropriate field in dedicated_cfg.txt.
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub
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windows3.1
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Joined: 21 Oct 2011, 09:06
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Re: ManiaPlanet Server 2011-10-12

Post by windows3.1 »

Xymph wrote:Yes, put your player login's validation code in the appropriate field in dedicated_cfg.txt.
Thanks.
rat_in_car
Posts: 536
Joined: 05 Aug 2011, 18:12
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Re: ManiaPlanet Server 2011-10-12

Post by rat_in_car »

Something strange is going on! I start server with 5 maps, where only one has no podium. Then only this one play ok, rest are skipped and in log i see:

...ERROR: Load failed:
You need these Blocks:
- Podium (in Canyon)

On maps that has podium!
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