MatchMaking Lobbies feedbacks

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TMarc
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Re: MatchMaking Lobbies feedbacks

Post by TMarc »

novationx wrote:My little brother ( 7 y old ) has 39k and doesnt get any points anymore on the beginner matchmaking server.
He is trying to get 40k so he can play on the 100k server with me.

( I rly dont play on the beginner server because beginners dont rly like that )

Is there any explanation why he doesnt get any LP anymore?
Because it is, as the name says, on beginner servers.
It is to dissuade the advanced players of doing "noob-bashing", which is very demoralizing for beginners, and therefore the experienced players don't get any more LP there.
novationx
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Re: MatchMaking Lobbies feedbacks

Post by novationx »

He is not even echelon 4...

Its beginner server or echelon 4+ .... Doesnt make any sense.
The neverending waiting game has to stop.
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UrinStein
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Re: MatchMaking Lobbies feedbacks

Post by UrinStein »

novationx wrote:My little brother ( 7 y old ) has 39k and doesnt get any points anymore on the beginner matchmaking server.
He is trying to get 40k so he can play on the 100k server with me.
Maybe you should go on a random server with him and let him bash you quickly, so he gets those little points left.
Some might call it farming, but in your case...
kadaz wrote:> That's where I disagree, cause the truth is, the truth is, weather you agree to disagree or not with liking it.
> I know I speak intelligent English
novationx
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Re: MatchMaking Lobbies feedbacks

Post by novationx »

UrinStein wrote:
novationx wrote:My little brother ( 7 y old ) has 39k and doesnt get any points anymore on the beginner matchmaking server.
He is trying to get 40k so he can play on the 100k server with me.
Maybe you should go on a random server with him and let him bash you quickly, so he gets those little points left.
Some might call it farming, but in your case...
He only has the demo ;) so its not possible.
And ty for ur suggestion, but instead of farming i'd rather have this fixed^^
The neverending waiting game has to stop.
sadzealot
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Re: MatchMaking Lobbies feedbacks

Post by sadzealot »

So you're allied up with a few people, right.. then we say "Ok boys, let's ready up".

Then for some mysterious magic of Nadeo coding (big surprise there) some people can actually be pulled into a match that one second before everyone has readied up, meaning even tho we're set as allies, people get pulled straight into a match before everyone has readied up.

Here's a suggestion, and again I advocated you do like every other game has done before you... When people are set as allies/party/group, if -1- player presses F6 to ready up, ready up ALL players in the party/group/ally.

Or if 2 people out of 3 are set as allies and only 2 have readied up, don't pull them into a match before the third one has readied up.

Sigh... the amount of failures from you guys to just do what other games have done successfully before you is astonishing.

Another thing you ought to do is that when mapchanges in the lobby are in progress, don't make that halt the matchmaking like it does now. I've seen 20 people be readied up, and then a mapchange occurs. Meaning often a 20-30 second pause in the actual matchmaking search because of the time it takes to change map and then restart the search.

*EDIT*

You know that text "a player left, searching for a substitute".

That stuff is still in the middle of the screen disrupting play. How has this not been fixed yet?

Just... sigh
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Ozon
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Re: MatchMaking Lobbies feedbacks

Post by Ozon »

sadzealot wrote:So you're allied up with a few people, right.. then we say "Ok boys, let's ready up".

Then for some mysterious magic of Nadeo coding (big surprise there) some people can actually be pulled into a match that one second before everyone has readied up, meaning even tho we're set as allies, people get pulled straight into a match before everyone has readied up.

Here's a suggestion, and again I advocated you do like every other game has done before you... When people are set as allies/party/group, if -1- player presses F6 to ready up, ready up ALL players in the party/group/ally.

Or if 2 people out of 3 are set as allies and only 2 have readied up, don't pull them into a match before the third one has readied up.

Sigh... the amount of failures from you guys to just do what other games have done successfully before you is astonishing.

Another thing you ought to do is that when mapchanges in the lobby are in progress, don't make that halt the matchmaking like it does now. I've seen 20 people be readied up, and then a mapchange occurs. Meaning often a 20-30 second pause in the actual matchmaking search because of the time it takes to change map and then restart the search.

*EDIT*

You know that text "a player left, searching for a substitute".

That stuff is still in the middle of the screen disrupting play. How has this not been fixed yet?

Just... sigh
I have to agree on that.

It's sometimes very annoying, when you are allied with your mates, you ready up, your teammate is not your actual buddy, and you have no chance to escape without getting penalty.
Made me unnecessarily rage sometimes tbh.
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novationx
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Re: MatchMaking Lobbies feedbacks

Post by novationx »

Ive had this same experience more than 1 time too...
Its extra frustrating if you're playing with friends who only have a limited amount of matches. ( demo )

You basically just wait time...

"should I wait until my alley is back from his match?"
"should i play another match while I wait?"
"should I just give up and not play any more?"

Leaving a match is not an option too because u will get suspended.
This error made me lose 15minutes of my life more than I can count on my both hands and should be looked into.
I like the suggestions 'sadzealot' made & I hope they are in the next update ( together with my suggestions a few posts back. )

GL NADEO. :thumbsup:
The neverending waiting game has to stop.
novationx
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Re: MatchMaking Lobbies feedbacks

Post by novationx »

other bugs :

- Ready button not responsive enough. Sometimes you have to click it 4x before it actually lets u spawn.
- Show a timer when ur suspended.
- When u downvote a map on 1 server, it shouldnt ask you to vote again ( for that same map ) on another matchmaking server.

Suggestion : ur allies ready up automatically when 1 player ready ups OR let the system start looking for a match when all ur allies have ready upped. Its mega frustrating when you get matched with other players instead of ur allies. :oops:
The neverending waiting game has to stop.
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plopp
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Re: MatchMaking Lobbies feedbacks

Post by plopp »

novationx wrote:Suggestion : ur allies ready up automatically when 1 player ready ups OR let the system start looking for a match when all ur allies have ready upped. Its mega frustrating when you get matched with other players instead of ur allies. :oops:
Yeah, it would be nice if it started looking for a match only if ALL allies were readied up. And if you'd like to play some solo when waiting you just unpress the allies. Then you'd be able to play some lobby when waiting for your friends
novationx
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Re: MatchMaking Lobbies feedbacks

Post by novationx »

plopp wrote:
novationx wrote:Suggestion : ur allies ready up automatically when 1 player ready ups OR let the system start looking for a match when all ur allies have ready upped. Its mega frustrating when you get matched with other players instead of ur allies. :oops:
Yeah, it would be nice if it started looking for a match only if ALL allies were readied up. And if you'd like to play some solo when waiting you just unpress the allies. Then you'd be able to play some lobby when waiting for your friends
Hmmm im not sure if I agree. Ofcourse the lobbies would be more fun to play because more people will be playing in the lobbies.
But in SM more players = more lagg.
Another problem is that a matchmaking server could be full ( i never thought i would say this :D ) when in fact its just a bunch of people waiting for their allies.

If they fix this Snap/lagg issue then your solution would be good.
If they dont then its better to work with some partyleader that clicks F6 or to wait until all players in the party F6'ed.
The neverending waiting game has to stop.
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