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Re: Trackmania² Stadium

Posted: 23 Jun 2013, 11:17
by TMarc
manuvendee93 wrote:You didn't understand me on this point. I wasn't talking about all players on stadium, but about the ones who aren't satisfied about stadium, completely or partially :)
Ah now I understand :lol:
Out of the minority of the unsatisfied, the majority is present to tell what they need, and where improvements still can be done, this sounds fair :thumbsup:

Re: Trackmania² Stadium

Posted: 23 Jun 2013, 11:37
by 75alex
Tmarc:
No, most of the unsatisfied are not here arguing, most are just back to tmnf, some even left TM.
We are NOT a minority, just look how many players play TMNF compared to Tm².

Re: Trackmania² Stadium

Posted: 23 Jun 2013, 11:50
by TMarc
75alex wrote:Tmarc:
No, most of the unsatisfied are not here arguing, most are just back to tmnf, some even left TM.
no one can help them ;)
75alex wrote:We are NOT a minority, just look how many players play TMNF compared to Tm².
Again, I don't care of the player numbers :P
And you simply cannot compare a game which is there 3x longer and which is perhaps only successfull because it was free and perhaps also more attracting because of its unique design and playground ;)
Stadium was especially conceived for E-Sport and tournaments.

After all, Canyon might be a niche title, like other environments in TMU (e.g. Coast), but it is not less "important" only because it has less players. ;)

Re: Trackmania² Stadium

Posted: 23 Jun 2013, 11:55
by weerwolf
Talking about numbers - you might take a number into consideration - players like me - who now are playing
not only trackmania, but canyon and shootmania aswell (or any combo). In facto i can see that i few players in my team who played tm for years are now 90% playing shootmania. They did not leave tm for any reason given here, but they just where 'caught' nadeos shooter.

Re: Trackmania² Stadium

Posted: 23 Jun 2013, 11:56
by Omnixor
TMarc wrote:Again, I don't care of the player numbers :P
you see, we do.

and from your posts it looks like you think that small number of players is totally alright, and evrything with stadium is good, so probably no reason to argue with you either.


and I moved to SM too, wtf.

Re: Trackmania² Stadium

Posted: 23 Jun 2013, 12:28
by TMarc
Omnixor wrote:and from your posts it looks like you think that small number of players is totally alright, and evrything with stadium is good, so probably no reason to argue with you either.
you think totally wrong of me :P
High player count is definitely better, for many reasons, only to mention ladder stabilization, survival of servers.

Re: Trackmania² Stadium

Posted: 23 Jun 2013, 12:29
by TMarc
Just in case you missed it, SiH13's latest work:
SiH13 wrote:My new video. Its 1000 replays

Youtube: http://www.youtube.com/watch?&v=Jkfu1sbVnSM
Tmtube 60fps: http://www.tm-tube.com/video/28732/

:pop:
Comments here.

Re: Trackmania² Stadium

Posted: 23 Jun 2013, 12:31
by Omnixor
TMarc wrote:Again, I don't care of the player numbers :P
but you contradict yourself.

Re: Trackmania² Stadium

Posted: 23 Jun 2013, 12:33
by TMarc
Omnixor wrote:
TMarc wrote:Again, I don't care of the player numbers :P
but you contradict yourself.
No, I don't. :P
Omnixor wrote:[...]so probably no reason to argue with you either.
And you still can't stop :roll:

Re: Trackmania² Stadium

Posted: 23 Jun 2013, 13:37
by FrostBeule
TMarc wrote:and which is perhaps only successfull because it was free
This is a very naive look at it. No game is popular only because it's free, and especially not for such a long time as Stadium has (7 years now). It's popular because it's a friggin awesome game and that's it. But, it still has a lot of flaws and this is why people are so called "complaining" because they want to see Nadeo give the game the proper priority it deserves because they love and care about the game and they can see how much potential there is that still hasn't been explored.
It also makes sense to do that seeing as it is their most popular title and has been for many many years now.